Dungeon Sprint DCSS version 0.18-b1-10-g3f7de93 (webtiles) character file. 149 100100010000 the Charmwright (level 5, -4/53 HPs) Began as a Troll Skald on Apr 29, 2016. Was an Initiate of Ru. Slain by a hill giant ... wielding a cursed -3 giant club (27 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:09 (170 turns). 100100010000 the Charmwright (Troll Skald) Turns: 170, Time: 00:01:09 Health: -4/53 AC: 5 Str: 23 XL: 5 Next: 9% Magic: 6/7 EV: 12 Int: 9 God: Ru [......] Gold: 0 SH: 0 Dex: 9 Spells: 2 memorised, 5 levels left rFire . . . SeeInvis . o - +2 dire flail of Fundamental Breach {flame, +Blink rC+} rCold + . . Gourm + a - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... NoTele + (no amulet) Stlth +......... q - +3 ring of strength p - +2 ring of evasion @: infused, not resistant to hostile enchantments, very unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, shaggy fur 1, tough skin 2 a: Renounce Religion, Evoke Blink You were in the Dungeon. You worshipped Ru. Ru was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons o - the +2 dire flail of Fundamental Breach (weapon) {flame, +Blink rC+} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It lets you blink. Armour a - a +0 robe (worn) Magical Staves n - an uncursed staff of energy Jewellery p - a +2 ring of evasion (left claw) q - a +3 ring of strength (right claw) Wands m - a wand of lightning (7/15) Scrolls i - 2 scrolls of blinking k - 3 scrolls of remove curse l - 2 scrolls of amnesia Potions d - 5 potions of curing e - 3 potions of heal wounds f - a potion of haste g - 4 potions of magic h - a potion of berserk rage j - a potion of invisibility Books b - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles c - 2 bread rations Skills: + Level 3.6 Fighting + Level 3.5 Dodging - Level 4.5 Unarmed Combat + Level 2.5 Spellcasting + Level 4.8 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 6% 1 ##..... b - Regeneration Chrm/Necr #......... 34% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History You feel stronger. q - a +3 ring of strength (right claw) Memorise Regeneration, consuming 3 spell levels and leaving 5? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Unknown command. You open the door. A giant gecko, a hippogriff, a giant frog, a jelly, an orc and a hill giant come into view. The hippogriff screeches! The orc shouts! The hill giant shouts! Unknown command. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The hill giant hits you with a giant club!! Ouch! That really hurt! You hit the hill giant. You burn the hill giant. The hill giant is lightly wounded. The hill giant hits you with a giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ .HJoFlC@.[[[)...'_______ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hill giant, a hippogriff, a giant frog, a jelly, an orc and a giant gecko. Vanquished Creatures A centaur (D) A crimson imp (D) An orc wizard (D) An adder (D) A giant gecko (D) 2 bats (D) A kobold (D) A giant newt (D) A goblin (D) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | 100100010000 the Troll Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 26 | D | Noticed a crimson imp 26 | D | Noticed an orc wizard 26 | D | Noticed a centaur 31 | D | Reached XP level 2. HP: 24/28 MP: 1/3 40 | D | Killed a centaur 40 | D | Reached XP level 3. HP: 24/37 MP: 1/5 40 | D | Reached XP level 4. HP: 29/45 MP: 1/6 68 | D | Reached XP level 5. HP: 21/53 MP: 4/7 94 | D | Found a glowing silver altar of Zin. 94 | D | Found a glowing golden altar of the Shining One. 94 | D | Found an ancient bone altar of Kikubaaqudgha. 94 | D | Found a basalt altar of Yredelemnul. 94 | D | Found a shimmering altar of Xom. 94 | D | Found a radiant altar of Vehumet. 95 | D | Found an iron altar of Okawaru. 96 | D | Found a burning altar of Makhleb. 97 | D | Found a deep blue altar of Sif Muna. 118 | D | Found a bloodstained altar of Trog. 119 | D | Found a sparkling altar of Nemelex Xobeh. 120 | D | Found a white marble altar of Elyvilon. 121 | D | Found a roughly hewn altar of Beogh. 122 | D | Found a viscous altar of Jiyva. 123 | D | Found a corrupted altar of Lugonu. 124 | D | Found a blossoming altar of Fedhas. 125 | D | Found a snail-covered altar of Cheibriados. 126 | D | Found a shadowy altar of Dithmenos. 127 | D | Found a stormy altar of Qazlal. 128 | D | Found an opulent altar of Gozag. 129 | D | Found a sacrificial altar of Ru. 130 | D | Found an oddly glowing altar of Pakellas. 137 | D | Became a worshipper of Ru the Awakened 153 | D | Got the +2 dire flail of Fundamental Breach {flame, +Blink rC+} 168 | D | Learned a level 3 spell: Regeneration 168 | D | Noticed a hippogriff 168 | D | Noticed a hill giant 170 | D | Slain by a hill giant Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 | 3.6 Charms | 3 4 | 4.8 Dodging | 2 3 | 3.5 Unarmed Combat | 3 4 | 4.5 Spellcasting | 2 | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 27 | 27 || 54 Punch | 1 | || 1 Dire flail | | 1 || 1 Cast: Infusion | 1 | 1 || 2 Armor: Robe | 11 | 12 || 23 Dodge: Dodged | 18 | 3 || 21