Dungeon Crawl Stone Soup version 0.18-a0-1070-gd466a24 (webtiles) character file. 69 AbsoluteTabman the Poker (level 4, 34/34 HPs) Began as a Merfolk Skald on Jan 14, 2016. Quit the game on level 2 of the Dungeon. The game lasted 00:07:18 (1897 turns). AbsoluteTabman the Poker (Merfolk Skald) Turns: 1897, Time: 00:07:18 Health: 34/34 AC: 4 Str: 12 XL: 4 Next: 20% Magic: 7/7 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 7 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . f - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 spear (weapon) Missiles l - 7 javelins (quivered) Armour b - a +0 leather armour (worn) f - a +0 helmet (worn) Wands i - a wand of teleportation (5/9) Scrolls k - 3 scrolls of identify Potions e - a potion of brilliance {unknown} g - 3 potions of agility {unknown} m - a potion of might {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration h - a meat ration j - a chunk of flesh Skills: + Level 2.8 Fighting + Level 3.9 Polearms - Level 0.6 Armour + Level 2.8 Dodging + Level 2.5 Spellcasting + Level 3.6 Charms You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: 2 downstairs Message History You hit the adder. The adder is almost dead. The adder bites you. The adder barely misses you. You barely miss the adder. The adder is almost dead. The adder bites you but does no damage. You hit the adder. You kill the adder! You start resting. Your magical infusion is running out. You start resting. You are no longer magically infusing your attacks. You start resting. HP restored. You start resting. Magic restored. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#. .... # ..... ...# .... .#..# .##$.. ####....# ......##... <..# #...#.###.#.### #...@.#........ #..##)#........ #...>.......... #.##...##........ #...... #........ ......###........ # ................. .. .#............... #..#####..##)....... There were no monsters in sight! Vanquished Creatures Robin (D:2) An adder (D:2) 2 worms 12 goblins 8 hobgoblins (D:1) 5 bats (D:1) 3 giant newts 5 kobolds 5 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | AbsoluteTabman the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 245 | D:1 | Reached XP level 2. HP: 16/22 MP: 5/5 836 | D:2 | Noticed Robin 873 | D:1 | Reached XP level 3. HP: 18/28 MP: 6/6 1732 | D:2 | Killed Robin 1782 | D:2 | Reached XP level 4. HP: 27/34 MP: 0/7 1897 | D:2 | Quit the game Vault maps used: D:1: dpeg_arrival_rooms_c D:2: ashenzari_altar_1, amethyst_overflow_temple_binary, uniq_robin Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 129 | 7 || 136 Cast: Infusion | 4 | 1 || 5 Use: Scroll | 4 | || 4 Eat: Chunk | 3 | || 3