ERROR in 'mon-cast.cc' at line 1308: Unknown monster spell 'Debugging Ray' cast by Nessos Version: Dungeon Crawl Stone Soup 0.18-a0-1202-g796ae12 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-796ae12412 -name Orcmeat -rc /dgldir/rcfiles/crawl-git/Orcmeat.rc -macro /dgldir/rcfiles/crawl-git/Orcmeat.macro -morgue /dgldir/morgue/Orcmeat/ -webtiles-socket /crawl-master/webserver/sockets/Orcmeat:2016-01-31.11:23:03.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 17 stack frames. /usr/games/crawl-git-796ae12412(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x65b863]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-796ae12412(_Z13do_crash_dumpv+0x2b8) [0x662498]: do_crash_dump() /usr/games/crawl-git-796ae12412(_Z20crash_signal_handleri+0x74) [0x65bad4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7fa54a7251e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fa54aa8df6b]: /usr/games/crawl-git-796ae12412() [0x661d54] /usr/games/crawl-git-796ae12412() [0x6620c9] /usr/games/crawl-git-796ae12412(_Z15mons_spell_beamP7monster10spell_typeib+0x1fc1) [0x8cb8b1]: mons_spell_beam(monster*, spell_type, int, bool) /usr/games/crawl-git-796ae12412() [0x530e9b] /usr/games/crawl-git-796ae12412(_Z19handle_monster_moveP7monster+0x13c1) [0x8be0b1]: handle_monster_move(monster*) /usr/games/crawl-git-796ae12412(_Z15handle_monstersb+0x7d5) [0x8bf5c5]: handle_monsters(bool) /usr/games/crawl-git-796ae12412(_Z12world_reactsv+0x12f) [0xb5f6df]: world_reacts() /usr/games/crawl-git-796ae12412() [0xb67456] /usr/games/crawl-git-796ae12412() [0xb67d75] /usr/games/crawl-git-796ae12412(main+0x2eb) [0x5c1ebb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7fa54a711ead]: /usr/games/crawl-git-796ae12412() [0x5c21c9] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fa54aa8dc4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fa54aa8dc4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000065bf23 in call_gdb (file=0x7fa54aa79880) at crash.cc:420 gdb = attach_cmd = "attach 8224\000\000\000\000\000\000\000\000" #2 0x00000000006624b1 in do_crash_dump () at dbg-asrt.cc:672 t = 1454239501 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x202e1a8 "/dgldir/morgue/Orcmeat/"}} name = "/dgldir/morgue/Orcmeat/crash-Orcmeat-20160131-112501.txt", '\000' file = 0x7fa54aa79880 #3 0x000000000065bad4 in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007fa54aa8df6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000661d54 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff9dc8dd40 "ERROR in 'mon-cast.cc' at line 1308: Unknown monster spell 'Debugging Ray' cast by Nessos", assert=) at dbg-asrt.cc:796 No locals. #7 0x00000000006620c9 in die (file=0xbd70d8 "mon-cast.cc", line=1308, format=) at dbg-asrt.cc:856 tmp = "Unknown monster spell 'Debugging Ray' cast by Nessos", '\000' mesg = "ERROR in 'mon-cast.cc' at line 1308: Unknown monster spell 'Debugging Ray' cast by Nessos", '\000' args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7fff9dc8e610, reg_save_area = 0x7fff9dc8e540}} #8 0x00000000008cb8b1 in mons_spell_beam (mons=0x1303e28, spell_cast=, power=39, check_validity=false) at mon-cast.cc:1308 beam = {origin_spell = SPELL_DEBUGGING_RAY, range = 7, glyph = 42, colour = 255 '\377', flavour = BEAM_NONE, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 1, size = 0}, ench_power = 13, hit = -1, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 983, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1fb4ba8 "Nessos"}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2024978 "****"}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff9dc8e870, _M_right = 0x7fff9dc8e870}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 9858397, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff9dc8e918, _M_right = 0x7fff9dc8e918}, _M_node_count = 0}}}} real_spell = SPELL_DEBUGGING_RAY #9 0x0000000000530e9b in _setup_wand_beam (beem=..., mons=..., wand=...) at mon-act.cc:1066 mzap = SPELL_DEBUGGING_RAY power = theBeam = {origin_spell = SPELL_DEBUGGING_RAY, range = 7, glyph = 42, colour = 255 '\377', flavour = BEAM_NONE, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 1, size = 0}, ench_power = 13, hit = -1, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 983, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1fb4ba8 "Nessos"}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2024978 "****"}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff9dc8e870, _M_right = 0x7fff9dc8e870}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 9858397, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff9dc8e918, _M_right = 0x7fff9dc8e918}, _M_node_count = 0}}}} #10 0x00000000008be0b1 in _handle_wand (beem=..., mons=...) at mon-act.cc:1333 wand = 0x12e4a28 zap = false kind = niceWand = false was_visible = true #11 handle_monster_move (mons=0x1303e28) at mon-act.cc:2148 beem = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42, colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 52, y = 44}, target = {x = 46, y = 44}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 983, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8b8 ""}}, affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff9dc8eb40, _M_right = 0x7fff9dc8eb40}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff9dc8ebe8, _M_right = 