ERROR: range check error (61 / 57) Version: Dungeon Crawl Stone Soup 0.18.1-47-g9310371 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.18 -name Freeplumber -rc /dgldir/rcfiles/crawl-0.18/Freeplumber.rc -macro /dgldir/rcfiles/crawl-0.18/Freeplumber.macro -morgue /dgldir/morgue/Freeplumber/ -webtiles-socket /crawl-master/webserver/sockets/Freeplumber:2016-06-19.09:01:09.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-0.18(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x663463]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.18(_Z13do_crash_dumpv+0x2b8) [0x66a098]: do_crash_dump() /usr/games/crawl-0.18(_Z20crash_signal_handleri+0x74) [0x6636d4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f634a7011e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f634aa69f6b]: /usr/games/crawl-0.18() [0x669954] /usr/games/crawl-0.18() [0x669ddf] /usr/games/crawl-0.18(_Z15set_ident_flagsR8item_defj+0x27a) [0x7dc51a]: set_ident_flags(item_def&, unsigned int) /usr/games/crawl-0.18(_Z18identify_inventoryv+0x47) [0x7bc827]: identify_inventory() /usr/games/crawl-0.18(_Z10setup_gameRK11newgame_def+0x309) [0x9a62a9]: setup_game(newgame_def const&) /usr/games/crawl-0.18(_Z12startup_stepv+0x7dd) [0xa97bcd]: startup_step() /usr/games/crawl-0.18() [0xb83636] /usr/games/crawl-0.18(main+0x2eb) [0x5c717b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f634a6edead]: /usr/games/crawl-0.18() [0x5c7489] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f634aa69c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f634aa69c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000663b23 in call_gdb (file=0x7f634aa55880) at crash.cc:420 gdb = attach_cmd = "attach 31900\000\000\000\000\000\000\000" #2 0x000000000066a0b1 in do_crash_dump () at dbg-asrt.cc:672 t = 1466327075 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2904348 "/dgldir/morgue/Freeplumber/"}} name = "/dgldir/morgue/Freeplumber/crash-Freeplumber-20160619-090435.txt", '\000' file = 0x7f634aa55880 #3 0x00000000006636d4 in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f634aa69f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000669954 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff14aac270 "ERROR: range check error (61 / 57)", assert=) at dbg-asrt.cc:796 No locals. #7 0x0000000000669ddf in die_noline (format=) at dbg-asrt.cc:878 tmp = "range check error (61 / 57)", '\000' mesg = "ERROR: range check error (61 / 57)", '\000' args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff14aacb30, reg_save_area = 0x7fff14aaca70}} #8 0x00000000007dc51a in operator[] (index=, this=) at fixedvector.h:58 No locals. #9 operator[] (index=, this=) at itemprop.cc:998 No locals. #10 set_ident_flags (item=..., flags=) at itemprop.cc:1033 p = {m_last_used_of_type = {-1, -1, -1, -1, -1}} #11 0x00000000007bc827 in identify_inventory () at invent.cc:2125 item = @0x13016f8: {base_type = OBJ_WEAPONS, sub_type = 61 '=', {plus = 1, mon_type = MONS_GIANT_NEWT, skill = SK_SHORT_BLADES, charges = 1, initial_cards = 1, net_durability = 1}, {plus2 = 0, used_count = 0, net_placed = 0, skill_points = 0, charge_cap = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, deck_rarity = DECK_RARITY_RANDOM, rod_plus = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 1, flags = 15, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = 0}, orig_monnum = -102, inscription = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xffecb8 ""}}, props = {hash_map = 0x0}} __for_range = __for_begin = #12 0x00000000009a62a9 in _give_basic_knowledge () at ng-setup.cc:366 No locals. #13 _setup_generic (ng=...) at ng-setup.cc:489 No locals. #14 setup_game (ng=...) at ng-setup.cc:410 No locals. #15 0x0000000000a97bcd in startup_step () at startup.cc:1038 choice = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x289b518 "Freeplumber"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xffecb8 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xffecb8 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xffecb8 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2972330, _M_finish = 0x2972334, _M_end_of_storage = 0x2972334}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x289e290, _M_finish = 0x289e294, _M_end_of_storage = 0x289e294}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2a08a70, _M_finish = 0x2a08a74, _M_end_of_storage = 0x2a08a74}}, }, species = SP_VIABLE, job = JOB_VIABLE, weapon = WPN_VIABLE, fully_random = true} defaults = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xffecb8 ""}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xffecb8 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xffecb8 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xffecb8 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2b03410, _M_finish = 0x2b03414, _M_end_of_storage = 0x2b03414}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x298b0d0, _M_finish = 0x298b0d4, _M_end_of_storage = 0x298b0d4}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x295e4b0, _M_finish = 0x295e4b4, _M_end_of_storage = 0x295e4b4}}, }, species = SP_VIABLE, job = JOB_VIABLE, weapon = WPN_FLAIL, fully_random = true} newchar = false ng = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x289b518 "Freeplumber"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xffecb8 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xffecb8 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xffecb8 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_HILL_ORC, job = JOB_ABYSSAL_KNIGHT, weapon = WPN_VIABLE, fully_random = false} #16 0x0000000000b83636 in _launch_game () at main.cc:407 game_start = ccon = {cstate = 64, smartcstate = 110} #17 0x00000000005c717b in _launch_game_loop () at main.cc:380 game_ended = false #18 main (argc=, argv=0x7fff14aad448) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Jun 13 2016 at 06:54:24 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.18/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.18/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.18/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Freeplumber] Species: Hill Orc Job: Abyssal Knight HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 14 (14) 12 (12) 10 (10) Position: (0, 0) , god: Lugonu (13), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | | 0 | 0 | 3 | 0 | -212/141 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/42 Axes | | 0 | 0 | 0 | 0 | 0/29 Maces & Flails | | 0 | 0 | 2 | 0 | -126/126 Polearms | | 0 | 0 | 0 | 0 | 0/42 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | | 0 | 0 | 0 | 0 | 0/59 Armour | | 0 | 0 | 2 | 0 | -126/126 Dodging | | 0 | 0 | 1 | 0 | -70/142 Stealth | | 0 | 0 | 0 | 0 | 0/59 Shields | | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | | 0 | 0 | 0 | 0 | 0/42 Spellcasting | | 0 | 0 | 0 | 0 | 0/84 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/84 Fire Magic | | 0 | 0 | 0 | 0 | 0/42 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Invocations | | 0 | 0 | 2 | 0 | -89/89 Evocations | | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #59: 1 Mutations: Inventory bugs: slot #0: item '+1 club' has invalid link 27000 slot #0: item '+1 club' has invalid pos (0, 0) slot #1: item '+0 leather armour' has invalid link 27000 slot #1: item '+0 leather armour' has invalid pos (0, 0) slot #2: item 'bread ration' has invalid link 27000 slot #2: item 'bread ration' has invalid pos (0, 0) Equipment: eq slot #0, inv slot #0: +1 club eq slot #6, inv slot #1: +0 leather armour (unknown) }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>