ERROR in 'mon-cast.cc' at line 1308: Unknown monster spell 'Debugging Ray' cast by Nessos Version: Dungeon Crawl Stone Soup 0.18-a0-1202-g796ae12 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-796ae12412 -name Orcmeat -rc /dgldir/rcfiles/crawl-git/Orcmeat.rc -macro /dgldir/rcfiles/crawl-git/Orcmeat.macro -morgue /dgldir/morgue/Orcmeat/ -webtiles-socket /crawl-master/webserver/sockets/Orcmeat:2016-01-31.05:33:49.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 17 stack frames. /usr/games/crawl-git-796ae12412(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x65b863]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-796ae12412(_Z13do_crash_dumpv+0x2b8) [0x662498]: do_crash_dump() /usr/games/crawl-git-796ae12412(_Z20crash_signal_handleri+0x74) [0x65bad4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7fe9a6fb11e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fe9a7319f6b]: /usr/games/crawl-git-796ae12412() [0x661d54] /usr/games/crawl-git-796ae12412() [0x6620c9] /usr/games/crawl-git-796ae12412(_Z15mons_spell_beamP7monster10spell_typeib+0x1fc1) [0x8cb8b1]: mons_spell_beam(monster*, spell_type, int, bool) /usr/games/crawl-git-796ae12412() [0x530e9b] /usr/games/crawl-git-796ae12412(_Z19handle_monster_moveP7monster+0x13c1) [0x8be0b1]: handle_monster_move(monster*) /usr/games/crawl-git-796ae12412(_Z15handle_monstersb+0x7d5) [0x8bf5c5]: handle_monsters(bool) /usr/games/crawl-git-796ae12412(_Z12world_reactsv+0x12f) [0xb5f6df]: world_reacts() /usr/games/crawl-git-796ae12412() [0xb67456] /usr/games/crawl-git-796ae12412() [0xb67d75] /usr/games/crawl-git-796ae12412(main+0x2eb) [0x5c1ebb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7fe9a6f9dead]: /usr/games/crawl-git-796ae12412() [0x5c21c9] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fe9a7319c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fe9a7319c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000065bf23 in call_gdb (file=0x7fe9a7305880) at crash.cc:420 gdb = attach_cmd = "attach 31354\000\000\000\000\000\000\000" #2 0x00000000006624b1 in do_crash_dump () at dbg-asrt.cc:672 t = 1454218530 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1b511a8 "/dgldir/morgue/Orcmeat/"}} name = "/dgldir/morgue/Orcmeat/crash-Orcmeat-20160131-053530.txt", '\000' file = 0x7fe9a7305880 #3 0x000000000065bad4 in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007fe9a7319f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000661d54 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffff50ef810 "ERROR in 'mon-cast.cc' at line 1308: Unknown monster spell 'Debugging Ray' cast by Nessos", assert=) at dbg-asrt.cc:796 No locals. #7 0x00000000006620c9 in die (file=0xbd70d8 "mon-cast.cc", line=1308, format=) at dbg-asrt.cc:856 tmp = "Unknown monster spell 'Debugging Ray' cast by Nessos", '\000' mesg = "ERROR in 'mon-cast.cc' at line 1308: Unknown monster spell 'Debugging Ray' cast by Nessos", '\000' args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7ffff50f00e0, reg_save_area = 0x7ffff50f0010}} #8 0x00000000008cb8b1 in mons_spell_beam (mons=0x1303e28, spell_cast=, power=39, check_validity=false) at mon-cast.cc:1308 beam = {origin_spell = SPELL_DEBUGGING_RAY, range = 7, glyph = 42, colour = 255 '\377', flavour = BEAM_NONE, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 1, size = 0}, ench_power = 13, hit = -1, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 983, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1b54198 "Nessos"}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1b78c58 "****"}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffff50f0340, _M_right = 0x7ffff50f0340}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 9858397, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffff50f03e8, _M_right = 0x7ffff50f03e8}, _M_node_count = 0}}}} real_spell = SPELL_DEBUGGING_RAY #9 0x0000000000530e9b in _setup_wand_beam (beem=..., mons=..., wand=...) at mon-act.cc:1066 mzap = SPELL_DEBUGGING_RAY power = theBeam = {origin_spell = SPELL_DEBUGGING_RAY, range = 7, glyph = 42, colour = 255 '\377', flavour = BEAM_NONE, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 1, size = 0}, ench_power = 13, hit = -1, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 983, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1b54198 "Nessos"}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1b78c58 "****"}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffff50f0340, _M_right = 0x7ffff50f0340}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 9858397, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffff50f03e8, _M_right = 0x7ffff50f03e8}, _M_node_count = 0}}}} #10 0x00000000008be0b1 in _handle_wand (beem=..., mons=...) at mon-act.cc:1333 wand = 0x12e4a28 zap = false kind = niceWand = false was_visible = true #11 handle_monster_move (mons=0x1303e28) at mon-act.cc:2148 beem = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42, colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 49, y = 30}, target = {x = 46, y = 34}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 983, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffff50f0610, _M_right = 0x7ffff50f0610}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1493194820, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffff50f06b8, _M_right = 0x7ffff50f06b8}, _M_node_count = 0}}}} friendly_or_near = disabled = old_energy = 101 entry = non_move_energy = 10 #12 0x00000000008bf5c5 in handle_monsters (with_noise=true) at mon-act.cc:2713 mon = 0x1303e28 oldspeed = 101 tries = #13 0x0000000000b5f6df in world_reacts () at main.cc:2526 No locals. #14 0x0000000000b67456 in _input () at main.cc:1541 player_disabled = {was_disabled = false} #15 0x0000000000b67d75 in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #16 0x00000000005c1ebb in _launch_game_loop () at main.cc:380 game_ended = false #17 main (argc=, argv=0x7ffff50f0f68) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Jan 31 2016 at 05:58:31 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-796ae12412/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-796ae12412/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-796ae12412/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 13 Level id: D:13 Level build method = , level layout type = rooms, absdepth0 = 12 Level vaults: layout_rooms uniq_nessos uniq_frances Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< a glaive; a robe; a scroll of immolation; a naga corpse Found a book of Ice and a runed hardcover book. You now have 1508 gold pieces (gained 21). Things that are here: a battleaxe; 3 scrolls of immolation; a naga corpse There is a large open door here. Z - a book of Enchantments You see here a book of Ice. Read which item? (? for menu, Esc to quit) Okay, then. Unknown command. There is a large open door here. Found a whip. Found a meat ration. You see here a whip. There is a large open door here. There is a large open door here. You see here a whip. d - 10 scrolls of identify (gained 1) You now have 1516 gold pieces (gained 8). Things that are here: a spear; a naga corpse Things that are here: a flail; a naga corpse There is a large open door here. Found a stone staircase leading down. Things that are here: a club; a robe; a naga corpse There is a stone staircase leading down here. There is a stone staircase leading down here. There is an escape hatch in the floor here. Things that are here: a halberd; a naga skeleton Things that are here: a scimitar; a spear You see here a disc of storms. Found a robe. Found a robe. There is a stone staircase leading down here. You see here a whip. Things that are here: a dagger of venom; a robe Press: ? - help, v - describe, . - travel, g - get item Here: Agnes, wielding a lajatang of electrocution and wearing a glowing robe (hasn't noticed you) A halberd. The floor, spattered with blood. Agnes shouts! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs Agnes. You hear an angry hiss. Agnes is engulfed in noxious fumes. Agnes appears confused. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - Agnes Aim: Agnes, wielding a lajatang of electrocution and wearing a glowing robe (confused) You feel a surge of power! The spray of energy hits Agnes. Agnes is lightly wounded. A shock serpent comes into view. The shock serpent hisses angrily. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It glows with a cold blue light! s - the +9 war axe "Banisher" (weapon) {freeze, *Corrode rElec rN++ Dex+3} Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - shock serpent, p - Agnes Aim: a shock serpent (noxious fumes) The spray of energy hits the shock serpent. The shock serpent is lightly wounded. The shock serpent is dazzled. The shock serpent's electric aura discharges! The shock serpent is engulfed in noxious fumes. The shock serpent appears confused. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - shock serpent Aim: a shock serpent (lightly wounded, confused, blind, hasn't noticed you) The spray of energy hits the shock serpent. The shock serpent is heavily wounded. The spray of energy misses Agnes. The shock serpent's electric aura discharges! Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, p - shock serpent The spray of energy hits the shock serpent. The shock serpent is severely wounded. The shock serpent is dazzled. The spray of energy hits Agnes. Agnes is lightly wounded. The shock serpent's electric aura discharges! Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - Agnes Aim: Agnes, wielding a lajatang of electrocution and wearing a glowing robe (lightly wounded, confused) The orb of energy hits Agnes. Agnes is lightly wounded. The orb of energy explodes! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Cloud Press: ? - help, Dir - move target cursor, p - Agnes Agnes seems less confused. Agnes is engulfed in poison gas. Agnes is poisoned. Agnes is engulfed in poison gas. Agnes looks even sicker. Casting: Poisonous Cloud Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! Agnes seems to burn from within! Agnes is heavily wounded. Agnes is engulfed in roaring flames. x2 Casting: Ignite Poison Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f - Agnes Aim: Agnes, wielding a lajatang of electrocution and wearing a glowing robe (severely wounded) The ball explodes into a vile cloud! The stinking cloud engulfs Agnes. Agnes is severely wounded. Agnes is engulfed in noxious fumes. Agnes appears confused. Agnes is engulfed in roaring flames. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - Agnes Aim: Agnes, wielding a lajatang of electrocution and wearing a glowing robe (flame, severely wounded, confused) The spray of energy hits Agnes. Agnes is severely wounded. Agnes is engulfed in roaring flames. x2 Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - Agnes Aim: Agnes, wielding a lajatang of electrocution and wearing a glowing robe (flame, almost dead, confused) The orb of energy hits Agnes. You kill Agnes! Vehumet accepts your kill. You feel your power returning. The orb of energy explodes! You start resting. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - shock serpent Aim: a shock serpent (severely wounded) The orb of energy hits the shock serpent. The shock serpent is severely wounded. The shock serpent's electric aura discharges! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - shock serpent Aim: a shock serpent (severely wounded) The orb of energy hits the shock serpent. You kill the shock serpent! Vehumet accepts your kill. You feel your power returning. The air sparks with electricity! You start resting. Magic restored. Things that are here: a scimitar; a robe You see here an enchanted halberd. Things that are here: a lajatang of electrocution; a glowing robe You can't carry that many items. Things that are here: a scimitar; a robe Wear which item? (? for menu, Esc to quit) Okay, then. Things that are here: a scimitar; a robe Things that are here: a scimitar; a robe Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. L - 3 potions of cure mutation Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. G - a wand of hasting (6/9) Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. W - a wand of teleportation (5/9) Things that are here: a scimitar; a robe Things that are here: a lajatang of electrocution; a glowing robe Things that are here: a short sword; a shield Things that are here: a lajatang of electrocution; a glowing robe Read which item? (? for menu, Esc to quit) Okay, then. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a wand of draining. Things that are here: a lajatang of electrocution; a glowing robe U - a glowing robe Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +2 robe of fire resistance. x4 You finish taking off your +2 robe of fire resistance. You feel less resistant to fire. You start putting on your armour. You continue putting on your glowing robe. x5 You finish putting on your +2 robe of the Archmagi. You feel powerful. Things that are here: a short sword; a shield You see here a lajatang of electrocution. Things that are here: a short sword; a shield The naga shouts! The naga is too close now for your liking. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - naga Aim: a naga, wielding a dire flail You feel a surge of power! The magic dart hits the naga. The naga is moderately wounded. A naga warrior comes into view. It is wielding a long sword. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - naga warrior Aim: a naga warrior, wielding a long sword (hasn't noticed you) You feel a surge of power! The spray of energy misses the naga warrior. The naga warrior shouts! Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a long sword You feel a surge of power! The spray of energy hits the naga warrior. The naga warrior is lightly wounded. The naga warrior is dazzled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a long sword (lightly wounded, blind) You feel a surge of power! The orb of energy hits the naga warrior. The naga warrior is lightly wounded. The naga warrior shouts! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a long sword (lightly wounded, blind) You feel a surge of power! The orb of energy hits the naga warrior. The naga warrior is moderately wounded. The naga warrior spits poison at you. The splash of poison is repelled. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a long sword (moderately wounded, blind) You feel a surge of power! The spray of energy hits the naga warrior. The naga warrior is moderately wounded. The spray of energy hits the naga warrior. The naga warrior is lightly wounded. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a long sword (moderately wounded, blind) You feel a surge of power! The spray of energy hits the naga warrior. The naga warrior is moderately wounded. The naga warrior is dazzled. The spray of energy hits the naga warrior. The naga warrior is lightly wounded. The naga warrior is dazzled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Cloud Press: ? - help, Dir - move target cursor, p - naga warrior You feel a surge of power! Casting: Poisonous Cloud Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The naga warrior is engulfed in roaring flames. Casting: Ignite Poison Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - naga warrior Aim: a naga warrior, wielding a long sword (flame, moderately wounded, blind) You feel a surge of power! The searing ray hits the naga warrior. The naga warrior is heavily wounded. The naga warrior is engulfed in roaring flames. x2 The searing ray hits the naga warrior. The naga warrior is moderately wounded. The naga warrior is engulfed in roaring flames. x2 The searing ray hits the naga warrior. The naga warrior is severely wounded. The naga warrior is no longer blind. x2 The naga warrior is engulfed in roaring flames. The searing ray misses the naga warrior. The searing ray hits the naga warrior. The naga warrior is severely wounded. The naga warrior is engulfed in roaring flames. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a long sword (severely wounded) You feel a surge of power! The spray of energy hits the naga warrior. The naga warrior is almost dead. The naga warrior hits you but does no damage. The naga warrior closely misses you. The naga warrior spits poison at you. The splash of poison misses you. The naga warrior spits poison at you. The splash of poison misses you. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a long sword (almost dead, catching its breath) You feel a surge of power! The spray of energy hits the naga warrior. The naga warrior is almost dead. The naga warrior is dazzled. The spray of energy misses the naga warrior. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a long sword (almost dead, catching its breath, blind, hasn't noticed you) You feel a surge of power! The spray of energy hits the naga warrior. You kill the naga warrior! Vehumet accepts your kill. You feel your power returning. Your Fighting skill increases to level 7! The spray of energy misses the naga warrior. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - naga warrior Aim: a naga warrior, wielding a trident (severely wounded, catching its breath) You feel a surge of power! The spray of energy hits the naga warrior. The naga warrior is severely wounded. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a trident (severely wounded) You feel a surge of power! The spray of energy hits the naga warrior. The naga warrior is almost dead. The naga warrior is dazzled. The spray of energy hits the naga. The naga is almost dead. The naga is dazzled. The naga warrior spits poison at you. The splash of poison misses you. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a trident (almost dead, catching its breath, blind) You feel a surge of power! The orb of energy hits the naga warrior. You kill the naga warrior! Vehumet accepts your kill. You feel your power returning. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - naga Aim: a naga, wielding a dire flail (almost dead, blind) You feel a surge of power! The orb of energy hits the naga. You kill the naga! Vehumet accepts your kill. You feel your power returning. You start resting. A naga comes into view. It is wielding a short sword of venom. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - naga Aim: a naga, wielding a short sword of venom and wearing a wavering iron ring (hasn't noticed you) You feel a surge of power! The spray of energy hits the naga. The naga is heavily wounded. The naga is dazzled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - naga Aim: a naga, wielding a short sword of venom and wearing a wavering iron ring (heavily wounded, blind) You feel a surge of power! The spray of energy hits the naga. The naga is almost dead. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - naga Aim: a naga, wielding a short sword of venom and wearing a wavering iron ring (almost dead, blind) You feel a surge of power! The orb of energy hits the naga. You kill the naga! Vehumet accepts your kill. You start resting. Magic restored. Things that are here: a dire flail; a naga corpse i - 6 potions of heal wounds (gained 1) Your pack is full. Items here: )) = † a short sword of venom; a wavering iron ring; a trident; a naga corpse You can't carry that many items. Things that are here: a dire flail; a naga corpse Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Eat which item? (? for menu, Esc to quit) Okay, then. Unknown command. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a stone of tremors. Things that are here: a dire flail; a naga corpse P - a wavering iron ring Things that are here: a short sword of venom; a trident; a naga corpse Things that are here: a dire flail; a naga corpse Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. P - the ring of Jealousy {rPois AC+3} You see here a stone of tremors. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or X - a ring of poison resistance; > or r - a +5 ring of intelligence You remove your ring of poison resistance. P - the ring of Jealousy (left hand) {rPois AC+3} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The +9 war axe "Banisher" {freeze, *Corrode rElec rN++ Dex+3} stops glowing. E - an uncursed staff of conjuration (weapon) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of poison resistance. You see here a stone of tremors. X - a stone of tremors Things that are here: a dire flail; a naga corpse Things that are here: a short sword of venom; a trident; a naga corpse Things that are here: a long sword; a naga corpse Things that are here: a short sword of venom; a trident; a naga corpse (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths (H) Hell Where to? (Enter - Snake:2 @ (x,y), ? - help) What level of the Lair of Beasts? (default 3, ? - help) You see here a halberd. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a short sword. Items here: (( )))))) [[ You see here a whip of freezing. You see here an arrow. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Lair here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Snake Pit here. The blink frog is too close now for your liking. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog (hasn't noticed you) You feel a strong surge of power! The spray of energy hits the blink frog. The blink frog is lightly wounded. The blink frog is dazzled. You see here a glaive. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (lightly wounded, blind, hasn't noticed you) You feel a strong surge of power! The spray of energy hits the blink frog. The blink frog is moderately wounded. The blink frog is dazzled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (moderately wounded, blind, hasn't noticed you) You feel a strong surge of power! The orb of energy hits the blink frog. You kill the blink frog! Vehumet accepts your kill. Unknown command. Okay, then. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths (H) Hell Where to? (Enter - Lair:1, ? - help) What level of the Lair of Beasts? (default 1, ? - help) There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. Magic restored. You see here a meat ration. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase back to the Dungeon here. You enter the shallow water. Moving in this stuff is going to be slow. Saving game... please wait. Welcome back, Orcmeat the Spriggan Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Unknown command. Items here: )) || an uncursed staff of poison; an uncursed staff of earth the +9 quarterstaff of the Purse {crush, *Noise rPois rC- Str+9} a +0 dagger of holy wrath Items here: ///////// Items here: )) || an uncursed staff of poison; an uncursed staff of earth the +9 quarterstaff of the Purse {crush, *Noise rPois rC- Str+9} a +0 dagger of holy wrath Items here: ///////// Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a wand of disintegration. Things that are here: an uncursed ring of fire; a +3 ring of dexterity an uncursed amulet of guardian spirit Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of protection from fire. You drop an uncursed ring of stealth. You drop a +3 amulet of reflection. You drop an uncursed amulet of regeneration. You drop an uncursed ring of protection from magic. You drop an uncursed ring of flight. You drop a +6 ring of protection. Things that are here: a +0 troll leather armour; a +2 robe Drop what? 44/52 slots (_ for help) (? for menu, Esc to quit) You drop a +1 cloak. You drop a +2 robe of fire resistance. Items here: :::::::::: Drop what? 42/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Okay, then. Items here: :::::::::: Drop what? 42/52 slots (_ for help) (? for menu, Esc to quit) You drop a book of Alchemy. You drop a book of Burglary. You drop a book of Dreams. Okay, then. Items here: ::::::::::::: Items here: [[[[ a +2 robe of fire resistance; a +1 cloak; a +0 troll leather armour; a +2 robe Items here: )) || an uncursed staff of poison; an uncursed staff of earth the +9 quarterstaff of the Purse {crush, *Noise rPois rC- Str+9} a +0 dagger of holy wrath Drop what? 39/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Items here: """ ======= Items here: ???? 