Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 8 Pad the Charmwright (level 2, 0/23 HPs) Began as a Merfolk Skald on July 22, 2018. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:45 (461 turns). Pad the Charmwright (Merfolk Skald) Turns: 461, Time: 00:02:45 Health: 0/23 AC: 3 Str: 11 XL: 2 Next: 8% Magic: 2/5 EV: 12 Int: 12 God: Gold: 28 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . i - -3 whip (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 spear i - a cursed -3 whip (weapon) Armour b - a +0 leather armour (worn) Potions e - a potion of flight {unknown} g - a potion of degeneration {unknown} h - 2 potions of invisibility {unknown} j - a potion of mutation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 2 rations f - a chunk of flesh Skills: * Level 2.5 Fighting + Level 3.2 Polearms - Level 0.6 Armour + Level 2.9 Dodging - Level 2.0 Spellcasting + Level 3.4 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You barely miss the bat. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You closely miss the bat. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. You see here a leather armour. You closely miss the bat. Your magical infusion is running out. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. Your leather armour prevents you from hitting the bat. The bat completely misses you. The bat hits you but does no damage. The bat barely misses you. You miss the bat. The bat barely misses you. The bat closely misses you. You barely miss the bat. The bat barely misses you. The bat barely misses you. You miss the bat. You are no longer magically infusing your attacks. The bat barely misses you. The bat closely misses you. The bat hits you. You die... #....##.###.. #.#.......... #.#####..#.##.###.. .>.........)...... .......[.#)##..... #.#####..#.######.. #.#................ #.##.#####.#####.. #......@b..# #..#.####### #........... ##.#.####### #.#.# #.#.# #.#.. #.##################### #...................(.. You could see a bat. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 kobolds (D:1) 5 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pad the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 414 | D:1 | Reached XP level 2. HP: 5/23 MP: 0/5 445 | D:1 | HP: 1/23 [bat (1)] 453 | D:1 | HP: 1/23 [bat (1)] 461 | D:1 | Slain by a bat Action || total -------------------------++------- Melee: Whip || 60 Spear || 4 Cast: Infusion || 8 Armor: Leather armour || 27 Dodge: Dodged || 68