ASSERT((int)Buffer.size() == expanded_keys_left) in 'macro.cc' at line 542 failed. Version: Dungeon Crawl Stone Soup 0.22-a0-395-gfed312b Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-fed312b5ef -name PegasusDuck -rc /dgldir/rcfiles/crawl-git/PegasusDuck.rc -macro /dgldir/rcfiles/crawl-git/PegasusDuck.macro -morgue /dgldir/morgue/PegasusDuck/ -webtiles-socket /crawl-master/webserver/sockets/PegasusDuck:2018-05-03.12:09:39.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-fed312b5ef(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x684d53]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-fed312b5ef(_Z13do_crash_dumpv+0x3c0) [0x68b970]: do_crash_dump() /usr/games/crawl-git-fed312b5ef(_Z20crash_signal_handleri+0x74) [0x684fa4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f60a1d8b1e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f60a20f3f6b]: /usr/games/crawl-git-fed312b5ef() [0x68b104] /usr/games/crawl-git-fed312b5ef() [0x68b38a] /usr/games/crawl-git-fed312b5ef() [0x88ed63] /usr/games/crawl-git-fed312b5ef(_Z13macro_buf_addibb+0x7f) [0x89214f]: macro_buf_add(int, bool, bool) /usr/games/crawl-git-fed312b5ef() [0x8429f4] /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xca28) [0x7f60a3604a28]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x17328) [0x7f60a360f328]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xce7d) [0x7f60a3604e7d]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc0ca) [0x7f60a36040ca]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xd02f) [0x7f60a360502f]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x51) [0x7f60a3600b41]: /usr/games/crawl-git-fed312b5ef(_ZN4CLua6callfnEPKcii+0xbf) [0x66e80f]: CLua::callfn(char const*, int, int) /usr/games/crawl-git-fed312b5ef(_Z15process_command12command_type+0xb54) [0xbdaaa4]: process_command(command_type) /usr/games/crawl-git-fed312b5ef() [0xbdd129] /usr/games/crawl-git-fed312b5ef() [0xbddb7d] /usr/games/crawl-git-fed312b5ef(main+0x12a) [0x5ee42a]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f60a1d77ead]: /usr/games/crawl-git-fed312b5ef() [0x5eeb7d] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f60a20f3c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f60a20f3c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000006853c3 in call_gdb (file=0x7f60a20df880) at crash.cc:435 gdb = attach_cmd = "attach 8083\000\000\000\000\000\000\000\000" #2 0x000000000068b989 in do_crash_dump () at dbg-asrt.cc:676 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2bc0878 "/dgldir/morgue/PegasusDuck/"}} signal_info = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2db60d8 "Crash caused by signal #6: Aborted"}} cause_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2f0d1e8 "ASSERT((int)Buffer.size() == expanded_keys_left) in 'macro.cc' at line 542 failed."}} file = 0x7f60a20df880 t = 1525351248 name = "/dgldir/morgue/PegasusDuck/crash-PegasusDuck-20180503-124048.txt", '\000' #3 0x0000000000684fa4 in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f60a20f3f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x000000000068b104 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff51876370 "ASSERT((int)Buffer.size() == expanded_keys_left) in 'macro.cc' at line 542 failed.", assert=) at dbg-asrt.cc:800 No locals. #7 0x000000000068b38a in AssertFailed (expr=0xc46d28 "(int)Buffer.size() == expanded_keys_left", file=0xc458a0 "macro.cc", line=542, text=0x0) at dbg-asrt.cc:838 mesg = "ASSERT((int)Buffer.size() == expanded_keys_left) in 'macro.cc' at line 542 failed.\000\002\000\000\000\000\001\000\000\000\000\000\000\000@\240\335\002\000\000\000\000\b\241\335\002\000\000\000\000\001\000\000\000\000\000\000\000}N`\243`\177\000\000@", '\000' "\250, \016\016\242`\177\000\000\020\234o\002", '\000' "\312, @`\243`\177\000\000@\016\016\242`\177\000\000\020\234o\002\000\000\000\000\060\367_\243`\177\000\000\200e\207Q\377\177\000\000\220n\207Q\377\177\000\000\020\234o\002\000\000\000\000\262\024`\030\224\354B\257"... args = {{gp_offset = 50318016, fp_offset = 0, overflow_arg_area = 0x30, reg_save_area = 0x825da4}} fileName = #8 0x000000000088ed63 in _register_expanded_keys (num=, reverse=) at macro.cc:542 No locals. #9 _register_expanded_keys (num=, reverse=) at macro.cc:535 No locals. #10 0x000000000089214f in macro_buf_add (key=-2214, reverse=false, expanded=true) at macro.cc:461 No locals. #11 0x00000000008429f4 in crawl_do_commands (ls=0x26f9c10) at l-crawl.cc:461 cmd = __for_range = @0x7fff51876ce0: {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x2f19ec0, _M_finish = 0x2f19ee8, _M_end_of_storage = 