Dungeon Sprint DCSS version 0.18-a0-1372-gd644665 (webtiles) character file. 25 Oracle the Skirmisher (level 2, -11/27 HPs) Began as a Mummy Chaos Knight on Feb 21, 2016. Mangled by an ogre ... wielding a +0 giant club (14 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:16 (60 turns). Oracle the Skirmisher (Mummy Chaos Knight) Turns: 60, Time: 00:00:17 Health: -11/27 AC: 5 Str: 15 XL: 2 Next: 82% Magic: 2/2 EV: 11 Int: 11 God: Xom [..*...] Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . a - +0 falchion (chaos) rCold + . . Gourm . b - +2 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth +......... (no ring) (no ring) @: very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls c - a scroll of blinking Skills: + Level 5.0 Fighting + Level 3.8 Long Blades + Level 2.1 Armour + Level 1.0 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The ogre hits you with a giant club. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the ogre. You feel better. The ogre is heavily wounded. The ogre closely misses you. Unknown command. You hit the ogre. The ogre is heavily wounded. "Go forth and destroy!" You feel yourself speed up. The ogre barely misses you. Unknown command. You hit the ogre. You burn the ogre. The ogre is heavily wounded. You slash the ogre! The ogre is poisoned. The ogre is almost dead. The ogre hits you with a giant club! Ouch! That really hurt! You die... Xom laughs nastily! ########## #<.#..'@.# #..'..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Oracle the Mummy Chaos Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 10 | D | XOM: potion effect (invisibility) 11 | D | Killed Ijyb 11 | D | Reached skill level 5 in Fighting 11 | D | Reached skill level 1 in Dodging 11 | D | Reached XP level 2. HP: 21/27 MP: 2/2 48 | D | Noticed an ogre 56 | D | HP: 1/27 [ogre/giant club (5)] 58 | D | XOM: potion effect (haste) 60 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Falchion || 19