Dungeon Sprint DCSS version 0.19-a0-1851-g3228ea0 (webtiles) character file. 1507 Loading the Basher (level 8, -7/71 HPs) Began as a Centaur Fighter on Oct 10, 2016. Was a Priest of Qazlal. Mangled by a merfolk ... wielding a +0 trident (8 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:57 (760 turns). Loading the Basher (Centaur Fighter) Turns: 760, Time: 00:04:57 Health: -7/71 AC: 16 Str: 18 XL: 8 Next: 52% Magic: 10/15 EV: 2 Int: 7 God: Qazlal [***...] Gold: 0 SH: 4 Dex: 24 Spells: 0 memorised, 7 levels left rFire + + + SeeInvis . M - +7 great mace "Firestarter" {inner flame, rF++} rCold + . . Gourm . m - +5 gold dragon scales rNeg . . . Faith . (shield currently unavailable) rPois + Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no barding) Stlth .......... NoTele + (no amulet) C - +6 ring of dexterity B - +6 ring of dexterity @: very quick A: hooves 3, deformed body, speed 2, tough skin 3 a: Upheaval, Elemental Force, Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was most pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons M - the +7 great mace "Firestarter" (weapon) {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. N - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) Armour l - a +5 crystal plate armour m - +5 gold dragon scales (worn) L - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Rods a - a +3 lightning rod (10/10) (You found it in the Dungeon) Jewellery b - the ring "Qaeff" {*Drain rC+ rN+ MR++ SInv} (You found it in the Dungeon) [ring of see invisible] It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It causes draining when unequipped. B - a +6 ring of dexterity (left hand) C - a +6 ring of dexterity (right hand) D - a +6 ring of intelligence E - a +6 ring of intelligence F - a +6 ring of strength G - a +6 ring of strength O - an uncursed ring of protection from magic Wands H - a wand of disintegration (7/24) I - a wand of iceblast (5/15) J - a wand of lightning (5/15) K - a wand of acid (5/15) Scrolls k - 4 scrolls of blinking q - 4 scrolls of enchant weapon s - 4 scrolls of amnesia t - 3 scrolls of recharging u - 7 scrolls of fog v - a scroll of holy word w - 5 scrolls of identify x - 5 scrolls of remove curse y - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing g - 4 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage n - 2 potions of brilliance o - 2 potions of invisibility p - 4 potions of resistance r - 5 potions of agility Comestibles c - 3 chunks of flesh f - 5 bread rations z - 42 fruits A - 4 meat rations Skills: + Level 6.9 Fighting * Level 10.8 Maces & Flails + Level 5.2 Armour + Level 4.6 Dodging + Level 5.3 Shields * Level 9.8 Invocations You had 7 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You feel much better. The merfolk hits you from afar with a trident! x2 The merfolk hits you but does no damage. The merfolk hits you from afar with a trident. You feel much better. The merfolk hits you from afar with a trident. The merfolk hits you from afar with a trident! * * * LOW HITPOINT WARNING * * * The merfolk hits you but does no damage. x3 The merfolk hits you from afar with a trident. * * * LOW HITPOINT WARNING * * * You miss the merfolk. You kick the merfolk, but do no damage. The merfolk hits you with a trident. * * * LOW HITPOINT WARNING * * * The merfolk hits you with a trident. * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a trident! * * * LOW HITPOINT WARNING * * * The merfolk hits you with a trident! You die... ▓.....▓.....▓.....▓ ▓.....▓.....▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓..8©8...▓ ▓...)....▓..:)....▓ ▓...)....▓..=.[...▓ ▓........▓...m....▓ ▓........▓..mmmm..▓ ▓.▓.÷..▓.▓...@....▓ ▓........▓........▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 5 merfolk. Vanquished Creatures A red draconian (D) A yak (D) 2 porcupines (D) A wolf (D) A bullfrog (D) 2 quasits (D) 4 ufetubi (D) A jackal (D) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Loading the Centaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 5 | D | Found a blossoming altar of Fedhas. 6 | D | Found a deep blue altar of Sif Muna. 6 | D | Found a sacrificial altar of Ru. 6 | D | Found a bloodstained altar of Trog. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found an iron altar of Okawaru. 6 | D | Found a sparkling altar of Nemelex Xobeh. 8 | D | Found an ancient bone altar of Kikubaaqudgha. 8 | D | Found a viscous altar of Jiyva. 8 | D | Found a corrupted altar of Lugonu. 8 | D | Found a hazy altar of Hepliaklqana. 8 | D | Found a burning altar of Makhleb. 8 | D | Found an opulent altar of Gozag. 67 | D | Became a worshipper of Qazlal Stormbringer 68 | D | Reached skill level 7 in Maces & Flails 68 | D | Reached XP level 2. HP: 26/26 MP: 2/2 82 | D | Entered arena 1. 82 | D | Noticed a porcupine 84 | D | Killed a porcupine 84 | D | Reached skill level 1 in Dodging 84 | D | Reached XP level 3. HP: 20/33 MP: 2/5 84 | D | Reached XP level 4. HP: 25/40 MP: 2/6 200 | D | Entered arena 2. 205 | D | Reached * piety under Qazlal 205 | D | Reached skill level 8 in Maces & Flails 205 | D | Reached XP level 5. HP: 39/46 MP: 6/8 327 | D | Entered arena 3. 327 | D | Noticed a red draconian 341 | D | Reached ** piety under Qazlal 351 | D | Killed a red draconian 351 | D | Reached *** piety under Qazlal 351 | D | Reached skill level 10 in Maces & Flails 351 | D | Reached skill level 5 in Shields 351 | D | Reached XP level 6. HP: 15/58 MP: 8/12 351 | D | Reached XP level 7. HP: 17/64 MP: 8/13 351 | D | Reached XP level 8. HP: 19/71 MP: 8/14 603 | D | Got the ring "Qaeff" {*Drain rC+ rN+ MR++ SInv} 604 | D | Entered arena 4. 610 | D | Reached skill level 5 in Armour 611 | D | Reached **** piety under Qazlal 747 | D | Entered arena 5. 747 | D | Noticed a merfolk 747 | D | Noticed a merfolk 747 | D | Noticed a merfolk 747 | D | Noticed a merfolk 747 | D | Noticed a merfolk 760 | D | HP: 1/71 [merfolk/trident (13)] 760 | D | Mangled by a merfolk Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Maces & Flails | 7 8 10 | 10.8 Dodging | 1 4 | 4.6 Invocations | 3 4 9 | 9.8 Fighting | 4 6 | 6.9 Armour | 3 4 5 | 5.2 Shields | 3 5 | 5.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Great mace | 1 | 29 | 7 || 37 Kick | | 10 | 3 || 13 Invok: Elemental Force | | | 1 || 1 Use: Potion | 1 | 2 | 4 || 7 Armor: Gold dragon scale | 2 | 173 | 25 || 200 Dodge: Dodged | | 6 | 2 || 8 Block: Other | | 10 | 2 || 12