0x2f19f00}}, } commands = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x2f19ec0, _M_finish = 0x2f19ee8, _M_end_of_storage = 0x2f19f00}}, } first = firstcmd = #12 0x00007f60a3604a28 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #13 0x00007f60a360f328 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #14 0x00007f60a3604e7d in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #15 0x00007f60a36040ca in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #16 0x00007f60a360502f in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #17 0x00007f60a3600b41 in lua_pcall () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #18 0x000000000066e80f in CLua::callfn (this=0x14a7720, fn=, nargs=0, nret=0) at clua.cc:727 ls = 0x26f9c10 strangler = {lua = 0x14a7720, static lua_map = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x2e6a2b0, _M_left = 0x2e6a2b0, _M_right = 0x2e6a2b0}, _M_node_count = 1}}}} err = #19 0x0000000000bdaaa4 in process_command (cmd=cmd@entry=CMD_AUTOFIGHT) at main.cc:1764 fnname = 0xd20f76 "hit_closest" #20 0x0000000000bdd129 in _input () at main.cc:1153 cmd = CMD_AUTOFIGHT player_disabled = {was_disabled = false} #21 0x0000000000bddb7d in _launch_game () at main.cc:477 game_start = false #22 0x00000000005ee42a in _launch_game_loop () at main.cc:377 game_ended = false #23 main (argc=, argv=0x7fff51877868) at main.cc:332 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on May 3 2018 at 06:29:58 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-tautological-unsigned-enum-zero-compare -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-fed312b5ef/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-fed312b5ef/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-fed312b5ef/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 11, depth = 5 Level id: Vaults:5 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 23 Level vaults: vaults_vault [vaults_end_minmay_not_circular, vaults_end_minmay_split_center, vaults_end_minmay_fences, vaults_end_grunt_zigzag] serial_shops Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The tentacled monstrosity completely misses you. The tentacled monstrosity constricts you. You puncture the tentacled monstrosity! The tentacled monstrosity is almost dead. You puncture the tentacled monstrosity! The tentacled monstrosity is almost dead. The tentacled monstrosity tentacle-slaps you but does no damage. The tentacled monstrosity closely misses you. x2 The tentacled monstrosity constricts you. You impale the tentacled monstrosity!! The tentacled monstrosity is almost dead. You hit the tentacled monstrosity. You kill the tentacled monstrosity! The Council accepts your kill. S - 47 sling bullets (gained 1) A deep elf death mage is nearby! A deep elf death mage is nearby! The deep elf death mage shouts! You hear a shout! The deep elf death mage beckons forth a restless soul! A frost giant comes into view. It is wielding a battleaxe of freezing. You lunge at the deep elf death mage, in a flurry of attacks. The deep elf death mage blocks your attack. You hit the deep elf death mage. The deep elf death mage is lightly wounded. The deep elf death mage barely misses you. Unknown command. Unknown command. Your muscles tense, ready for explosive movement... You spin and attack the deep elf death mage repeatedly, with incredible momentum. You puncture the deep elf death mage! Lightning courses through the deep elf death mage! The deep elf death mage is heavily wounded. You hit the deep elf death mage. The deep elf death mage is severely wounded. You spin and attack the deep elf death mage repeatedly, with incredible momentum. You puncture the deep elf death mage! Lightning courses through the deep elf death mage! The lost soul assumes the form of the deep elf death mage and becomes anchored to this world! You hit the ghostly deep elf death mage. The ghostly deep elf death mage is lightly damaged. You spin and attack the frost giant repeatedly, with incredible momentum. You hit the frost giant. The frost giant is lightly wounded. You hit the frost giant but do no damage. Lightning courses through the frost giant! The frost giant is lightly wounded. Your supernatural speed expires. Unknown command. The ghostly deep elf death mage blocks your attack. The ghostly deep elf death mage is lightly damaged. Unknown command. You spin and attack the ghostly deep elf death mage repeatedly. You puncture the ghostly deep elf death mage! The ghostly deep elf death mage is moderately damaged. You barely miss the ghostly deep elf death mage. The ghostly deep elf death mage