Dungeon Sprint DCSS version 0.23.2-30-g0e89c35649 (webtiles) character file. Game seed: 10175945717534032264 4 HASTUR3 the Grave Robber (level 1, -5/13 HPs) Began as a Mummy Necromancer on June 19, 2019. Slain by a worm (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:31 (136 turns). HASTUR3 the Grave Robber (Mummy Necromancer) Turns: 136, Time: 00:01:31 Health: -5/13 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 1/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/7 levels left rFire x . . SeeInvis . b - +0 dagger (venom) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 4.6 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 N/A b - Animate Skeleton Necr N/A 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 9% 3 N/A Animate Dead Necr N/A 28% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the worm. The worm looks as sick as possible! The worm is moderately wounded. You barely miss the worm. The worm is heavily wounded. The worm closely misses you. You barely miss the worm. The worm is heavily wounded. You hit the worm. The worm looks as sick as possible! The worm is severely wounded. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is severely wounded. The worm bites you! Ouch! That really hurt! You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓(▓ ▓@▓ ▓w▓ ▓a▓ ▓{▓ ▓o▓ ▓r▓ ▓'▓ ▓.▓ ▓o▓ You could see a worm, a worker ant, an orc and a quokka. Vanquished Creatures A bat (D) A hobgoblin (D) 2 kobolds (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | HASTUR3 the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D | Learned a level 1 spell: Animate Skeleton 109 | D | Noticed a worker ant 109 | D | Noticed an orc wizard 136 | D | Slain by a worm Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.9 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 14 Dagger || 8 Cast: Pain || 9 Animate Skeleton || 2 Armor: Robe || 7 Dodge: Dodged || 17