Dungeon Crawl Stone Soup version 0.21-a0-215-g0631661 (webtiles) character file. 2 MackTheKnife the Covered (level 1, -2/16 HPs) Began as a Formicid Wanderer on Aug 22, 2017. Slain by a gnoll ... wielding a cursed -3 spear (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (151 turns). MackTheKnife the Covered (Formicid Wanderer) Turns: 151, Time: 00:00:34 Health: -2/16 AC: 2 Str: 18 XL: 1 Next: 44% Magic: 1/1 EV: 11 Int: 9 God: Gold: 14 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +2 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +2 hand axe (weapon) Missiles e - a throwing net {=f, !d} Armour d - a +0 robe (worn) Potions b - a potion of haste {unknown} c - a potion of curing Comestibles f - a bread ration {@e1} g - a meat ration {@e2} h - a chunk of flesh {@w0} Skills: - Level 2.1 Fighting + Level 3.2 Axes - Level 3.2 Armour - Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, MackTheKnife the Formicid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Found a silvery potion, an opal ring, a meat ration and a throwing net. Found two stairs. Drop what? 6/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 mace. You drop a +0 dagger. b - a silvery potion g - a meat ration {@e2} You now have 14 gold pieces. A kobold comes into view. Unknown command. Unknown command. A rat comes into view. Why would you want to do that? e - an opal ring Put on which piece of jewellery? (? for menu, Esc to quit) e - a ring of see invisible (left hand) Drop what? 7/52 slots (_ for help) (? for menu, Esc to quit) Really drop e - a ring of see invisible {sInv, !d}? You remove your ring of see invisible {sInv, !d}. You drop an uncursed ring of see invisible {sInv, !d}. You see here a throwing net {=f, !d}. e - a throwing net {=f, !d} You slash the rat! You kill the rat! No target in view! No target in view! A goblin comes into view. It is wielding a dagger. The goblin shouts! A goblin is nearby! A goblin is nearby! A goblin is nearby! The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! Things that are here: a dagger; a goblin corpse No target in view! A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! You see here a frilled lizard corpse. You butcher the frilled lizard corpse. h - a chunk of flesh {@w0} You sense a monster nearby. You sense a monster nearby. A gnoll comes into view. It is wielding an enchanted spear. A gnoll is nearby! A frilled lizard comes into view. The gnoll hits you with an enchanted spear. You take 5 damage, and have 11/16 hp. MASSIVE DAMAGE!! You hit the gnoll but do no damage. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll hits you but does no damage. You completely miss the gnoll. The gnoll misses you. You hit the gnoll but do no damage. The gnoll barely misses you. You barely miss the gnoll. The gnoll hits you with an enchanted spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You take 8 damage, and have 3/16 hp. MASSIVE DAMAGE!! You closely miss the gnoll. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll hits you but does no damage. You hit the gnoll. The frilled lizard hisses angrily. The gnoll hits you with an enchanted spear. You die... #.########.# ######.# #.# .......# #.# ######## ######.## .........### #.K { .......#...# #.# .####....#.# ... ........#.# ..# ####...@# # ... #..g...# ..# #.......... ..# #.......#### ..#####.# #.#....$# ........# #.###..#. ..####### # #...## ..### #l.. ....# You could see a gnoll and a frilled lizard. Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MackTheKnife the Formicid Wanderer began the quest for the Orb. 0 | D:1 | MackTheKnife set off with: a +2 hand axe, a +0 mace, a potion of curing, a +0 robe, a +0 dagger, a bread ration {@e1} 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 148 | D:1 | HP: 3/16 [gnoll/enchanted spear (8)] 151 | D:1 | Slain by a gnoll Vault maps used: D:1: dpeg_arrival_pits Action || total -------------------------++------- Melee: Hand axe || 11 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 151 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 151 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_pits Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 8.6 | 0.0 | 58.7 | 138.0 Dungeon | 100.0 | 100.0 | 8.6 | 0.0 | 58.7 | 138.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------