is moderately damaged. You spin and attack the frost giant repeatedly. Your ring mail of the Ant prevents you from hitting the frost giant. The frost giant is lightly wounded. You hit the frost giant. The frost giant is lightly wounded. You block the ghostly deep elf death mage's attack. The frost giant casts a spell at you. The bolt of cold hits you! You resist. Unknown command. You repeatedly attack the ghostly deep elf death mage from above. You barely miss the ghostly deep elf death mage. The ghostly deep elf death mage is lightly damaged. You hit the ghostly deep elf death mage. The ghostly deep elf death mage is moderately damaged. You hit the ghostly deep elf death mage. The ghostly deep elf death mage is moderately damaged. You hit the ghostly deep elf death mage. The ghostly deep elf death mage is moderately damaged. You block the ghostly deep elf death mage's attack. The ghostly deep elf death mage gestures at you while chanting. The bolt of negative energy misses you. Unknown command. Unknown command. You puncture the ghostly deep elf death mage! The ghostly deep elf death mage is heavily damaged. You hit the ghostly deep elf death mage but do no damage. The ghostly deep elf death mage is heavily damaged. The ghostly deep elf death mage drinks a potion. The ghostly deep elf death mage seems to grow stronger. The ghostly deep elf death mage blocks your attack. The ghostly deep elf death mage is heavily damaged. The frost giant hits you with a battleaxe of freezing. The frost giant freezes you. You hit the ghostly deep elf death mage. The ghostly deep elf death mage is heavily damaged. The ghostly deep elf death mage completely misses you. You hit the ghostly deep elf death mage. The ghostly deep elf death mage is heavily damaged. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +4 rapier of electrocution stops crackling. You feel magic leave you. k - a +2 antimagic rapier (weapon) The frost giant hits you with a battleaxe of freezing. The ghostly deep elf death mage completely misses you. You hit the ghostly deep elf death mage. The ghostly deep elf death mage's magic leaks into the air. The ghostly deep elf death mage is heavily damaged. You hit the ghostly deep elf death mage. The ghostly deep elf death mage's magic leaks into the air. The ghostly deep elf death mage is heavily damaged. You hit the ghostly deep elf death mage. The ghostly deep elf death mage's magic leaks into the air. The ghostly deep elf death mage is severely damaged. The ghostly deep elf death mage closely misses you. The frost giant hits you but does no damage. You puncture the ghostly deep elf death mage! The ghostly deep elf death mage's magic leaks into the air. The ghostly deep elf death mage is severely damaged. The ghostly deep elf death mage blocks your attack. The ghostly deep elf death mage is severely damaged. You block the ghostly deep elf death mage's attack. The frost giant points at you and mumbles some strange words. The bolt of cold misses you. You impale the ghostly deep elf death mage!! You destroy the ghostly deep elf death mage! The Council accepts your kill. You spin and attack the frost giant repeatedly. You puncture the frost giant! The frost giant's magic leaks into the air. The frost giant is moderately wounded. You puncture the frost giant! The frost giant's magic leaks into the air. The frost giant is moderately wounded. You block the frost giant's attack. A steam dragon comes into view. Items here: $ ) = ? [[ † The frost giant gestures at you while chanting. The bolt of cold hits you! You resist. The steam dragon hisses angrily. You feel less exhausted. The frost giant falters for a moment. The frost giant gestures at you while chanting. The bolt of cold misses you. The frost giant gestures at you while chanting. The bolt of cold misses you. You start resting. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel magic returning to you. h - the +8 autumn katana (weapon) {slice, Clar} You slice the frost giant!! The frost giant is heavily wounded. The frost giant gestures at you while chanting. The bolt of cold misses you. You hit the frost giant but do no damage. The frost giant is heavily wounded. You slice the frost giant!! The frost giant is severely wounded. The frost giant hits you but does no damage. You hit the frost giant. The frost giant is severely wounded. You block the frost giant's attack. You hit the frost giant but do no damage. The frost giant is severely wounded. You slash the frost giant! The frost giant is almost dead. The frost giant completely misses you. You riposte. You slash the frost giant! You kill the frost giant! The Council accepts your kill. A big kobold comes into view. The big kobold shouts! Things that are here: a battleaxe of freezing; a scroll of remove curse A big kobold is nearby! You slice the big kobold!! The big kobold is almost dead. You block the big kobold's attack. You slash the big kobold! You kill the big kobold! The Council accepts your kill. The big kobold's shape twists and changes as it dies. You see here a glowing shapeshifter corpse. You start resting. You hear a distant "Zot"! You are feeling hungry. You start resting. You hear a distant "Zot"! HP restored. You start resting. Magic restored. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You hear the crackle of electricity. a - a +4 rapier of electrocution (weapon) e - 25 scrolls of remove curse (gained 1) You see here a battleaxe of freezing. You see here a glowing shapeshifter corpse. S - 48 sling bullets (gained 1) R - a twisted tourmaline ring You now have 2506 gold pieces (gained 171). Your pack is full. Items here: ) ? [[ † a morningstar; a leather armour; a runed buckler; 3 scrolls of acquirement an elf corpse Your pack is full. Items here: ) ? [[ † a morningstar; a leather armour; a runed buckler; 3 scrolls of acquirement an elf corpse Your pack is full. Items here: ) ? [[ † a morningstar; a leather armour; a runed buckler; 3 scrolls of acquirement an elf corpse Could not pick up an item here; shall I ignore it? [Y]es or [N]o only, please. Could not pick up an item here; shall I ignore it? Okay, then. Okay, then. As you read the scroll of identify, it crumbles to dust. R - a +4 ring of intelligence Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop a +4 ring of intelligence. Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of poison resistance. U - an uncursed ring of poison resistance Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) You drop a ring of ice. u - 3 scrolls of acquirement Items here: ) [[ † a morningstar; a leather armour; a runed buckler; an elf corpse Items here: ) [[ † a morningstar; a leather armour; a runed buckler; an elf corpse Okay, then. Okay, then. As you read the scroll of acquirement, it crumbles to dust. [a] Weapon [b] Armour [c] Jewellery [d] Book [e] Staff [f] Evocable [g] Food [h] Gold What kind of item would you like to acquire? (\ to view known items) Something appears at your feet! You see here a glowing rapier. R - a glowing rapier Wield which item (- for none, * to show all)? (? for menu, Esc to quit) This weapon is vampiric, and you must be Full or above to equip it. R - a vampiric rapier Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop a vampiric rapier. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. As you read the scroll of acquirement, it crumbles to dust. [a] Weapon [b] Armour [c] Jewellery [d] Book [e] Staff [f] Evocable [g] Food [h] Gold What kind of item would you like to acquire? (\ to view known items) [a] Weapon [b] Armour [c] Jewellery [d] Book [e] Staff [f] Evocable [g] Food [h] Gold What kind of item would you like to acquire? (\ to view known items) [a] Weapon [b] Armour [c] Jewellery [d] Book [e] Staff [f] Evocable [g] Food [h] Gold What kind of item would you like to acquire? (\ to view known items) [a] Weapon [b] Armour [c] Jewellery [d] Book [e] Staff [f] Evocable [g] Food [h] Gold What kind of item would you like to acquire? (\ to view known items) Something appears at your feet! Things that are here: a runed hunting sling; a vampiric rapier Things that are here: a runed hunting sling; a vampiric rapier R - a scroll of summoning You found a Zot trap! Found a hand axe. You see here a battleaxe of freezing. Things that are here: an enchanted battleaxe; a chain mail; a human skeleton S - 49 sling bullets (gained 1) You are feeling very hungry. Things that are here: a war axe of chopping; a chain mail; a human skeleton You see here a titan skeleton. Found a lightning rod (4/4). You see here a dire flail. A tengu reaver comes into view. It is wielding a war axe. Found 189 gold pieces. A tengu reaver is nearby! Your +4 rapier of electrocution stops crackling. b - the +12 hunting sling of Vironano (weapon) {velocity, rElec MP+9} Firing (i - inventory. (/) - cycle) S - 49 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (resting) You shoot a sling bullet. The sling bullet hits the tengu reaver! The tengu reaver shouts! The tengu reaver is lightly wounded. Firing (i - inventory. (/) - cycle) S - 48 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (lightly wounded) You shoot a sling bullet. The sling bullet