0x7fff9dc8ebe8}, _M_node_count = 0}}}} friendly_or_near = disabled = old_energy = 83 entry = non_move_energy = 10 #12 0x00000000008bf5c5 in handle_monsters (with_noise=true) at mon-act.cc:2713 mon = 0x1303e28 oldspeed = 83 tries = #13 0x0000000000b5f6df in world_reacts () at main.cc:2526 No locals. #14 0x0000000000b67456 in _input () at main.cc:1541 player_disabled = {was_disabled = false} #15 0x0000000000b67d75 in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #16 0x00000000005c1ebb in _launch_game_loop () at main.cc:380 game_ended = false #17 main (argc=, argv=0x7fff9dc8f498) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Jan 31 2016 at 05:58:31 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-796ae12412/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-796ae12412/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-796ae12412/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 13 Level id: D:13 Level build method = , level layout type = rooms, absdepth0 = 12 Level vaults: layout_rooms uniq_nessos uniq_frances Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You feel a strong surge of power! The orb of energy hits the enormous slime creature. You kill the enormous slime creature! Vehumet accepts your kill. You feel your power returning. There is an open door here. There is an open door here. There is an open door here. Items here: ††††† a killer bee corpse x5 You see here a killer bee corpse. You start resting. Magic restored. There is an open door here. There is an open door here. You open the door. A giant frog comes into view. There is an open door here. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - giant frog Aim: a giant frog (hasn't noticed you) You feel a strong surge of power! The spray of energy hits the giant frog. The giant frog is heavily wounded. The giant frog croaks. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog (heavily wounded) You feel a strong surge of power! The orb of energy hits the giant frog. You kill the giant frog! Vehumet accepts your kill. You feel your power returning. The orb of energy explodes! Found a war axe. You see here a giant frog corpse. You see here a war axe. You open the door. There is an open door here. There is an open door here. Things that are here: a shortbow; 18 arrows There is an open door here. You see here a glowing arbalest. There is an open door here. Things that are here: an uncursed shortbow; 14 arrows You see here an arrow. You see here an arrow. You see here 5 arrows. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Found a stone staircase leading up. You open the door. Found a knobbly runed staff. There is an open door here. You see here a knobbly runed staff. H - a knobbly runed staff Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! H - a cursed staff of wizardry (weapon) Read which item? (? for menu, Esc to quit) As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) E - an uncursed staff of conjuration (weapon) Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haste Press: ? - help, Shift-Dir - straight line, f - you You feel a surge of power! You feel yourself speed up. You are very lightly contaminated with residual magic. You open the door. Casting: Haste Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - Azrael Aim: Azrael, wielding a scimitar of flaming You feel a strong surge of power! The orb of energy hits Azrael. Azrael is moderately wounded. Azrael hits you with a scimitar of flaming! Azrael burns you. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction Press: ? - help, Shift-Dir - straight line, f/p - Azrael Aim: Azrael, wielding a scimitar of flaming (moderately wounded) You feel a strong surge of power! The wavering orb of destruction hits Azrael. Azrael is severely wounded. Casting: Orb of Destruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction Press: ? - help, Shift-Dir - straight line, f/p - Azrael Aim: Azrael, wielding a scimitar of flaming (severely wounded) You feel a strong surge of power! The wavering orb of destruction hits Azrael. You blow up Azrael! Vehumet accepts your kill. You feel your power returning. Casting: Orb of Destruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - fire elemental Aim: a fire elemental (magical condensation) You feel a strong surge of power! The spray of energy hits the fire elemental. The fire elemental is heavily damaged. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - fire elemental Aim: a fire elemental (magical condensation, heavily damaged) You feel a strong surge of power! The spray of energy hits the fire elemental. The fire elemental is almost destroyed. The spray of energy misses the fire elemental. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - fire elemental Aim: a fire elemental (almost destroyed) You feel a strong surge of power! The spray of energy hits the fire elemental. You destroy the fire elemental! You feel your power returning. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - fire elemental Aim: a fire elemental You feel a strong surge of power! The spray of energy hits the fire elemental. The fire elemental is moderately damaged. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - fire elemental Aim: a fire elemental (moderately damaged) You feel a strong surge of power! The searing ray hits the fire elemental. The fire elemental is heavily damaged. The searing ray misses the fire elemental. The searing ray hits the fire elemental. The fire elemental is lightly damaged. The fire elemental closely misses you. The searing ray hits the fire elemental. The fire elemental is severely damaged. The fire elemental completely misses you. The searing ray hits the fire elemental. You destroy the fire elemental! You feel your power returning. The searing ray hits the fire elemental. The fire elemental is severely damaged. The searing ray hits the fire elemental. The fire elemental is severely damaged. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Cloud Press: ? - help, Dir - move target cursor, f - fire elemental Aim: a fire elemental (severely damaged) You feel a strong surge of power! There is an open door here. An efreet comes into view. It is wielding a scimitar of flaming. The efreet gestures at you. The fireball explodes! The fireball engulfs you! The efreet gestures at you. The bolt of fire hits you! * * * LOW HITPOINT WARNING * * * There is an open door here. There is an open door here. You close the door. Things that are here: a dagger; a robe There is an open door here. There is an open door here. A shadow comes into view. There is an open door here. 2 centaurs come into view. The centaur moves out of view. A centaur and a centaur warrior come into view. There is an open door here. You open the door. There is an open door here. You close the door. You start resting. Your extra speed is starting to run out. You start resting. You feel yourself slow down. You start resting. A centaur and a centaur warrior come into view. Casting: Poisonous Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior (hasn't noticed you) You feel a strong surge of power! The spray of energy hits the centaur warrior. The centaur warrior is lightly wounded. The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow is repelled. The centaur warrior wields a shortbow. The centaur warrior shoots an arrow. The arrow is repelled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a shortbow (lightly wounded) You feel a strong surge of power! The orb of energy hits the centaur warrior. The centaur warrior is heavily wounded. The orb of energy explodes! You hear a shout! The centaur shoots an arrow. The arrow is repelled. The centaur warrior shoots an arrow. The arrow is repelled. The centaur shoots an arrow. The arrow hits you. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, p - centaur warrior You can't see that place. [a rock wall.] Okay, then. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) You feel much better. The centaur warrior shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow misses you. Drink which item? (? for menu, Esc to quit) You fade into invisibility! The centaur warrior shoots an arrow. The arrow misses you. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Cloud Press: ? - help, Dir - move target cursor, f - centaur, p - centaur warrior Aim: a centaur, wielding a shortbow You feel a strong surge of power! The centaur warrior is engulfed in poison gas. The centaur warrior is poisoned. The centaur warrior shoots an arrow. The arrow completely misses you. The centaur is poisoned. The centaur warrior looks even sicker. The centaur warrior shoots an arrow. The arrow barely misses you. The centaur is engulfed in poison gas. The centaur looks even sicker. Aiming: Delayed Fireball Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a shortbow (poison gas, lightly wounded, poisoned) The fireball explodes! The fireball engulfs the centaur warrior. You kill the centaur warrior! Vehumet accepts your kill. The fireball engulfs the centaur. The centaur is heavily wounded. The centaur is engulfed in poison gas. The centaur looks even sicker. The centaur is engulfed in poison gas. The centaur looks even sicker. The centaur is engulfed in poison gas. You kill the centaur! Vehumet accepts your kill. You feel your power returning. You start resting. You flicker for a moment. You start resting. Magic restored. You start resting. You flicker back into view. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You see here an arrow. You see here 3 arrows. Things that are here: a shortbow; 15 arrows; a centaur skeleton There is an open door here. Things that are here: a shortbow; 9 arrows There is an open door here. There is an open door here. Casting: Poisonous Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (hasn't noticed you) You feel a strong surge of power! The spray of energy hits the centaur. The centaur is heavily wounded. The centaur shouts! The centaur is dazzled. The centaur wields a shortbow. The centaur shoots an arrow. The arrow is repelled. The centaur shoots an arrow. The arrow closely misses you. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a shortbow (heavily wounded, blind) You feel a strong surge of power! The orb of energy hits the centaur. You kill the centaur! Vehumet accepts your kill. You feel your power returning. There is an open door here. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - shadow Aim: a shadow (hasn't noticed you) You feel a strong surge of power! The orb of energy hits the shadow. The shadow is severely damaged. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - shadow Aim: a shadow (severely damaged) You feel a strong surge of power! The orb of energy misses the shadow. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - shadow Aim: a shadow (severely damaged) You feel a strong surge of power! The orb of energy hits the shadow. The shadow is almost destroyed. The orb of energy explodes! The shadow completely misses you. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - shadow Aim: a shadow (almost destroyed) You feel a strong surge of power! The orb of energy hits the shadow. You destroy the shadow! Vehumet accepts your kill. You feel your power returning. The orb of energy explodes! There is an open door here. You see here 14 arrows. There is an open door here. You see here 2 arrows. There is an open door here. There is an open door here. Things that are here: a shortbow; 9 arrows A centaur opens the door. Things that are here: a shortbow; 15 arrows; a centaur skeleton Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (hasn't noticed you) You feel a strong surge of power! The spray of energy hits the centaur. The centaur is severely wounded. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a shortbow (severely wounded) You feel a strong surge of power! The spray of energy hits the centaur. The centaur is almost dead. The centaur is dazzled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a shortbow (almost dead, blind) You feel a strong surge of power! The orb of energy hits the centaur. You kill the centaur! Vehumet accepts your kill. You feel your power returning. You start resting. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here 3 arrows. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - tengu warrior Aim: a tengu warrior, wielding a broad axe, wearing a ring mail and wearing a shield (hasn't noticed you) You feel a strong surge of power! The spray of energy hits the tengu warrior. The tengu warrior is lightly wounded. The tengu warrior shouts! The tengu warrior is dazzled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - tengu warrior Aim: a tengu warrior, wielding a broad axe, wearing a ring mail and wearing a shield (lightly wounded, blind) You feel a strong surge of power! The orb of energy hits the tengu warrior. The tengu warrior is moderately wounded. The orb of energy explodes! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - tengu warrior Aim: a tengu warrior, wielding a broad axe, wearing a ring mail and wearing a shield (moderately wounded, blind) You feel a strong surge of power! The orb of energy hits the tengu warrior. The tengu warrior is heavily wounded. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction Press: ? - help, Shift-Dir - straight line, f/p - tengu warrior Aim: a tengu warrior, wielding a broad axe, wearing a ring mail and wearing a shield (heavily wounded, blind) You feel a strong surge of power! The wavering orb of destruction hits the tengu warrior. You blow up the tengu warrior! Vehumet accepts your kill. You feel your power returning. You start resting. HP restored. You start resting. Magic restored. You see here an arrow. Items here: ( ) [[ a broad axe; a ring mail; a shield; 5 arrows Things that are here: a shortbow; 15 arrows; a potion of mutation There is an open door, spattered with blood here. I - a wand of lightning You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here 2 arrows. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a scroll of identify. There is a stone staircase leading up here. d - 8 scrolls of identify (gained 1) A hill giant comes into view. It is wielding a giant club. The hill giant shouts! Casting: Orb of Destruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - hill giant Aim: a hill giant, wielding a giant club You feel a strong surge of power! The spray of energy hits the hill giant. The hill giant is lightly wounded. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant club (lightly wounded) You feel a strong surge of power! The spray of energy hits the hill giant. The hill giant is moderately wounded. The hill giant is dazzled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant club (moderately wounded, blind) You feel a strong surge of power! The orb of energy hits the hill giant. The hill giant is almost dead. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant club (almost dead, blind, hasn't noticed you) You feel a strong surge of power! The orb of energy hits the hill giant. You kill the hill giant! Vehumet accepts your kill. You feel your power returning. The orb of energy explodes! You hear a shout! You start resting. A crimson imp comes into view. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp You feel a strong surge of power! The orb of energy hits the crimson imp. You kill the crimson imp! Vehumet accepts your kill. You start resting. Magic restored. Things that are here: a giant club; a hill giant corpse Found 27 gold pieces. Found a stone staircase leading up. You now have 1715 gold pieces (gained 27). A steam dragon comes into view. Found a book of Burglary. Found a twisted bone wand. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - steam dragon Aim: a steam dragon (resting) You feel a strong surge of power! The spray of energy hits the steam dragon. The steam dragon is lightly wounded. The steam dragon is dazzled. Found a whip. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (lightly wounded, blind, hasn't noticed you) You feel a strong surge of power! The orb of energy hits the steam dragon. You kill the steam dragon! Vehumet accepts your kill. You feel your power returning. Your Charms skill increases to level 9! You see here a steam dragon corpse. You butcher the steam dragon corpse. Things that are here: a steam dragon hide; 6 chunks of flesh; a steam dragon skeleton You see here a whip. L - a scroll of enchant weapon You now have 1741 gold pieces (gained 26). Found 15 gold pieces. A hill giant comes into view. It is wielding a giant spiked club. The hill giant shouts! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - hill giant Aim: a hill giant, wielding a giant spiked club You feel a strong surge of power! The spray of energy hits the hill giant. The hill giant is moderately wounded. The hill giant is dazzled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant spiked club (moderately wounded, blind) You feel a strong surge of power! The orb of energy hits the hill giant. The hill giant is heavily wounded. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant spiked club (heavily wounded, blind) You feel a strong surge of power! The orb of energy hits the hill giant. The hill giant is almost dead. The orb of energy explodes! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant spiked club (almost dead, blind, hasn't noticed you) You feel a strong surge of power! The orb of energy hits the hill giant. You kill the hill giant! Vehumet accepts your kill. The orb of energy explodes! M - a wand of paralysis Found 10 stones. You now have 1756 gold pieces (gained 15). Found a robe. You see here a robe. The fire giant shouts! The fire giant is too close now for your liking. You start waiting. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - fire giant Aim: a fire giant, wielding a great sword of flaming You feel a strong surge of power! The spray of energy hits the fire giant. The fire giant is lightly wounded. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (lightly wounded) You feel a strong surge of power! The spray of energy hits the fire giant. The fire giant is moderately wounded. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (moderately wounded) You feel a strong surge of power! The spray of energy hits the fire giant. The fire giant is moderately wounded. The fire giant casts a spell at you. The bolt of fire hits you! Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (moderately wounded) You feel a strong surge of power! The spray of energy hits the fire giant. The fire giant is heavily wounded. A giant frog comes into view. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (heavily wounded) You feel a strong surge of power! The spray of energy hits the fire giant. The fire giant is heavily wounded. The giant frog croaks. The giant frog misses you. The fire giant casts a spell at you. The bolt of fire is repelled. The bolt of fire hits the giant frog. The giant frog dies! Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (heavily wounded) You feel a strong surge of power! The spray of energy hits the fire giant. The fire giant is heavily wounded. The fire giant is dazzled. You see here a giant frog corpse. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (heavily wounded, blind) You feel a strong surge of power! The orb of energy hits the fire giant. The fire giant is severely wounded. The orb of energy explodes! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (severely wounded, blind, hasn't noticed you) You feel a strong surge of power! The orb of energy hits the fire giant. The fire giant is severely wounded. The fire giant points at you and mumbles some strange words. The fireball explodes! The fireball engulfs you! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (severely wounded, blind) You feel a strong surge of power! The orb of energy hits the fire giant. The fire giant is almost dead. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (almost dead, blind) You feel a strong surge of power! The wavering orb of destruction weakly hits the fire giant. You blow up the fire giant! Vehumet accepts your kill. You feel your power returning. You are feeling hungry. You start resting. Magic restored. You start resting. HP restored. You see here a great sword of flaming. You see here a giant frog corpse. Eat which item? (? for menu, Esc to quit) Yeuchh! Super Supreme. A manticore comes into view. Casting: Orb of Destruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - manticore Aim: a manticore (hasn't noticed you) You feel a strong surge of power! The spray of energy hits the manticore. The manticore is lightly wounded. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (lightly wounded) You feel a strong surge of power! The spray of energy hits the manticore. The manticore is moderately wounded. The manticore flicks its tail. The volley of spikes is repelled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (moderately wounded) You feel a strong surge of power! The spray of energy hits the manticore. The manticore is heavily wounded. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (lava, heavily wounded) You feel a strong surge of power! The spray of energy misses the manticore. The manticore flicks its tail. The volley of spikes misses you. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (lava, heavily wounded) You feel a strong surge of power! The spray of energy hits the manticore. The manticore is severely wounded. The manticore flicks its tail. The volley of spikes misses you. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (lava, severely wounded) You feel a strong surge of power! The spray of energy hits the manticore. The manticore is almost dead. The manticore is dazzled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (severely wounded, blind) You feel a strong surge of power! The orb of energy hits the manticore. You kill the manticore! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. A two-headed ogre comes into view. It is wielding a giant club and a giant spiked club. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a giant club and a giant spiked club (hasn't noticed you) You feel a strong surge of power! The spray of energy hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre shouts in stereo! Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a giant club and a giant spiked club (moderately wounded) You feel a strong surge of power! The orb of energy hits the two-headed ogre. The two-headed ogre is heavily wounded. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a giant club and a giant spiked club (heavily wounded) You feel a strong surge of power! The orb of energy hits the two-headed ogre. The two-headed ogre is almost dead. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a giant club and a giant spiked club (almost dead) You feel a strong surge of power! The spray of energy hits the two-headed ogre. You kill the two-headed ogre! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Things that are here: a giant club; a giant spiked club You see here a giant club. The vampire is too close now for your liking. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - vampire Aim: a vampire (resting) You feel a strong surge of power! The spray of energy hits the vampire. The vampire is lightly damaged. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (lightly damaged) You feel a strong surge of power! The spray of energy hits the vampire. The vampire is heavily damaged. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (heavily damaged) You feel a strong surge of power! The spray of energy hits the vampire. The vampire is heavily damaged. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (heavily damaged) You feel a strong surge of power! The orb of energy misses the vampire. The orb of energy explodes! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (heavily damaged) You feel a strong surge of power! The orb of energy hits the vampire. The vampire is severely damaged. The orb of energy explodes! The vampire gestures wildly while chanting. The vampire flickers and vanishes for a moment. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (severely damaged, slightly transparent) You feel a strong surge of power! The orb of energy misses the vampire. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (severely damaged, slightly transparent) You feel a strong surge of power! The spray of energy hits the vampire. You destroy the vampire! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Done exploring. Saving game... please wait. Welcome back, Orcmeat the Spriggan Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths (H) Hell Where to? (? - help) What level of the Vaults? (default 1, ? - help) Okay, then. Cast which spell? (? or * to list) You feel a strong surge of power! You feel magically charged. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths (H) Hell Where to? (? - help) What level of the Snake Pit? (default 1, ? - help) Magic restored. A kobold demonologist comes into view. It is wielding a dagger. Casting: Delayed Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - kobold demonologist Aim: a kobold demonologist, wielding a dagger and wearing a robe (black smoke, hasn't noticed you) You feel a strong surge of power! The spray of energy hits the kobold demonologist. The kobold demonologist is lightly wounded. The kobold demonologist shouts! The kobold demonologist is dazzled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a dagger and wearing a robe (lightly wounded, blind) You feel a strong surge of power! The orb of energy hits the kobold demonologist. The kobold demonologist is moderately wounded. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a dagger and wearing a robe (moderately wounded, blind) You feel a strong surge of power! The orb of energy hits the kobold demonologist. The kobold demonologist is moderately wounded. The orb of energy explodes! You hear a shout! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a dagger and wearing a robe (moderately wounded, blind) You feel a strong surge of power! The orb of energy hits the kobold demonologist. You kill the kobold demonologist! Vehumet accepts your kill. You feel your power returning. The orb of energy explodes! Things that are here: a dagger; a robe You start resting. A yaktaur comes into view. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - yaktaur Aim: a yaktaur You feel a strong surge of power! The spray of energy hits the yaktaur. The yaktaur is lightly wounded. The yaktaur wields a glowing arbalest. The yaktaur shoots a bolt. The bolt hits you!! Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - yaktaur Aim: a yaktaur, wielding an enchanted arbalest (lightly wounded) You feel a strong surge of power! The spray of energy hits the yaktaur. The yaktaur is moderately wounded. The yaktaur is dazzled. The yaktaur shoots a bolt. The bolt completely misses you. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - yaktaur Aim: a yaktaur, wielding an enchanted arbalest (moderately wounded, blind) You feel a strong surge of power! The orb of energy hits the yaktaur. You kill the yaktaur! Vehumet accepts your kill. The orb of energy explodes! You start resting. Magic restored. You start resting. HP restored. You see here a manticore skeleton. Things that are here: an enchanted arbalest; 8 bolts; a yaktaur corpse (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths (H) Hell Where to? (Enter - Snake:1, ? - help) There is a stone staircase leading up here. You climb upwards. A centaur comes into view. The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow closely misses you. There is a stone staircase leading down, spattered with blood here. You see here a bolt. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a shortbow You feel a strong surge of power! The spray of energy hits the centaur. The centaur is moderately wounded. The centaur is dazzled. The centaur shoots an arrow. The arrow misses you. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a shortbow (moderately wounded, blind) You feel a strong surge of power! The orb of energy hits the centaur. You kill the centaur! Vehumet accepts your kill. You feel your power returning. The orb of energy explodes! You start resting. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (hasn't noticed you) You feel a strong surge of power! The spray of energy hits the centaur. The centaur is heavily wounded. The centaur shouts! The centaur is dazzled. The centaur wields a runed shortbow. It bursts into flame! The centaur shoots an arrow. The arrow hits you but does no damage. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a shortbow of flaming (heavily wounded, blind) You feel a strong surge of power! The spray of energy hits the centaur. The centaur is severely wounded. The centaur is dazzled. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a shortbow of flaming (severely wounded, blind, hasn't noticed you) You feel a strong surge of power! The orb of energy hits the centaur. You kill the centaur! Vehumet accepts your kill. You feel your power returning. The orb of energy explodes! You start resting. Magic restored. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths (H) Hell Where to? (Enter - Snake:1, ? - help) Okay, then. Unknown command. Okay, then. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths (H) Hell Where to? (Enter - Snake:1, ? - help) There is a stone staircase leading up here. You climb upwards. Level annotation: Nessos Nessos is too close now for your liking. There is a stone staircase leading down here. Nessos shouts! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Orcmeat] Species: Spriggan Job: Conjurer HP: 86/86; mods: 0/0 MP: 43/43; mod: 0 Stats: 8 (8) 29 (29) 16 (16) Position: (46, 44), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 7 | 1980 | 1/566 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/84 Slings | | 0 | 0 | 0 | 0 | 0/35 Bows | | 0 | 0 | 0 | 0 | 0/35 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 1 | 70 | 20/100 Armour | X | 0 | 0 | 1 | 90 | 6/168 Dodging | X | 0 | 0 | 10 | 1401 | 1/325 Stealth | X | 0 | 0 | 3 | 127 | 1/84 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 33 | 21 | 11639 | 503/1379 Conjurations | X | 1 | 33 | 16 | 15671 | 1881/2102 Hexes | X | 0 | 0 | 7 | 990 | 1/283 Charms | X | 1 | 33 | 9 | 1200 | 75/275 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | | 0 | 0 | 0 | 0 | 0/59 Translocations | | 0 | 0 | 0 | 0 | 0/25 Transmutations | X | 0 | 0 | 0 | 0 | 0/29 Fire Magic | X | 0 | 0 | 1 | 70 | 0/142 Ice Magic | | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 3 | 360 | 4/238 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 2 | 160 | 10/150 Invocations | | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/29 Spell bugs: Durations: Attributes: #5: 1 #12: 3206 #13: 1450 #23: 52346 #24: 1729511726 #27: 13699 #43: 1 #49: 3573 #59: 1 Mutations: horns: 1 rugged brown scales: 1 see invisible: 1 (innate) herbivore: 3 (innate) speed: 3 (innate) magic resistance: 1 slow metabolism: 2 (innate) evolution: 1 Inventory bugs: Equipment: eq slot #0, inv slot #30: staff of conjuration eq slot #1, inv slot #36: +2 cloak of Jynaogor {-Tele rC+ Str+4} eq slot #6, inv slot #46: +2 robe of the Archmagi eq slot #7, inv slot #41: ring of Jealousy {rPois AC+3} eq slot #8, inv slot #17: +5 ring of intelligence eq slot #9, inv slot #16: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: . ... ######............. .# #..##>...............# ..##.##..######........# #....#...######........## #.......................# #....#...#####..........# #....##### #..........# #..).# #.>........# #..<.# #..@.....c.# ##...# ##).......## ##..# ##......## ##.# ######## #.# ... ... ... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>