100P Level 1 of the Dungeon (1, 13, D:1) 14 stones (2, -8, D:1) 24 sling bullets (14, 3, D:1) a +0 club a +0 club (19, -1, D:1) a +0 leather armour (22, 1, D:1) 20 bolts (22, 2, D:1) a +0 dagger a +0 short sword (26, 19, D:1) 30 arrows (30, 5, D:1) a +0 leather armour (39, -5, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 spear (15, -2, D:2) a +0 club (22, 6, D:2) a +0 short sword (24, 20, D:2) a cursed +0 club (33, 34, D:2) 19 arrows (40, 22, D:2) a +0 club (46, 0, D:2) 17 arrows (49, 21, D:2) 14 arrows (52, 2, D:2) a +0 club (59, 19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 23, D:3) a +0 dagger (5, 1, D:3) 18 bolts (8, -6, D:3) a +0 club (11, -2, D:3) 26 stones (20, -12, D:3) a +0 club (21, -12, D:3) a +0 whip (25, -23, D:3) 31 arrows (41, 0, D:3) a +0 halberd (42, 1, D:3) a +0 club (43, -4, D:3) a +0 club (45, 18, D:3) a +0 spear (59, 0, D:3) a stone (60, 1, D:3) a stone (60, 3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 18 poisoned needles (10, 2, D:4) a +0 cloak (12, 17, D:4) 17 poisoned needles (34, 12, D:4) 22 bolts (40, 4, D:4) a +0 leather armour (41, 8, D:4) a +0 cloak (49, -4, D:4) a +0 short sword (49, -3, D:4) a +0 dagger a +0 robe a +0 scale mail a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (5, 16, D:5) a +0 shortbow 17 arrows (8, 15, D:5) an arrow (9, 14, D:5) 2 arrows (14, 14, D:5) a +0 hunting sling (23, 29, D:5) a +0 giant spiked club (28, 5, D:5) a +0 giant spiked club (28, 9, D:5) 11 arrows a +0 shortbow (30, 7, D:5) an arrow Level 6 of the Dungeon [Shop] Rusyzu's Serpentskin Sales a +0 blowgun (35 gold) 9 poisoned needles (50 gold) 4 poisoned tomahawks (56 gold) a +1 rapier of venom (165 gold) 3 poisoned tomahawks (42 gold) 18 poisoned needles (100 gold) (0, 0, D:6) a +0 whip (10, -2, D:6) a +0 flail (11, 0, D:6) a +4 scythe of pain a +0 robe (19, 13, D:6) a +0 shortbow 14 arrows (20, 29, D:6) a +0 leather armour (35, 2, D:6) 15 arrows a +0 ring mail (36, 27, D:6) 19 stones (39, 6, D:6) a +0 mace (50, 20, D:6) a +0 whip (51, -2, D:6) a +0 whip (59, 12, D:6) 22 stones Level 7 of the Dungeon (0, 0, D:7) a +0 mace (8, -6, D:7) a +0 robe (9, -1, D:7) a cursed +0 rapier (9, 4, D:7) a +0 trident a +0 robe (9, 16, D:7) 22 bolts (10, 1, D:7) a +1 great sword a +0 robe (10, 2, D:7) a +0 falchion a +0 robe (12, 17, D:7) a +0 rapier (13, -1, D:7) 21 stones (13, 18, D:7) 20 bolts (17, 2, D:7) a cursed +3 halberd of freezing a +0 robe (20, 20, D:7) an uncursed amulet of inaccuracy an uncursed ring of magical power (24, -15, D:7) a stone (26, -14, D:7) a +0 hand axe 3 stones (26, -13, D:7) a stone (27, -8, D:7) 20 stones (27, -1, D:7) a +0 giant club a +0 dagger 5 stones (28, -5, D:7) a +0 mace (28, -2, D:7) a +0 dagger (28, -1, D:7) a +0 ring mail a +0 club (29, -7, D:7) a +4 trident (31, -14, D:7) 20 sling bullets (32, -5, D:7) a +0 club (33, -6, D:7) a +0 club (33, 1, D:7) a +0 ring mail (36, -4, D:7) a +0 dagger 2 stones (36, 2, D:7) a +0 dagger (37, -9, D:7) a +0 flail (37, -3, D:7) a +0 ring mail (38, -14, D:7) a +0 hand axe (38, -4, D:7) a +0 dagger (39, -14, D:7) a +0 club 21 stones (39, -13, D:7) a +0 flail (42, -10, D:7) a +0 dagger (42, 1, D:7) a +0 club (43, -13, D:7) a +0 war axe (43, -4, D:7) a +0 dagger 2 stones (43, -2, D:7) a +0 flail (43, 3, D:7) a +0 whip a +0 chain mail (43, 16, D:7) a +0 hunting sling (44, -4, D:7) a +0 club 5 stones (50, -20, D:7) 19 poisoned needles (50, -19, D:7) 9 stones (54, 15, D:7) a +0 hand axe a +0 animal skin (58, 17, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Okugazey's Antique Weapon Shop a +4 long sword of slicing (625 gold) a +5 flail of holy wrath (765 gold) the +7 trident "Ritailah" {elec, rC+} (1327 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. a +0 hand crossbow of flaming (190 gold) the +2 mace of Exquisite Torment {drain, *Confuse +Inv Dex+7 SInv} (982 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). It lets you see invisible. It lets you turn invisible. It may confuse you when you take damage. the +10 morningstar of Arbitration {venom, rN+ Dex+4} (1711 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from negative energy. the +4 mace "Edant" {freeze, *Rage rN+ Int+4} (986 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from negative energy. It may make you go berserk in combat. a +1 lajatang of protection (575 gold) a +4 scimitar of electrocution (736 gold) a +0 dire flail of crushing (184 gold) a +1 battleaxe of chopping (384 gold) (0, 0, D:8) a +0 whip (1, 0, D:8) a +0 club a +0 leather armour a +0 hand axe (1, 10, D:8) a +0 shortbow 25 arrows (4, 5, D:8) 2 arrows (4, 15, D:8) 15 stones (5, 18, D:8) a +0 whip (7, 14, D:8) a +0 leather armour (7, 15, D:8) a +0 flail a +0 leather armour (8, 13, D:8) a +0 dagger a +0 scale mail (8, 14, D:8) a +0 war axe (8, 15, D:8) a +0 club a +0 leather armour a +0 dagger a +0 leather armour (9, 18, D:8) 24 arrows (10, -13, D:8) a +0 mace a +0 dagger a +0 robe (10, 13, D:8) a +0 long sword a +0 chain mail (10, 14, D:8) a +0 club a +0 leather armour (11, -13, D:8) a +0 dagger a +0 flail a +0 ring mail (12, 6, D:8) a +0 ring mail (21, -9, D:8) a +0 trident (21, 6, D:8) 26 stones (22, -9, D:8) a +0 scale mail a +0 hand axe (22, -8, D:8) a +0 giant club a +0 dagger a +0 robe (22, -2, D:8) a +0 leather armour (23, -9, D:8) a +0 whip (25, -7, D:8) a +0 club (25, -6, D:8) a +0 flail (34, -14, D:8) 14 arrows (37, -6, D:8) a +0 spear (46, 21, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) 13 gold pieces (1, 0, D:9) 17 gold pieces (2, 16, D:9) 16 gold pieces (3, -9, D:9) a +0 scale mail (4, -6, D:9) a +0 chain mail a +0 halberd (4, -5, D:9) 8 gold pieces (6, -6, D:9) 9 gold pieces a +0 dagger a +0 robe (6, -5, D:9) 6 gold pieces (unseen) (16, -13, D:9) a +0 shortbow 8 arrows (17, 21, D:9) 10 gold pieces (20, -16, D:9) an arrow (22, -29, D:9) a +0 cloak (23, -17, D:9) an arrow (30, -7, D:9) a +0 scale mail (42, 0, D:9) 24 stones (44, -12, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a lamp of fire (11, -17, D:10) a +0 giant spiked club (18, -29, D:10) a +0 leather armour (25, -33, D:10) a +0 giant spiked club (29, -8, D:10) a +0 giant club a +0 giant club (44, 16, D:10) 20 poisoned needles (46, 4, D:10) a +0 ring mail (49, 6, D:10) a +0 shortbow 16 arrows (57, -15, D:10) a +0 dire flail Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 needles of confusion (6, 36, Lair:1) a +0 blowgun (14, 34, Lair:1) a +0 ring mail (17, 9, Lair:1) a +0 pair of gloves (20, 44, Lair:1) 12 arrows (21, 23, Lair:1) a +0 quarterstaff (32, -1, Lair:1) 17 stones (32, 38, Lair:1) a +0 long sword Level 2 of the Lair of Beasts [Shop] Liafauw's Assorted Antiques a +2 plate armour of fire resistance (920 gold) a scroll of remove curse (69 gold) the cursed +1 quarterstaff "Xugoum" {crush, Int+8} (731 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+8). It has a curse placed upon it. a lamp of fire (920 gold) a +0 vampiric hand axe (253 gold) a crystal ball of energy (460 gold) a scroll of remove curse (69 gold) a scroll of fear (80 gold) a scroll of teleportation (69 gold) an uncursed ring of magical power (460 gold) (0, 0, Lair:2) 14 poisoned needles (3, 29, Lair:2) a +0 ring mail (5, 17, Lair:2) an uncursed amulet of the gourmand a +0 helmet (5, 22, Lair:2) a +0 flail (7, 1, Lair:2) 11 stones (31, 14, Lair:2) 22 stones (33, 30, Lair:2) a +0 arbalest (35, 7, Lair:2) 15 stones (42, 48, Lair:2) the +5 whip "Zuutz" {slash, +Blink Int+5 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (+2). It lets you blink. a +3 short sword a wand of flame (31/48) a +1 rapier (43, 12, Lair:2) 23 sling bullets (43, 18, Lair:2) 11 arrows (51, 7, Lair:2) a +0 dagger (55, 43, Lair:2) a +2 robe of the Archmagi Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed -3 quarterstaff (5, 19, Lair:3) 21 arrows (31, 29, Lair:3) 21 bolts (34, -2, Lair:3) 27 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 gold pieces (0, 16, Lair:4) 21 sling bullets (8, -12, Lair:4) 12 gold pieces (10, 20, Lair:4) 16 stones (23, 26, Lair:4) 16 poisoned needles (29, 30, Lair:4) a +0 spear (29, 33, Lair:4) 4 gold pieces a +0 trident (30, 2, Lair:4) 15 sling bullets (30, 32, Lair:4) 5 gold pieces (unseen) (38, 13, Lair:4) a +0 trident (42, 22, Lair:4) 4 curare-tipped needles (46, 21, Lair:4) a +0 long sword (56, -17, Lair:4) 19 gold pieces (58, 18, Lair:4) 23 stones