Dungeon Sprint DCSS version 0.19-a0-414-g76fec5b (webtiles) character file. 0 Loading the Twirler (level 1, 12/12 HPs) Began as a Gargoyle Gladiator on May 31, 2016. Was an Initiate of Qazlal. Got out of the dungeon alive. The game lasted 00:02:11 (124 turns). Loading the Twirler (Gargoyle Gladiator) Turns: 124, Time: 00:02:11 Health: 12/12 AC: 22 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 1 Int: 8 God: Qazlal [......] Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . L - +5 lajatang rCold . . . Gourm . l - +5 crystal plate armour rNeg + . . Faith . (shield currently unavailable) rPois ∞ Spirit . c - +0 helmet rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Renounce Religion You escaped. You worshipped Qazlal. Qazlal was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons L - a +5 lajatang (weapon) M - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour c - a +0 helmet (worn) l - a +5 crystal plate armour (worn) N - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery B - a +6 ring of dexterity C - a +6 ring of dexterity D - a +6 ring of intelligence E - a +6 ring of intelligence F - a +6 ring of strength G - a +6 ring of strength Wands H - a wand of disintegration (7/24) I - a wand of iceblast (5/15) J - a wand of lightning (5/15) K - a wand of acid (5/15) Scrolls k - 4 scrolls of blinking s - 4 scrolls of amnesia t - 3 scrolls of recharging u - 7 scrolls of fog v - a scroll of holy word w - 5 scrolls of identify x - 5 scrolls of remove curse y - 2 scrolls of fear Potions e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage m - 2 potions of brilliance n - 2 potions of invisibility o - 4 potions of resistance p - a potion of experience q - 5 potions of agility r - 5 potions of might Comestibles f - 5 bread rations z - 42 fruits A - 4 meat rations Skills: + Level 2.1 Fighting * Level 3.0 Staves + Level 1.7 Throwing + Level 0.0 Armour - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History a +5 triple sword; a +5 great sword; a +5 double sword; a +5 demon blade Items here: )))) a +5 triple sword; a +5 great sword; a +5 double sword; a +5 demon blade Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger Wear which item? (? for menu, Esc to quit) Okay, then. Items here: )))) a +5 giant spiked club; a +5 giant club; a +5 great mace; a +5 demon whip There is a stormy altar of Qazlal here. You kneel at the altar of Qazlal. Qazlal welcomes you! Qazlal grants you immunity to your own clouds. Unknown command. There is a glowing silver altar of Zin here. There is a hazy altar of Hepliaklqana here. Items here: [[[[[[ There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓_............._▓ ▓8.........))..8▓ ▓_..))...)....._▓ ▓8...).........8▓ ▓_..().....}..._▓ ▓8...).....=...8▓ ▓_.........|..._▓ ▓8...[.........8▓ ▓_...[.@......._▓ ▓8.............8▓ ▓_............._▓ ▓8_8_8_8_8_8_8_8▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Loading the Gargoyle Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 15 | D | Found a blossoming altar of Fedhas. 15 | D | Found a snail-covered altar of Cheibriados. 15 | D | Found a viscous altar of Jiyva. 15 | D | Found a roughly hewn altar of Beogh. 15 | D | Found a corrupted altar of Lugonu. 16 | D | Found a white marble altar of Elyvilon. 16 | D | Found a shimmering altar of Xom. 18 | D | Found a deep blue altar of Sif Muna. 18 | D | Found a burning altar of Makhleb. 18 | D | Found a bloodstained altar of Trog. 18 | D | Found an iron altar of Okawaru. 18 | D | Found a sparkling altar of Nemelex Xobeh. 18 | D | Found a radiant altar of Vehumet. 102 | D | Became a worshipper of Qazlal Stormbringer 124 | D | Got out of the dungeon alive. Vault maps used: D: sprint_v