misses the tengu reaver. Firing (i - inventory. (/) - cycle) S - 47 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (lightly wounded) You shoot a sling bullet. The sling bullet completely misses the tengu reaver. Firing (i - inventory. (/) - cycle) S - 46 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (lightly wounded) You shoot a sling bullet. The sling bullet misses the tengu reaver. The tengu reaver gestures wildly while chanting. The tengu reaver conjures a globe of magical energy! A battlesphere comes into view. Firing (i - inventory. (/) - cycle) S - 45 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (lightly wounded) You shoot a sling bullet. The sling bullet hits the battlesphere! The battlesphere is heavily damaged. Firing (i - inventory. (/) - cycle) S - 44 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - battlesphere Aim: a battlesphere (heavily damaged) You shoot a sling bullet. The sling bullet hits the battlesphere! You destroy the battlesphere! Firing (i - inventory. (/) - cycle) S - 43 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (lightly wounded) You shoot a sling bullet. The sling bullet hits the tengu reaver! The tengu reaver is moderately wounded. The tengu reaver mumbles some strange words. The tengu reaver conjures a globe of magical energy! A battlesphere comes into view. Firing (i - inventory. (/) - cycle) S - 42 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (moderately wounded) You shoot a sling bullet. The sling bullet hits the battlesphere! The battlesphere is severely damaged. Firing (i - inventory. (/) - cycle) S - 41 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - battlesphere Aim: a battlesphere (heavily damaged) You shoot a sling bullet. The sling bullet hits the battlesphere. The battlesphere is severely damaged. Firing (i - inventory. (/) - cycle) S - 40 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - battlesphere Aim: a battlesphere (severely damaged) You shoot a sling bullet. The sling bullet completely misses the battlesphere. The tengu reaver blocks the sling bullet. The tengu reaver casts a spell at you. The bolt of lightning misses you. The battlesphere fires! The barrage of energy hits you! Firing (i - inventory. (/) - cycle) S - 39 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - battlesphere Aim: a battlesphere (severely damaged) You shoot a sling bullet. The sling bullet hits the battlesphere! The battlesphere is almost destroyed. Firing (i - inventory. (/) - cycle) S - 38 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - battlesphere Aim: a battlesphere (magical condensation, almost destroyed) You shoot a sling bullet. The sling bullet hits the battlesphere! You destroy the battlesphere! Firing (i - inventory. (/) - cycle) S - 37 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (magical condensation, moderately wounded) You shoot a sling bullet. The sling bullet barely misses the tengu reaver. Firing (i - inventory. (/) - cycle) S - 36 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (moderately wounded) You shoot a sling bullet. The sling bullet hits the tengu reaver but does no damage. The tengu reaver is moderately wounded. Firing (i - inventory. (/) - cycle) S - 35 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (moderately wounded) You shoot a sling bullet. The sling bullet hits the tengu reaver. The tengu reaver is moderately wounded. The tengu reaver hits you but does no damage. The tengu reaver barely misses you. You block the tengu reaver's attack. Firing (i - inventory. (/) - cycle) S - 34 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (moderately wounded) You shoot a sling bullet. The tengu reaver blocks the sling bullet. Firing (i - inventory. (/) - cycle) S - 33 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (moderately wounded) You shoot a sling bullet. The sling bullet hits the tengu reaver but does no damage. The tengu reaver is moderately wounded. The tengu reaver hits you with a war axe! The tengu reaver misses you. The tengu reaver claws you but does no damage. Firing (i - inventory. (/) - cycle) S - 32 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (moderately wounded) You shoot a sling bullet. The sling bullet hits the tengu reaver!! The tengu reaver is heavily wounded. Firing (i - inventory. (/) - cycle) S - 31 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (heavily wounded) You shoot a sling bullet. The sling bullet completely misses the tengu reaver. You block the tengu reaver's attack. The tengu reaver completely misses you. The tengu reaver misses