100P Level 1 of the Dungeon (0, 0, D:1) a cursed -2 dagger (4, -21, D:1) a +0 dagger (14, -20, D:1) a +0 dagger (21, -20, D:1) 16 arrows (21, 5, D:1) a +0 club (22, 10, D:1) a +0 club (23, 7, D:1) 5 stones a +0 short sword (24, 9, D:1) 20 stones (25, 3, D:1) a +0 chain mail (28, -1, D:1) a +0 dagger (29, -10, D:1) 16 stones (30, 12, D:1) 12 bolts (34, -6, D:1) a +0 club (40, -21, D:1) 2 stones (40, 5, D:1) a +0 leather armour (43, 4, D:1) a +0 short sword (43, 5, D:1) a +0 whip (45, 2, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a poisoned needle (0, 41, D:2) an uncursed amulet of guardian spirit (1, 26, D:2) a +0 robe (1, 41, D:2) a stone (2, 36, D:2) a +0 dagger (5, 0, D:2) a stone (5, 9, D:2) a +0 dagger (7, 1, D:2) a +0 short sword a stone (10, -8, D:2) a +0 short sword a +0 blowgun 6 poisoned needles (11, -8, D:2) a +0 whip (12, -8, D:2) a poisoned needle (12, 36, D:2) a cursed +0 chain mail (15, -7, D:2) a +0 club (19, 26, D:2) a stone (20, 26, D:2) a -2 hand axe a stone (25, 26, D:2) a +0 whip a +0 ring mail (30, 41, D:2) a +0 club (35, 33, D:2) 21 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 4, D:3) a +0 robe a +0 scythe (0, 6, D:3) a +0 dagger (1, -1, D:3) a +0 robe a +0 dagger (4, -3, D:3) a +0 leather armour a +0 short sword (6, -9, D:3) 20 arrows (9, 14, D:3) a stone (10, -1, D:3) a +0 flail (unseen) (10, 16, D:3) a stone (10, 18, D:3) a stone (10, 19, D:3) a stone (14, -7, D:3) a +0 leather armour (15, -23, D:3) a +0 spear (25, 5, D:3) 21 sling bullets (39, -21, D:3) a +0 club 21 stones (42, -25, D:3) a +0 dagger 2 stones (42, -20, D:3) 2 stones (42, -19, D:3) a stone (52, -11, D:3) 19 stones (53, -14, D:3) a +1 vampiric dagger a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, -30, D:4) 21 stones (7, 4, D:4) 26 stones (12, -9, D:4) 13 poisoned needles (18, 2, D:4) 20 stones (19, 8, D:4) a +0 giant club (22, -19, D:4) 28 bolts (23, 4, D:4) 22 stones (28, -4, D:4) 19 gold pieces (33, -11, D:4) 24 arrows (35, -17, D:4) a +0 mace (36, -1, D:4) a +0 flail (37, -20, D:4) a scarf of spirit shield (39, -17, D:4) a +0 club (40, -16, D:4) a +0 spear (42, -6, D:4) a +0 club (42, -5, D:4) a +0 dagger a +0 robe (44, 5, D:4) 2 tomahawks Level 5 of the Dungeon (0, 0, D:5) 9 poisoned needles (1, -14, D:5) a +0 hand axe (2, -24, D:5) 21 stones (4, -17, D:5) a +0 robe (5, -4, D:5) a +2 long sword of electrocution a +0 robe (7, -4, D:5) a +0 leather armour a +0 club (10, -12, D:5) 23 stones (12, -2, D:5) a +0 giant club (14, 9, D:5) a +0 dagger a +0 robe (14, 10, D:5) a +0 leather armour (14, 11, D:5) a +0 hand axe (31, 17, D:5) a +0 shortbow 12 arrows (34, 3, D:5) 27 arrows (37, -7, D:5) 19 arrows (38, 6, D:5) 23 stones (39, 2, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) a +3 short sword of venom 21 stones a +0 ring mail (1, 0, D:6) a +0 robe a +0 falchion (6, -5, D:6) a +0 dagger (7, -5, D:6) a +0 whip (8, -5, D:6) a +0 dagger a +0 robe (8, -4, D:6) a +0 mace a +0 plate armour (10, -22, D:6) a +0 leather armour a +0 rapier (13, 3, D:6) a +0 scale mail (15, 14, D:6) a +0 dagger (21, 3, D:6) a +0 giant club (22, -23, D:6) a +0 flail a +0 leather armour (25, 16, D:6) a +0 spear of flaming a +2 whip of venom (27, -4, D:6) a +0 mace (36, 16, D:6) the +11 dagger of the Shining Light {speed, rPois rC+ MR- Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (37, -19, D:6) a +0 war axe (43, 7, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 giant club a +0 giant club (3, -4, D:7) a +0 short sword (4, -4, D:7) a +0 whip 3 stones (12, 5, D:7) a +0 mace (18, -13, D:7) a