Dungeon Crawl Stone Soup version 0.23.2-33-g5129a83184 (webtiles) character file. Game seed: 14868615629214418329 0 Kold the Conjurer (level 1, -12/14 HPs) Began as a Draconian Conjurer on July 11, 2019. Mangled by a gnoll ... wielding a +0 halberd (17 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (82 turns). Kold the Conjurer (Draconian Conjurer) Turns: 82, Time: 00:00:16 Health: -12/14 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a ration Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 6% 2 ###.... Dazzling Spray Conj/Hex #..... 28% 3 ###.... Iskenderun's Mystic Bla Conj ##...... 38% 4 #####.. Force Lance Conj/Tloc #....... 67% 4 #####.. Fulminant Prism Conj/Hex #......... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The gnoll misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. An ooze comes into view. The ooze quivers. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You closely miss the gnoll. Your tail-slap misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... #.#.#.# #.#.#.# #.#.#.# #.#.#.# ######### #.#.#.# #..!..... #.#.#.# #.......# #.#.#.# #.......######.#...# #.....g@.....#.##### ..J.....####...# .##.##### ##### # You could see a gnoll and an ooze. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kold the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 82 | D:1 | Mangled by a gnoll Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 3 Dodge: Dodged || 3