you. Firing (i - inventory. (/) - cycle) S - 30 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (heavily wounded) You shoot a sling bullet. The sling bullet hits the tengu reaver. The tengu reaver is severely wounded. Firing (i - inventory. (/) - cycle) S - 29 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (severely wounded) You shoot a sling bullet. The sling bullet hits the tengu reaver!! The tengu reaver is almost dead. The tengu reaver points at you and mumbles some strange words. The bolt of lightning hits you! You resist. Firing (i - inventory. (/) - cycle) S - 28 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a war axe, wearing a ring mail and wearing a buckler (almost dead) You shoot a sling bullet. The sling bullet hits the tengu reaver! You kill the tengu reaver! The Council accepts your kill. No target in view! No target in view! No target in view! You start resting. Magic restored. S - 33 sling bullets (gained 6) Items here: ( ) [[ † a war axe; a ring mail; a buckler; 21 arrows; a tengu corpse You butcher the tengu corpse. Y - a chunk of flesh Items here: ( ) [[ ÷ a war axe; a ring mail; a buckler; 21 arrows; a tengu skeleton Items here: ( ) [[ ÷ a war axe; a ring mail; a buckler; 21 arrows; a tengu skeleton Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. S - 36 sling bullets (gained 3) You see here a crystal ball of energy. S - 39 sling bullets (gained 3) S - 40 sling bullets (gained 1) You see here a phial of floods. S - 57 sling bullets (gained 17) You see here a lightning rod (4/4). S - 61 sling bullets (gained 4) You now have 2695 gold pieces (gained 189). You see here a lightning rod (4/4). HP restored. You see here a phial of floods. You see here a crystal ball of energy. Items here: ( ) [[ ÷ a war axe; a ring mail; a buckler; 21 arrows; a tengu skeleton You see here a dire flail. Key pressed, stopping explore. A titan comes into view. A titan is nearby! A titan is nearby! Firing (i - inventory. (/) - cycle) S - 61 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - titan Aim: a titan (resting) You shoot a sling bullet. The sling bullet hits the titan! The titan shouts! The titan is lightly wounded. Firing (i - inventory. (/) - cycle) S - 60 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - titan Aim: a titan (lightly wounded) You shoot a sling bullet. The sling bullet hits the titan. The titan is lightly wounded. Firing (i - inventory. (/) - cycle) S - 59 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - titan Aim: a titan (lightly wounded) You shoot a sling bullet. The sling bullet hits the titan!! The titan is moderately wounded. A fire giant comes into view. It is wielding a great sword of flaming. Firing (i - inventory. (/) - cycle) S - 58 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - titan Aim: a titan (moderately wounded) You shoot a sling bullet. The fire giant shouts! The sling bullet hits the titan! The titan is heavily wounded. You hear a shout! Firing (i - inventory. (/) - cycle) S - 57 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - titan Aim: a titan (heavily wounded) You shoot a sling bullet. The sling bullet hits the titan. The titan is heavily wounded. Firing (i - inventory. (/) - cycle) S - 56 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - titan Aim: a titan (heavily wounded) You shoot a sling bullet. The sling bullet hits the titan!! The titan is almost dead. Firing (i - inventory. (/) - cycle) S - 55 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - titan Aim: a titan (almost dead) You shoot a sling bullet. The sling bullet barely misses the titan. The sling bullet hits the fire giant! The fire giant is lightly wounded. Firing (i - inventory. (/) - cycle) S - 54 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - titan Aim: a titan (almost dead) You shoot a sling bullet. The sling bullet hits the titan!! You kill the titan! The Council accepts your kill. Firing (i - inventory. (/) - cycle) S - 53 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - fire giant Aim: a fire giant, wielding a great sword of flaming (lightly wounded) You shoot a sling bullet. The sling bullet hits the fire giant!! The fire giant is heavily wounded. Firing (i - inventory. (/) - cycle) S - 52 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (heavily wounded) You shoot a sling bullet. The sling bullet hits the fire giant! The fire giant is heavily wounded. The fire giant points at you and mumbles some strange words. The fireball explodes! The fireball engulfs you! You resist. Firing (i - inventory. (/) - cycle) S - 51 