Dungeon Crawl Stone Soup version 0.16.1-29-g3e760ad (webtiles) character file. 139262 MercyWheel the Earth Mage (level 17, -32/100 HPs) Began as a Gargoyle Earth Elementalist on May 23, 2015. Was the Champion of Vehumet. Killed from afar by a merfolk aquamancer (55 damage) ... with a shard of ice ... on level 4 of the Shoals on June 6, 2015. The game lasted 05:12:26 (43036 turns). MercyWheel the Earth Mage (GrEE) Turns: 43036, Time: 05:12:26 Health: -32/100 AC: 25 Str: 13 XL: 17 Next: 28% Magic: 8/30 EV: 11 Int: 28 God: Vehumet [******] Gold: 2279 SH: 0 Dex: 12 Spells: 6 memorised, 12 levels left rFire + + . SeeInvis . z - +4 morningstar of Ceifow {drain, Int+4} rCold x . . Clarity . Z - +2 leather armour {rF+} rNeg + . . SustAb . (no shield) rPois ∞ Gourm . (helmet restricted) rElec + Spirit . c - +2 cloak of Klejonk {rF+ rC- rCorr Int+4 Dex+2} rCorr + Warding . O - +0 pair of gloves rMut . Stasis . M - +0 pair of boots MR +.... (no amulet) Stlth ++........ W - ring of invisibility p - +2 ring of protection @: flying, very slightly contaminated, invisible (expiring), somewhat resistant to hostile enchantments, unstealthy A: able to fly continuously, antennae 1, big wings, talons 1, deformed body, low mp 1, negative energy resistance 1, electricity resistance, weak 1, unbreathing, petrification resistance, rot immunity, AC +12 a: Stop Flying, Renounce Religion, Turn Visible You were on level 4 of the Shoals. You worshipped Vehumet. Vehumet was exalted by your worship. You were hungry. You visited 7 branches of the dungeon, and saw 34 of its levels. You also visited: Ossuary and Volcano. You collected 2677 gold pieces. You spent 398 gold pieces at shops. Inventory: Hand weapons z - the +4 morningstar of Ceifow (weapon) {drain, Int+4} (You found it on level 15 of the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). I - a +1 flail of protection Armour c - the +2 cloak of Klejonk (worn) {rF+ rC- rCorr Int+4 Dex+2} (You bought it in a shop on level 6 of the Dungeon) It affects your intelligence (+4). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from acid and corrosion. y - a +0 fire dragon armour M - a +0 pair of boots (worn) O - a +0 pair of gloves (worn) Q - a +2 scale mail of fire resistance S - a +2 leather armour of cold resistance Z - a +2 leather armour of fire resistance (worn) Jewellery i - an uncursed ring of see invisible p - a +2 ring of protection (left hand) C - an uncursed ring of sustain abilities W - a ring of invisibility (right hand) Magical devices h - a wand of teleportation (3) k - a wand of draining (2) l - a wand of flame (19) m - a wand of fireball (1) v - a wand of hasting (1) w - a wand of paralysis (6) E - a wand of slowing (31) L - a wand of lightning (1) R - a wand of frost (12) Scrolls b - 4 scrolls of amnesia f - 2 scrolls of magic mapping g - 7 scrolls of identify j - 3 scrolls of teleportation n - 2 scrolls of blinking o - 5 scrolls of recharging r - 11 scrolls of enchant armour t - 2 scrolls of brand weapon x - 7 scrolls of fear K - 3 scrolls of summoning N - 4 scrolls of fog V - 8 scrolls of remove curse Potions e - a potion of brilliance q - 5 potions of haste s - a potion of invisibility B - a potion of magic F - 9 potions of curing G - 2 potions of restore abilities H - a potion of cancellation J - a potion of beneficial mutation T - 2 potions of ambrosia X - 3 potions of resistance Books d - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 A - a book of Spatial Translocations Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Shroud of Golubria Charms/Translocation 2 d - Portal Projectile Translocation 3 e - Teleport Other Translocation 3 f - Passage of Golubria Translocation 4 D - a book of the Warp Spells Type Level a - Recall Summoning/Translocation 3 b - Control Teleport Charms/Translocation 4 c - Force Lance Conjuration/Translocation 4 d - Phase Shift Translocation 5 e - Warp Weapon Charms/Translocation 5 f - Gell's Gravitas Hexes/Translocation 5 g - Summon Forest Summoning/Translocation 5 P - an Akashic Record {highlevel, unknown} This book is beyond your current level of understanding. Spells Type Level a - Dispersal Translocation 6 b - Controlled Blink Translocation 7 c - Malign Gateway Summoning/Translocation 7 d - Disjunction Translocation 8 e - Singularity Translocation 9 Miscellaneous U - a legendary deck of defence {drawn: 3} Comestibles a - 5 bread rations u - 2 meat rations Y - 7 royal jellies Skills: - Level 9.0 Fighting - Level 6.0 Maces & Flails Level 0.3 Slings - Level 7.0 Armour - Level 1.6 Dodging - Level 2.1 Stealth - Level 10.0 Spellcasting - Level 14.0 Conjurations - Level 3.0 Hexes Level 0.7 Transmutations - Level 10.0 Fire Magic + Level 20.1 Earth Magic - Level 10.1 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###### 0% 1 None b - Stone Arrow Conj/Erth ###### 0% 3 None c - Lee's Rapid Deconstr Erth #######... 1% 5 ###.... d - Fulminant Prism Conj/Hex ######.... 1% 4 None e - Conjure Flame Conj/Fire ######.. 1% 3 None f - Lehudib's Crystal Sp Conj/Erth #######... 9% 8 ####### Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (8/8) D:11 Shoals (4/5) Lair:5 Snake (1/5) Lair:6 Slime (0/6) Lair:7 Orc (4/4) D:12 Elf (1/3) Orc:4 Vaults (0/5) D:13 Depths (1/5) D:15 Altars: Fedhas Gozag Makhleb Ru Trog Vehumet Xom Yredelemnul The Shining One Beogh Jiyva Shops: D:6 [ D:15 }[ Orc:4 }(=* Shoals:1 ( Annotations: D:8 Eustachio D:9 EmilioHeskey's ghost, experienced OgBe Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. You can fly continuously. Your stone body is very resilient (AC +12). Your wings are large and strong. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. You have a pair of small antennae on your head. You have sharp toenails. Armour fits poorly on your strangely shaped body. Your magical capacity is low (-10% MP). You are weak. (Str -2) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The merfolk aquamancer gestures at you while chanting. The ball of steam hits you! You resist. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You flicker for a moment. The merfolk aquamancer casts a spell at you. The great wave of water hits you! The wave splashes down. You hear a shout! The merfolk aquamancer casts a spell at you. The shard of ice hits you! 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