Dungeon Crawl Stone Soup version 0.19-a0-414-g76fec5b (webtiles) character file. 8 100P the Ducker (level 2, 13/22 HPs) Began as a Demonspawn Gladiator on May 31, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (74 turns). 100P the Ducker (Demonspawn Gladiator) Turns: 74, Time: 00:00:23 Health: 13/22 AC: 4 Str: 15 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 long sword rCold + . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . c - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) h - ring of protection from cold @: not resistant to hostile enchantments, very unstealthy A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery h - a ring of protection from cold (left hand) Comestibles f - a bread ration g - 3 chunks of flesh Skills: + Level 2.2 Fighting + Level 2.9 Long Blades + Level 1.7 Throwing + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You barely miss the giant newt. The giant newt barely misses you. You closely miss the giant newt. The giant newt closely misses you. The giant newt completely misses you. You closely miss the giant newt. The giant newt barely misses you. You hit the giant newt. You kill the giant newt! The bat hits you but does no damage. The bat hits you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Things that are here: a club; a bat corpse There is an open door here. You see here a jackal corpse. h - a blackened silver ring Put on which piece of jewellery? (? for menu, Esc to quit) h - a ring of protection from cold (left hand) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ♣♣♣♣≈≈≈≈♣♣♣ #♣♣≈≈≈≈≈8≈≈≈♣♣# ♣≈≈≈≈≈..8≈≈≈≈≈. ####≈≈≈≈≈.8≈≈≈≈♣♣ #..####)≈≈≈≈....♣ #...'<#..@# #<..###..## #....)†..# #######..# ...# ..♣♣# ### There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A bat (D:1) A giant newt (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | 100P the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 66 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 66 | D:1 | Reached XP level 2. HP: 13/22 MP: 2/2 74 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_small_5, minmay_fountain_box, kennysheep_another_room Action || total -------------------------++------- Melee: Long sword || 22 Armor: Leather armour || 5 Dodge: Dodged || 19