Nanban Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 14, D:1) 16 stones (11, 23, D:1) a stone (12, 23, D:1) a +0 whip (14, 42, D:1) a +0 leather armour (21, 25, D:1) 23 stones (23, 6, D:1) a +0 plate armour (32, 5, D:1) a +0 club (40, 57, D:1) 20 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, -4, D:2) a +0 club (11, 8, D:2) a +0 short sword a +0 club (35, 32, D:2) a +0 club (39, -7, D:2) a +0 whip (39, 24, D:2) a +0 club (53, -9, D:2) a +0 ring mail (54, -1, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Oppuomy" {Wiz +Fly MP-9 Str+6} (5170 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+6). It affects your magic capacity (-9). It lets you fly. the +7 hand axe of Brutal Revenge {flame, +Rage +Inv rElec MP-9} (6490 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It affects your magic capacity (-9). It lets you turn invisible. It lets you go berserk. the amulet "Hodin" {*Confuse +Rage rC+ Int+3 SInv} (5890 gold) [amulet of rage] It affects your intelligence (+3). It protects you from cold. It lets you see invisible. It lets you go berserk. It may confuse you when you take damage. the ring of Per Rewu {rCorr rElec} (3400 gold) [ring of resist corrosion] It insulates you from electricity. (0, 0, D:3) a +0 leather armour (1, -9, D:3) a +0 scale mail (3, -2, D:3) a +0 club a cursed -1 flail a hobgoblin corpse (5, 13, D:3) 20 sling bullets (8, 10, D:3) a +0 club (15, 18, D:3) 4 tomahawks (18, -11, D:3) a +0 leather armour (24, 0, D:3) a +0 whip (25, -19, D:3) 18 arrows (37, -11, D:3) 17 bolts (38, -3, D:3) a +0 club (38, 21, D:3) a +0 scale mail (39, 7, D:3) 17 bolts (40, 13, D:3) a +0 short sword (58, 19, D:3) a potion of agility