Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 0 Jersh the Ogre Mage (level 1, -9/16 HPs) Began as an Ogre Wizard on June 6, 2016. Mangled by a gnoll ... wielding a +0 halberd (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (61 turns). Jersh the Ogre Mage (Ogre Wizard) Turns: 61, Time: 00:00:56 Health: -9/16 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 1/5 EV: 9 Int: 17 God: Gold: 9 SH: 0 Dex: 8 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . e - +0 cloak rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) e - a +0 cloak (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 3.6 Spellcasting + Level 0.6 Conjurations Level 0.6 Summonings Level 0.6 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 14% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd (moderately wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll closely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd (moderately wounded) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a halberd! Ouch! That really hurt! You die... ### #.. #.# ##.## ##### #######.... ##.... #.#.#.≈##.# .## #..... ..#....##.##..... #.....###.....#..gg...# ##.............#@###..## .......≈≈≈.......# ...# ......≈...≈......# #.# ......≈.<.≈......# . #.....≈...≈.....## #......≈≈≈......# #.............## ##..........### #............# You could see a gnoll and a hobgoblin. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Jersh the Ogre Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 61 | D:1 | Mangled by a gnoll Action || total -------------------------++------- Cast: Magic Dart || 3 Use: Scroll || 1 Dodge: Dodged || 1