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (heavily wounded) You shoot a sling bullet. The sling bullet hits the fire giant. The fire giant is severely wounded. Firing (i - inventory. (/) - cycle) S - 50 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (severely wounded) You shoot a sling bullet. The sling bullet hits the fire giant but does no damage. The fire giant is severely wounded. A vault warden comes into view. It is wielding an enchanted war axe. Firing (i - inventory. (/) - cycle) S - 49 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (severely wounded) You shoot a sling bullet. The sling bullet hits the fire giant! The fire giant is almost dead. Firing (i - inventory. (/) - cycle) S - 48 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (almost dead) You shoot a sling bullet. The sling bullet barely misses the fire giant. The sling bullet hits the vault warden! The vault warden is lightly wounded. Firing (i - inventory. (/) - cycle) S - 47 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (almost dead) You shoot a sling bullet. The sling bullet hits the fire giant! The fire giant is almost dead. The fire giant casts a spell at you. The bolt of fire misses you. Firing (i - inventory. (/) - cycle) S - 46 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a great sword of flaming (almost dead) You shoot a sling bullet. The sling bullet hits the fire giant. You kill the fire giant! The Council accepts your kill. Firing (i - inventory. (/) - cycle) S - 45 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - vault warden Aim: a vault warden, wielding an enchanted war axe and wearing a glowing plate armour (lightly wounded) You shoot a sling bullet. The sling bullet hits the vault warden! The vault warden is moderately wounded. Firing (i - inventory. (/) - cycle) S - 44 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vault warden Aim: a vault warden, wielding an enchanted war axe and wearing a glowing plate armour (moderately wounded) You shoot a sling bullet. The sling bullet hits the vault warden! The vault warden is moderately wounded. Firing (i - inventory. (/) - cycle) S - 43 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vault warden Aim: a vault warden, wielding an enchanted war axe and wearing a glowing plate armour (moderately wounded) You shoot a sling bullet. The sling bullet hits the vault warden! The vault warden is heavily wounded. Firing (i - inventory. (/) - cycle) S - 42 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vault warden Aim: a vault warden, wielding an enchanted war axe and wearing a glowing plate armour (heavily wounded) You shoot a sling bullet. The sling bullet hits the vault warden! The vault warden is heavily wounded. Firing (i - inventory. (/) - cycle) S - 41 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vault warden Aim: a vault warden, wielding an enchanted war axe and wearing a glowing plate armour (heavily wounded) You shoot a sling bullet. The sling bullet hits the vault warden! The vault warden is severely wounded. Firing (i - inventory. (/) - cycle) S - 40 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vault warden Aim: a vault warden, wielding an enchanted war axe and wearing a glowing plate armour (severely wounded) You shoot a sling bullet. The sling bullet barely misses the vault warden. The vault warden closely misses you. Firing (i - inventory. (/) - cycle) S - 39 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vault warden Aim: a vault warden, wielding an enchanted war axe and wearing a glowing plate armour (severely wounded) You shoot a sling bullet. The sling bullet hits the vault warden! The vault warden is almost dead. Firing (i - inventory. (/) - cycle) S - 38 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vault warden Aim: a vault warden, wielding an enchanted war axe and wearing a glowing plate armour (almost dead) You shoot a sling bullet. The sling bullet hits the vault warden! You kill the vault warden! The Council accepts your kill. No target in view! No target in view! No target in view! S - 39 sling bullets (gained 2) Things that are here: an enchanted war axe; a glowing plate armour; a human corpse S - 42 sling bullets (gained 3) Things that are here: a great sword of flaming; a fire giant corpse S - 45 sling bullets (gained 3) You see here a titan corpse. S - 52 sling bullets (gained 7) S - 54 sling bullets (gained 2) S - 56 sling bullets (gained 2) S - 57 sling bullets (gained 1) S - 59 sling bullets (gained 2) A tengu reaver comes into view. It is wielding a flail. A tengu reaver is