0x5F3759DF the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) a +5 hunting sling a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 8, D) the +3 scimitar of Welfare {speed, *Corrode +Blink rF+} Attacks with this weapon are significantly faster. It protects you from fire. It lets you blink. It may corrode you when you take damage. (61, 13, D) a tarantella corpse (61, 16, D) a +2 halberd of distortion (62, 0, D) +0 pearl dragon scales (62, 1, D) a +3 plate armour of magic resistance (62, 8, D) a crystal ball of energy (62, 9, D) the +5 morningstar "Cacresikuog" {crush, Str-2 Dex+8} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your dexterity (+8). (62, 16, D) an uncursed amulet of guardian spirit (62, 17, D) a sack of spiders (63, 8, D) a fan of gales (63, 16, D) a +1 naga barding of cold resistance (63, 17, D) a +2 long sword of holy wrath (63, 21, D) a +3 battleaxe of chopping (64, 16, D) a +3 trident of freezing (64, 17, D) the ring "Pitzeylu" {Ice Str-5 SInv Stlth+} [ring of ice] It enhances your ice magic. It affects your strength (-5). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. It makes you more stealthy. (69, 4, D) a +0 short sword a +0 shortbow a +0 leather armour (70, 8, D) a +0 short sword of draining (70, 9, D) a cursed staff of power a necrophage corpse (71, 8, D) the +7 quarterstaff "Weixi" {drain, rC- Dex+4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It makes you vulnerable to cold. It lets you see invisible. (71, 17, D) an uncursed amulet of guardian spirit (71, 19, D) a +0 halberd (unseen) (71, 26, D) a phial of floods (71, 27, D) an uncursed staff of summoning (71, 30, D) a +2 dagger of holy wrath a +0 robe a human corpse (72, 8, D) a +2 robe of positive energy (72, 16, D) the +2 hunting sling "Minotaur's Curse" {freeze, rN+ Int+4 Dex+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+5). It protects you from negative energy. (72, 17, D) an uncursed staff of power (72, 19, D) a Young Poisoner's Handbook a +0 mace a +0 robe (72, 26, D) a +0 arbalest (72, 27, D) the +8 giant club of Puminil {crush, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (72, 29, D) a +7 arbalest of flaming (unseen) (72, 30, D) 2 large rocks a stone giant corpse (72, 31, D) a large rock 2 bolts (73, 16, D) an uncursed staff of wizardry (73, 17, D) the +7 plate armour of the Inquisitive Queens {Dex+3} It affects your dexterity (+3). (73, 26, D) a +2 plate armour of poison resistance (73, 27, D) a +2 flail of draining (73, 29, D) a +0 battleaxe a +0 plate armour (73, 30, D) a +1 great mace of holy wrath a +0 plate armour