2 scrolls of recharging; 5 scrolls of enchant weapon 4 scrolls of enchant armour; 5 scrolls of amnesia Drop what? 39/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Things that are here: a potion of might; a potion of agility Drop what? 39/52 slots (_ for help) (? for menu, Esc to quit) You drop 4 potions of cancellation. You drop 3 potions of cure mutation. Items here: ???? 2 scrolls of recharging; 5 scrolls of enchant weapon 4 scrolls of enchant armour; 5 scrolls of amnesia Drop what? 37/52 slots (_ for help) (? for menu, Esc to quit) You drop a scroll of recharging. You drop 3 scrolls of amnesia. You drop 2 scrolls of summoning. Items here: ????? 2 scrolls of summoning; 3 scrolls of recharging; 5 scrolls of enchant weapon 4 scrolls of enchant armour; 8 scrolls of amnesia Items here: !!!! 3 potions of cure mutation; 4 potions of cancellation; a potion of might a potion of agility Okay, then. Unknown command. Okay, then. Unknown command. Items here: ????? 2 scrolls of summoning; 3 scrolls of recharging; 5 scrolls of enchant weapon 4 scrolls of enchant armour; 8 scrolls of amnesia a - a scroll of amnesia Read which item? (? for menu, Esc to quit) Forget which spell ([?*] list [ESC] exit)? As you read the scroll of amnesia, it crumbles to dust. Your memory of Gell's Gravitas unravels. This spell is quite dangerous to cast! Memorise Haste, consuming 6 spell levels and leaving 2? Okay, then. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths (H) Hell Where to? (? - help) Okay, then. Unknown command. Items here: ::::::::::::: Items here: [[[[ a +2 robe of fire resistance; a +1 cloak; a +0 troll leather armour; a +2 robe Items here: )) || an uncursed staff of poison; an uncursed staff of earth the +9 quarterstaff of the Purse {crush, *Noise rPois rC- Str+9} a +0 dagger of holy wrath You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. This spell is quite dangerous to cast! Memorise Haste, consuming 6 spell levels and leaving 2? You start memorising the spell. You continue memorising. x6 You finish memorising. Spell assigned to 'f'. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have 1527 gold pieces (gained 11). You now have 1540 gold pieces (gained 13). You now have 1558 gold pieces (gained 18). You see here a tomahawk. Things that are here: a robe; a dagger Things that are here: a chain mail; a whip You see here a giant club. You see here a giant club. The electric eel is too close now for your liking. Cast which spell? (? or * to list) Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (water) You feel a strong surge of power! The spray of energy misses the electric eel. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - electric eel Aim: an electric eel (water) You feel a strong surge of power! The spray of energy hits the electric eel. The electric eel is severely wounded. The electric eel is dazzled. The electric eel shoots out a bolt of lightning at you! The bolt of electricity is repelled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - electric eel Aim: an electric eel (water, severely wounded, blind) You feel a strong surge of power! The orb of energy hits the electric eel. You kill the electric eel! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You now have 1579 gold pieces (gained 21). Found a lamp of fire. You enter the shallow water. Moving in this stuff is going to be slow. You see here a lamp of fire. a - a lamp of fire You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. HP restored. You now have 1593 gold pieces (gained 14). You now have 1614 gold pieces (gained 21). Found 9 sling bullets and a leather armour. You see here 9 sling bullets. You see here a leather armour. Found a robe. You see here a robe. A sky beast comes into view. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (hasn't noticed you) You feel a strong surge of power! The spray of energy hits the sky beast. The sky beast is heavily wounded. The sky beast is dazzled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (heavily wounded, blind) You feel a strong surge of power! The orb of energy hits the sky beast. You kill the sky beast! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You see here a meat ration. You see here a meat ration. You see here a sky beast corpse. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a robe; a dagger Things that are here: a robe; a dagger You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. There is a staircase to the Orcish Mines here. Things that are here: a robe; a dagger There is a stone staircase leading down, spattered with blood here. You climb downwards. Level annotation: Nessos Welcome back, Orcmeat the Spriggan Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. The hill giant shouts! Cast which spell? (? or * to list) Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - hill giant Aim: a hill giant, wielding a giant spiked club You feel a strong surge of power! The spray of energy hits the hill giant. The hill giant is moderately wounded. The hill giant barely misses you. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant spiked club (moderately wounded) You feel a strong surge of power! The spray of energy hits the hill giant. The hill giant is heavily wounded. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant spiked club (heavily wounded) You feel a strong surge of power! The orb of energy hits the hill giant. The hill giant is almost dead. The hill giant misses you. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant spiked club (almost dead) You feel a strong surge of power! The orb of energy hits the hill giant. You kill the hill giant! Vehumet accepts your kill. The orb of energy explodes! You start resting. A steam dragon and an ugly thing come into view. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - steam dragon Aim: a steam dragon You feel a strong surge of power! The spray of energy hits the steam dragon. The steam dragon is moderately wounded. The steam dragon is dazzled. The spray of energy hits the green ugly thing. The green ugly thing is lightly wounded. The green ugly thing is dazzled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (moderately wounded, blind, hasn't noticed you) You feel a strong surge of power! The orb of energy hits the steam dragon. You kill the steam dragon! Vehumet accepts your kill. You feel your power returning. The orb of energy explodes! The mystic blast hits the green ugly thing. The green ugly thing is heavily wounded. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - green ugly thing Aim: a green ugly thing (heavily wounded, blind, hasn't noticed you) You feel a strong surge of power! The orb of energy misses the green ugly thing. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - green ugly thing Aim: a green ugly thing (heavily wounded, blind, hasn't noticed you) You feel a strong surge of power! The orb of energy hits the green ugly thing. The green ugly thing is severely wounded. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - green ugly thing Aim: a green ugly thing (severely wounded, blind, hasn't noticed you) You feel a strong surge of power! The orb of energy hits the green ugly thing. You kill the green ugly thing! Vehumet accepts your kill. You start resting. Magic restored. Things that are here: an ugly thing corpse; a steam dragon corpse Things that are here: an ugly thing corpse; a steam dragon corpse Butcher a steam dragon corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] Butcher an ugly thing corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] There isn't anything else to butcher here. You butcher the steam dragon corpse. Things that are here: an ugly thing corpse; 4 chunks of flesh; a steam dragon skeleton Things that are here: an ugly thing corpse; 4 chunks of flesh; a steam dragon skeleton A scorpion comes into view. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion You feel a strong surge of power! The spray of energy hits the scorpion. You kill the scorpion! Vehumet accepts your kill. There is a stone staircase leading up, spattered with blood here. Things that are here: a giant spiked club; a hill giant corpse You found a teleport trap! Found a stone staircase leading up. Found a plain deck of cards. n - 13 scrolls of teleportation (gained 1) There is a stone staircase leading up here. Found a whip. d - 7 scrolls of identify (gained 1) You see here a whip. Frances, Duchess of Pandemonium comes into view. She is wielding a short sword. Frances shouts! Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction Press: ? - help, Shift-Dir - straight line, f - Frances Aim: Frances, wielding a short sword and wearing a chain mail You feel a strong surge of power! Your orb of destruction hits a rock wall. The rock wall explodes into countless fragments. Casting: Orb of Destruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction Press: ? - help, Shift-Dir - straight line, f/p - Frances Aim: Frances, wielding a short sword and wearing a chain mail You feel a strong surge of power! Frances whispers indecipherable words. You see here a whip. You start resting. Casting: Orb of Destruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - Frances Aim: Frances, wielding a short sword and wearing a chain mail (heavily wounded) You feel a strong surge of power! The orb of energy hits Frances. Frances is severely wounded. The smoke demon gestures at you. Something smites you! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction Press: ? - help, Shift-Dir - straight line, f/p - Frances Aim: Frances, wielding a short sword and wearing a chain mail (severely wounded) You feel a strong surge of power! The wavering orb of destruction hits Frances. You blow up Frances! Vehumet accepts your kill. You feel your power returning. Your Charms skill increases to level 8! The smoke demon disappears in a puff of smoke! Things that are here: a short sword; a chain mail You start resting. Magic restored. You see here a scorpion corpse. There is a stone staircase leading down here. Urug the Orcish Ballista comes into view. He is wielding a great sword. Urug shouts! Urug throws a javelin. The javelin completely misses you. Found a club. You see here a javelin. Casting: Orb of Destruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - Urug Aim: Urug, wielding a great sword and wearing a ring mail You feel a strong surge of power! The spray of energy hits Urug. Urug is lightly wounded. Urug is dazzled. Urug throws a javelin. The javelin completely misses you. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - Urug Aim: Urug, wielding a great sword and wearing a ring mail (lightly wounded, blind) You feel a strong surge of power! The orb of energy hits Urug. Urug is heavily wounded. The orb of energy explodes! Urug throws a javelin. The javelin misses you. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - Urug Aim: Urug, wielding a great sword and wearing a ring mail (heavily wounded, blind) You feel a strong surge of power! The orb of energy hits Urug. Urug is severely wounded. Urug throws a javelin. The javelin misses you. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - Urug Aim: Urug, wielding a great sword and wearing a ring mail (severely wounded, blind) You feel a strong surge of power! The orb of energy hits Urug. You kill Urug! Vehumet accepts your kill. You feel your power returning. The orb of energy explodes! You start resting. Magic restored. Found 27 stones. Found 16 gold pieces. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - Nessos Aim: Nessos, wearing a centaur barding (hasn't noticed you) You feel a strong surge of power! The spray of energy hits Nessos. Nessos is lightly wounded. Nessos shouts! Nessos casts a spell. Nessos seems to speed up. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - Nessos Aim: Nessos, wearing a centaur barding (lightly wounded, fast) Okay, then. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - Nessos Aim: Nessos, wearing a centaur barding (lightly wounded, fast) You feel a strong surge of power! The spray of energy hits Nessos. Nessos is lightly wounded. Nessos is dazzled. Nessos wields a longbow of flaming. It bursts into flame! Nessos shoots a poisoned arrow. The poisoned arrow misses you. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction Press: ? - help, Shift-Dir - straight line, f/p - Nessos Aim: Nessos, wielding a longbow of flaming and wearing a centaur barding (lightly wounded, fast, blind) You feel a strong surge of power! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Orcmeat] Species: Spriggan Job: Conjurer HP: 86/86; mods: 0/0 MP: 31/43; mod: 0 Stats: 8 (8) 29 (29) 16 (16) Position: (46, 34), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 7 | 1980 | 1/566 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/84 Slings | | 0 | 0 | 0 | 0 | 0/35 Bows | | 0 | 0 | 0 | 0 | 0/35 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 1 | 70 | 20/100 Armour | X | 0 | 0 | 1 | 90 | 6/168 Dodging | X | 0 | 0 | 10 | 1401 | 1/325 Stealth | X | 0 | 0 | 3 | 127 | 1/84 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 33 | 21 | 11379 | 243/1379 Conjurations | X | 1 | 33 | 16 | 15361 | 1571/2102 Hexes | X | 0 | 0 | 7 | 990 | 1/283 Charms | X | 1 | 33 | 8 | 920 | 20/225 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | | 0 | 0 | 0 | 0 | 0/59 Translocations | | 0 | 0 | 0 | 0 | 0/25 Transmutations | X | 0 | 0 | 0 | 0 | 0/29 Fire Magic | X | 0 | 0 | 1 | 70 | 0/142 Ice Magic | | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 3 | 360 | 4/238 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 2 | 160 | 10/150 Invocations | | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/29 Spell bugs: Durations: Attributes: #5: 1 #12: 3064 #13: 1450 #23: 52346 #24: 1729511726 #27: 39659 #43: 1 #49: 3573 #59: 1 Mutations: horns: 1 rugged brown scales: 1 see invisible: 1 (innate) herbivore: 3 (innate) speed: 3 (innate) magic resistance: 1 slow metabolism: 2 (innate) evolution: 1 Inventory bugs: Equipment: eq slot #0, inv slot #30: staff of conjuration eq slot #1, inv slot #36: +2 cloak of Jynaogor {-Tele rC+ Str+4} eq slot #6, inv slot #46: +2 robe of the Archmagi eq slot #7, inv slot #41: ring of Jealousy {rPois AC+3} eq slot #8, inv slot #17: +5 ring of intelligence eq slot #9, inv slot #16: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #. ### #.. #.. ..## ####..##. ... #...c(..$ .# ##.##).....## .# .##...).......# .# ## ..............(... .# #.... ##..@.......# .###.<. #......>....### .}....#######............. .###..##>...(.(.........# ..##.##..######........# #....#...######........## #^......................# #....#...#####..........# #....##### #..........# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>