cursed -1 short sword (36, -18, D:7) a wand of confusion (21/48) (40, -17, D:7) a +0 leather armour (52, -16, D:7) 15 arrows (53, -23, D:7) a +0 ring mail (55, -26, D:7) a +0 club (60, -1, D:7) a +0 mace (61, -46, D:7) a +0 short sword (61, -31, D:7) an arrow (64, -35, D:7) an arrow (65, -35, D:7) a +0 shortbow 16 arrows (67, -48, D:7) a +0 falchion (67, -35, D:7) 2 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 shield (3, 44, D:8) a +0 chain mail of fire resistance (8, 40, D:8) 14 bolts (16, 16, D:8) an arrow (17, 19, D:8) a +1 plate armour of fire resistance (17, 22, D:8) a cursed -3 club (17, 23, D:8) a +0 giant spiked club a +0 giant club (18, 23, D:8) a silver tomahawk (19, 14, D:8) 2 arrows (21, 12, D:8) a +0 chain mail (21, 27, D:8) a silver tomahawk (22, 0, D:8) 8 exploding tomahawks (22, 15, D:8) an arrow (22, 16, D:8) a +0 falchion a +0 scale mail a +0 flail (22, 17, D:8) a +0 shortbow 28 arrows (22, 27, D:8) a silver tomahawk (22, 28, D:8) a silver tomahawk (23, 14, D:8) a cursed -1 club (24, 12, D:8) a +0 whip (24, 13, D:8) a +0 dagger a +0 robe (24, 16, D:8) an arrow (24, 18, D:8) 2 arrows (26, 10, D:8) a scroll of amnesia (31, -2, D:8) 2 stones (31, 8, D:8) an arrow (33, -1, D:8) 2 stones (33, 10, D:8) a +0 giant club (34, 10, D:8) a +0 shortbow 8 arrows (34, 11, D:8) a cursed -2 giant spiked club (35, 0, D:8) a +0 dagger (35, 10, D:8) a +0 falchion a +0 scale mail a +0 shortbow 17 arrows (36, 0, D:8) a +0 short sword a stone (41, 16, D:8) a +0 flail a +0 robe (42, 4, D:8) 21 arrows (48, 20, D:8) 22 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 spear (9, 6, D:9) a +0 large shield (20, 43, D:9) a +0 hand axe a +0 animal skin (22, -1, D:9) a +0 leather armour (22, 9, D:9) a +0 spear (23, 15, D:9) a +0 quarterstaff (24, 17, D:9) a +0 dagger (26, 27, D:9) 11 sling bullets (34, 27, D:9) a +0 dagger (49, 4, D:9) a +0 halberd (49, 8, D:9) a +0 halberd (50, 51, D:9) a +0 mace (51, 6, D:9) a +0 quarterstaff (51, 52, D:9) 25 stones (52, 35, D:9) a +0 flail a cursed +0 plate armour (52, 37, D:9) a +0 shortbow 25 arrows (52, 38, D:9) a +0 scale mail (54, 44, D:9) a stone (54, 45, D:9) a stone 2 arrows (54, 46, D:9) a stone (54, 48, D:9) a +0 whip a +0 robe (55, 6, D:9) a +0 hunting sling (56, 52, D:9) 17 stones (57, 17, D:9) a +0 club a +4 dagger a +0 robe a +0 hand axe a +0 short sword (57, 51, D:9) 6 curare-tipped needles (58, 21, D:9) 12 stones Level 10 of the Dungeon (0, 0, D:10) a +2 robe a +0 quarterstaff a +0 hunting sling 31 sling bullets (0, 2, D:10) a sling bullet (0, 4, D:10) a sling bullet (4, 4, D:10) a sling bullet (11, -8, D:10) a +0 short sword a +0 leather armour (12, -8, D:10) a +0 hand axe (13, -8, D:10) a +0 war axe a +0 chain mail a +0 dagger a +0 robe a +0 mace a +0 chain mail (14, -8, D:10) a +0 short sword a +0 hand axe a +0 ring mail (15, -8, D:10) a +0 hand axe (28, -14, D:10) a +0 falchion (30, -12, D:10) 23 sling bullets (37, -10, D:10) a book of Minor Magic (37, -8, D:10) a +0 ring mail (38, 11, D:10) 33 stones a +0 leather armour a +0 giant club (39, 11, D:10) a +0 giant club a +0 giant spiked club a +0 dagger of holy wrath a +0 mace a +0 falchion a cursed -2 hand axe a +0 ring mail (44, 23, D:10) 24 arrows (48, 4, D:10) a +0 halberd (49, 2, D:10) a +0 war axe a +0 chain mail (52, -9, D:10) a +3 war axe of venom (52, 4, D:10) a +0 club a +0 leather armour (53, 6, D:10) a stone (54, 6, D:10) 3 tomahawks (54, 15, D:10) 19 stones (55, 5, D:10) a tomahawk (55, 6, D:10) 3 tomahawks (55, 8, D:10) a +0 short sword of venom a stone a +0 dagger