Dungeon Crawl Stone Soup version 0.23.2-33-g5129a83184 (webtiles) character file. Game seed: 13620662883065914724 12 Derp the Conjurer (level 2, 0/19 HPs) Began as a Human Conjurer on July 21, 2019. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (515 turns). Derp the Conjurer (Human Conjurer) Turns: 515, Time: 00:01:33 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 45% Magic: 0/5 EV: 12 Int: 15 God: Gold: 35 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions d - a potion of magic {unknown} Comestibles c - 3 rations Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 5% 2 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Iskenderun's Mystic Bla Conj ##...... 34% 4 #####.. Force Lance Conj/Tloc #....... 65% 4 #####.. Fulminant Prism Conj/Hex #......... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 club! You die... .[....≈≈≈.≈≈≈...## ...#............# ...#..........#.## .##...........#..# .###...........#.# ...............#.# †###.###########.# .....##.. ##.# >....##.# #.@# .....##.#######g## ##...##.........# ##.####.######### ........# #.####### #. #. #. You could see a gnoll. Vanquished Creatures 3 bats (D:1) 3 jackals (D:1) 8 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Derp the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 515 | D:1 | Slain by a gnoll Action || total -------------------------++------- Cast: Magic Dart || 34 Dodge: Dodged || 2