Dungeon Crawl Stone Soup version 0.19-a0-475-gfca3800 (webtiles) character file. 8 100P the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on June 4, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:52 (503 turns). 100P the Magician (Demonspawn Wizard) Turns: 503, Time: 00:00:52 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 4/6 EV: 12 Int: 19 God: Gold: 54 SH: 0 Dex: 11 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . e - -1 cloak (curse) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: cold resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) e - a cursed -1 cloak (worn) Potions f - 2 potions of ambrosia {unknown} g - a potion of magic {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting * Level 1.8 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Message History You see here 2 stones. Things that are here: a club; a leather armour Key pressed, stopping explore. There isn't anything here! You now have 54 gold pieces (gained 10). Found an escape hatch in the floor. There isn't anything here! A bat comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel resistant to cold. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...###.............>...### #...)(()..............#...# #....####.................# #....# ###.##.#.##.)...... #...## #....#.#......... #.... ###....#......... #...#. ####..###......... ####### .................. †......@.......... .................. ...........>...... ................. ................. ................. ................ ............... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A bat (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | 100P the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 502 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) [demonic ancestry] 502 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 503 | D:1 | Quit the game Vault maps used: D:1: saegor_arrival_simple_c Action || total -------------------------++------- Melee: Unarmed || 29 Cast: Magic Dart || 13 Armor: Robe || 4 Dodge: Dodged || 16