Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 MajorAdolf the Charmwright (level 1, 11/11 HPs) Began as a Vine Stalker Skald on Sept 6, 2016. Got out of the dungeon alive. The game lasted 00:00:20 (1 turns). MajorAdolf the Charmwright (Vine Stalker Skald) Turns: 1, Time: 00:00:21 Health: 11/11 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: + Level 1.7 Fighting + Level 1.7 Maces & Flails + Level 0.7 Armour + Level 0.7 Dodging + Level 2.1 Spellcasting + Level 3.0 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, MajorAdolf the Vine Stalker Skald. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You are alive. Your movement speed is average. Your attack speed is quite slow. You are not resistant to hostile enchantments. You are very unstealthy. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. You aren't carrying any potions. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ......# ......# ......# ..... .... ..# ##.## #@..# ..............# ......#......## .....###.....# ..... .....# .... .....# ### .##### .. There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MajorAdolf the Vine Stalker Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 1 | D:$ | Got out of the dungeon alive.