Dungeon Crawl Stone Soup version 0.23.2 (webtiles) character file. Myrdil the Skirmisher (Mummy Chaos Knight) Turns: 332, Time: 00:04:09 Health: 24/24 AC: 5 Str: 15 XL: 2 Next: 17% Magic: 2/2 EV: 11 Int: 11 God: Xom [...*..] Gold: 40 SH: 0 Dex: 11 Spells: 1/1 levels left rFire x . . SeeInvis . a - +0 spear (chaos) rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +2 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You are on level 1 of the Dungeon. You worship Xom. You are a favourite toy of Xom. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 40 gold pieces. Inventory: Hand Weapons a - a +0 spear of chaos (weapon) Missiles d - 36 stones (quivered) Armour b - a +2 leather armour (worn) e - a +0 ring mail Scrolls c - 3 scrolls labeled YHYUR ARUFF Skills: + Level 3.2 Fighting + Level 2.6 Polearms - Level 1.5 Armour + Level 1.2 Dodging You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin, wielding a +0 club You reach to attack! You hit the goblin. The goblin is poisoned. The goblin is moderately wounded. You kill the goblin! Attack whom? Press: ? - help, Dir - move target cursor, f - ooze Aim: an ooze You reach to attack! You hit the ooze. The ooze is moderately wounded. The ooze hits you but does no damage. You hit the ooze. The ooze is severely wounded. The ooze hits you but does no damage. You hit the ooze. The ooze seems to slow down. The ooze is severely wounded. The ooze is no longer moving slowly. You completely miss the ooze. The ooze is severely wounded. The ooze closely misses you. #.##.....### ##.......... #.##.....#.. .# #....§≈≈≈≈≈. #.##.....#.# .. #....§≈≈≈≈≈§ #.##...).#.# .####<...≈≈=>[≈≈ #.##.....#.# >...#....≈§≈≈§≈≈ #.##.....#.# ..# #.....≈≈≈≈≈§ #.#####.##.######).# ##.......... #.# #.........J..# ########### ..# ##...).#..@..# ### #########+++# You can see an ooze. Vanquished Creatures 2 bats (D:1) 3 goblins (D:1) 3 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Myrdil the Mummy Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 96 | D:1 | Reached skill level 1 in Dodging 158 | D:1 | XOM: cloud trail 178 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.2 Fighting | | 3.2 Polearms | | 2.6 Armour | | 1.5 Action || total -------------------------++------- Melee: Spear || 40 Armor: Leather armour || 9 Dodge: Dodged || 8