Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. NoMad1506 the Conjurer (Tengu Conjurer) Turns: 127, Time: 00:03:24 Health: 10/10 AC: 3 Str: 8 XL: 1 Next: 30% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . e - +0 cloak rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak (worn) Scrolls d - a scroll labeled HARAUPH HAWI Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a ration Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.4 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. You kill the hobgoblin! You see here a club. You see here a club. Your magical contamination has completely faded away. You see here a cloak. You see here a cloak. e - a cloak You start putting on your armour. You continue putting on your cloak. x4 You finish putting on your +0 cloak. Welcome back, NoMad1506 the Tengu Conjurer. Press ? for a list of commands and other information. You see here a club. Found 19 sling bullets. You open the door. A goblin and a dart slug come into view. There is an open door here. #+## # # #...# ###.# #..... ##.#.# #...... ###...#.##....... #....###.@....... #.#...#.##w...... #.##.#.## #...... #.###### #..... #.###########..g# #.##........##+## #####.##.######.##.# #.(......# #.##.# #.###.##.#### #)##.## You can see a dart slug (sleeping) and a goblin (sleeping). Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NoMad1506 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 Action || total -------------------------++------- Melee: Unarmed || 1 Peck || 1 Cast: Magic Dart || 2 Dodge: Dodged || 1