Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 9 Aarh the Grasshopper (level 2, 0/16 HPs) Began as a Gargoyle Wanderer on Dec 29, 2015. Slain by a gnoll ... wielding a +0 flail (1 damage) ... on level 1 of the Dungeon. The game lasted 00:04:42 (583 turns). Aarh the Grasshopper (Gargoyle Wanderer) Turns: 583, Time: 00:04:42 Health: 0/16 AC: 8 Str: 15 XL: 2 Next: 12% Magic: 5/5 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . l - +0 dagger rCold . . . Clarity . c - +0 ring mail rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club g - a +0 dagger (You found it on level 1 of the Dungeon) l - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles i - 25 stones (quivered) Armour c - a +0 ring mail (worn) Jewellery m - an uncursed ring of protection from magic {unknown} (You found it on level 1 of the Dungeon) Scrolls k - a scroll of identify {unknown} Potions f - a potion of resistance h - a potion of might {unknown} Books a - a book of Spatial Translocations b - the Grimoire of Translocation Spells Type Level a - Apportation Translocation 1 b - Teleport Other Translocation 3 Comestibles e - a bread ration Skills: * Level 0.4 Fighting Level 2.0 Bows + Level 1.1 Armour + Level 0.1 Dodging * Level 0.5 Stealth + Level 2.3 Spellcasting + Level 2.6 Translocations Level 1.7 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Apportation Tloc #......... 21% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The rat is heavily wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. You hit the hobgoblin. You kill the hobgoblin! You see here a club. You start resting. A hobgoblin comes into view. It is wielding a club. You see here a club. You start resting. A gnoll comes into view. It is wielding a flail. The gnoll shouts! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. You try to slip out of the net. You struggle against the net. You try to slip out of the net. You tear a large gash into the net. You slip out of the net! You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a hand axe. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is moderately wounded. The kobold drinks a potion. The kobold suddenly seems more resistant. The gnoll hits you but does no damage. The gnoll hits you with a flail. You die... ......g..#######..### .##.....).......# # ....#...#####.#..# .##.##.## #....# ..########....# #.# #.........#### #.###K.......[.... #Sg............... #@................ ............###.......## ...######............... #...........#..## ........#...##.## ...#.............. .#......... ##... ##.. #.## .... You could see a gnoll, a ball python and a kobold. Vanquished Creatures Monster Symbol All 'K' 2 kobolds (D:1) 2 creatures vanquished. All 'g' 2 hobgoblins (D:1) A goblin (D:1) 3 creatures vanquished. All 'r' 6 rats (D:1) 6 creatures vanquished. 11 creatures vanquished. Monster Nature Natural Monsters 2 hobgoblins (D:1) A goblin (D:1) 2 kobolds (D:1) 6 rats (D:1) 11 creatures vanquished. 11 creatures vanquished. Ascending Order A goblin (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 6 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Aarh the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | Aarh set off with: a book of Spatial Translocations, the Grimoire of Translocation, a +0 ring mail, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | Identified the Grimoire of Translocation 2 | D:1 | Learned a level 1 spell: Apportation 296 | D:1 | Reached XP level 2. HP: 5/16 MP: 5/5 572 | D:1 | HP: 1/16 [gnoll/flail (13)] 583 | D:1 | Slain by a gnoll Action || total -------------------------++------- Melee: Club || 77 Dagger || 16 Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 9 Aarh the Grasshopper (level 2, 0/16 HPs) Began as a Gargoyle Wanderer on Dec 29, 2015. Slain by a gnoll ... wielding a +0 flail (1 damage) ... on level 1 of the Dungeon. The game lasted 00:04:42 (583 turns). Aarh the Grasshopper (Gargoyle Wanderer) Turns: 583, Time: 00:04:42 Health: 0/16 AC: 8 Str: 15 XL: 2 Next: 12% Magic: 5/5 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . l - +0 dagger rCold . . . Clarity . c - +0 ring mail rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Skills: * Level 0.4 Fighting Level 2.0 Bows + Level 1.1 Armour + Level 0.1 Dodging * Level 0.5 Stealth + Level 2.3 Spellcasting + Level 2.6 Translocations Level 1.7 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Apportation Tloc #......... 21% 1 ##..... You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You could see a gnoll, a ball python and a kobold. Message History The rat is heavily wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. You hit the hobgoblin. You kill the hobgoblin! You see here a club. You start resting. A hobgoblin comes into view. It is wielding a club. You see here a club. You start resting. A gnoll comes into view. It is wielding a flail. The gnoll shouts! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. You try to slip out of the net. You struggle against the net. You try to slip out of the net. You tear a large gash into the net. You slip out of the net! You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a hand axe. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is moderately wounded. The kobold drinks a potion. The kobold suddenly seems more resistant. The gnoll hits you but does no damage. The gnoll hits you with a flail. You die... Action || total -------------------------++------- Melee: Club || 77 Dagger || 16 Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Aarh the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | Aarh set off with: a book of Spatial Translocations, the Grimoire of Translocation, a +0 ring mail, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | Identified the Grimoire of Translocation 2 | D:1 | Learned a level 1 spell: Apportation 296 | D:1 | Reached XP level 2. HP: 5/16 MP: 5/5 572 | D:1 | HP: 1/16 [gnoll/flail (13)] 583 | D:1 | Slain by a gnoll Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.8 | 1.8 | 283.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.8 | 1.8 | 283.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2, corner_web_ring