Dungeon Crawl Stone Soup version 0.19-a0-1260-gc94d3f7 (webtiles) character file. 9 100P the Chopper (level 2, 11/22 HPs) Began as a Demonspawn Gladiator on Aug 28, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (280 turns). 100P the Chopper (Demonspawn Gladiator) Turns: 280, Time: 00:00:18 Health: 11/22 AC: 4 Str: 15 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 9 God: Gold: 30 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit + c - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of teleportation {unknown} Potions h - 2 potions of invisibility {unknown} Comestibles f - a bread ration Skills: - Level 2.0 Fighting + Level 3.2 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the goblin! You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......[.#....%.. ## ........#...... .# #. ........#..... ..# #. #......[.....###..# #. #.........#.......# #. .........##.......# .#. .......)..........###.#. #.?...)@..............#. #######.#....##.#.#...## #.#..#.##.#.##.... ..#..#(.....##.##. ####.....(...##.#.. ##.####.#....... #.# #..#....... #.# #.##.###... #.# #.##....... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 giant newts (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 100P the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 116 | D:1 | Reached skill level 3 in Axes 279 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 279 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 280 | D:1 | Quit the game Vault maps used: D:1: ncdulo_smallfort Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: War axe || 17 Armor: Leather armour || 7 Dodge: Dodged || 6