a +0 dagger a +0 robe (55, 9, D:10) a +0 rapier a +0 dagger (55, 10, D:10) a +0 mace a +0 flail (55, 15, D:10) a stone Level 11 of the Dungeon (0, 0, D:11) a stone (1, -1, D:11) a stone (2, -3, D:11) 15 stones a +0 leather armour (3, -2, D:11) a +0 club (5, 7, D:11) a +0 spear (6, -3, D:11) a +0 giant club a cursed +0 giant club (11, 16, D:11) a +0 dagger a +0 robe (16, 16, D:11) 12 bolts (23, -3, D:11) 22 arrows (24, 4, D:11) a +0 giant spiked club (25, 9, D:11) 21 stones (28, 10, D:11) a +0 blowgun the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 10 poisoned needles (3, -20, Lair:1) a +0 robe (3, 5, Lair:1) a +0 dagger (12, 10, Lair:1) a +1 hat (12, 13, Lair:1) an uncursed staff of conjuration an uncursed staff of poison (17, 2, Lair:1) 15 arrows (20, -18, Lair:1) 5 poisoned needles (20, 5, Lair:1) a +1 leather armour of positive energy (23, -17, Lair:1) 2 javelins (36, -3, Lair:1) a +0 long sword (38, -14, Lair:1) a +0 cloak (39, 12, Lair:1) a wand of paralysis (7/24) (41, 6, Lair:1) 12 poisoned needles (42, 16, Lair:1) a box of beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 stones (4, -23, Lair:2) 20 stones (17, 1, Lair:2) 29 stones (23, -2, Lair:2) 14 stones (34, 12, Lair:2) a +1 robe of magic resistance (34, 13, Lair:2) a +0 helmet (38, -10, Lair:2) 19 stones (40, 15, Lair:2) a +0 falchion of electrocution (43, 10, Lair:2) 14 arrows (47, -25, Lair:2) a +0 leather armour (53, -4, Lair:2) 22 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +4 rapier (26, -44, Lair:3) a +0 club (30, 6, Lair:3) 22 sling bullets (32, -39, Lair:3) a +0 falchion (32, 1, Lair:3) a +0 robe (39, -28, Lair:3) the +3 war axe of Causality {pain, *Rage +Blink +Fly rN+++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It renders you almost immune to negative energy. It lets you fly. It lets you blink. It may make you go berserk in combat. (57, -38, Lair:3) a book of Debilitation a wand of acid (5/15) a wand of confusion (30/48) Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of clouds (1/9) (0, 47, Lair:4) a +0 ring mail (4, 55, Lair:4) a +0 chain mail (6, 18, Lair:4) a +0 hunting sling (7, 2, Lair:4) a +0 flail (11, 36, Lair:4) a +0 chain mail (19, 28, Lair:4) a Young Poisoner's Handbook (32, 60, Lair:4) 20 stones (34, 9, Lair:4) a +0 trident 3 large rocks (36, 46, Lair:4) a +0 shortbow (46, 5, Lair:4) a book of Fire Level 5 of the Lair of Beasts (0, 0, Lair:5) a throwing net (1, -35, Lair:5) 13 stones (4, -38, Lair:5) a +0 dagger (10, -10, Lair:5) 8 curare-tipped needles (17, -4, Lair:5) 8 javelins (23, -18, Lair:5) an uncursed staff of conjuration Level 6 of the Lair of Beasts (0, 0, Lair:6) 19 gold pieces (1, -21, Lair:6) a +0 leather armour (2, 3, Lair:6) an electric eel corpse (5, 3, Lair:6) a komodo dragon corpse (14, -19, Lair:6) 22 stones (16, -22, Lair:6) a wand of flame (28/48) (16, 1, Lair:6) a hippogriff corpse (18, -25, Lair:6) a +0 short sword (22, 17, Lair:6) 14 bolts (32, -11, Lair:6) a +0 spear (32, -10, Lair:6) the +2 pair of boots of Generosity {+Inv rElec Dex-4} It affects your dexterity (-4). It insulates you from electricity. It lets you turn invisible. (32, -9, Lair:6) a +2 hat a +0 pair of boots (34, -9, Lair:6) the +2 short sword "Zararch" {flame, rF+ Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from fire. (34, -8, Lair:6) a spiny frog corpse (skeletalised by now) (35, -10, Lair:6) an uncursed staff of wizardry (35, -9, Lair:6) a box of beasts (35, 6, Lair:6) a +0 trident (43, 10, Lair:6) an uncursed ring of stealth (59, -20, Lair:6) a +0 morningstar