nearby! A tengu reaver is nearby! Firing (i - inventory. (/) - cycle) S - 59 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - tengu reaver Aim: a tengu reaver, wielding a flail, wearing a ring mail, wearing a runed buckler and wearing a ring of flight (hasn't noticed you) You shoot a sling bullet. The tengu reaver blocks the sling bullet. The tengu reaver shouts! The tengu reaver points at you and mumbles some strange words. The bolt of lightning hits you! You resist. Firing (i - inventory. (/) - cycle) S - 58 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a flail, wearing a ring mail, wearing a runed buckler and wearing a ring of flight You shoot a sling bullet. The tengu reaver blocks the sling bullet. Firing (i - inventory. (/) - cycle) S - 57 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a flail, wearing a ring mail, wearing a runed buckler and wearing a ring of flight You shoot a sling bullet. The tengu reaver blocks the sling bullet. Firing (i - inventory. (/) - cycle) S - 56 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a flail, wearing a ring mail, wearing a runed buckler and wearing a ring of flight You shoot a sling bullet. The sling bullet barely misses the tengu reaver. Firing (i - inventory. (/) - cycle) S - 55 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a flail, wearing a ring mail, wearing a runed buckler and wearing a ring of flight You shoot a sling bullet. The sling bullet hits the tengu reaver! The tengu reaver is lightly wounded. Firing (i - inventory. (/) - cycle) S - 54 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a flail, wearing a ring mail, wearing a runed buckler and wearing a ring of flight (lightly wounded) You shoot a sling bullet. The sling bullet hits the tengu reaver! The tengu reaver is heavily wounded. No target in view! No target in view! No target in view! The tengu reaver points at you and mumbles some strange words. The bolt of lightning misses you. Firing (i - inventory. (/) - cycle) S - 53 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a flail, wearing a ring mail, wearing a runed buckler and wearing a ring of flight (moderately wounded) You shoot a sling bullet. The sling bullet hits the tengu reaver! The tengu reaver is severely wounded. A tengu reaver is nearby! Firing (i - inventory. (/) - cycle) S - 52 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a flail, wearing a ring mail, wearing a runed buckler and wearing a ring of flight (heavily wounded) You shoot a sling bullet. The sling bullet hits the tengu reaver. The tengu reaver is severely wounded. Firing (i - inventory. (/) - cycle) S - 51 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a flail, wearing a ring mail, wearing a runed buckler and wearing a ring of flight (severely wounded) You shoot a sling bullet. The sling bullet hits the tengu reaver!! The tengu reaver is almost dead. The tengu reaver completely misses you. The tengu reaver pecks you but does no damage. You block the tengu reaver's attack. Firing (i - inventory. (/) - cycle) S - 50 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu reaver Aim: a tengu reaver, wielding a flail, wearing a ring mail, wearing a runed buckler and wearing a ring of flight (almost dead) You shoot a sling bullet. The sling bullet hits the tengu reaver! You kill the tengu reaver! The Council accepts your kill. No target in view! No target in view! You now have 2916 gold pieces (gained 221). S - 52 sling bullets (gained 3) Items here: ) = [[ a flail; a ring mail; a runed buckler; a ring of flight S - 53 sling bullets (gained 1) You are feeling hungry. S - 55 sling bullets (gained 2) S - 58 sling bullets (gained 3) Key pressed, stopping explore. Found a sack of spiders. You see here a battleaxe of freezing. A war gargoyle comes into view. It is wielding a flail. A war gargoyle is nearby! Firing (i - inventory. (/) - cycle) S - 58 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - war gargoyle Aim: a war gargoyle, wielding a flail (resting) You shoot a sling bullet. The sling bullet hits the war gargoyle but does no damage. Firing (i - inventory. (/) - cycle) S - 57 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - war gargoyle Aim: a war gargoyle, wielding a flail You shoot a sling bullet. The sling bullet hits the war gargoyle. The war gargoyle is lightly damaged. Firing (i - inventory. (/) - cycle) S - 56 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - war gargoyle Aim: a war gargoyle, wielding a flail (lightly damaged) You shoot a sling bullet. The sling bullet hits the war gargoyle. The war gargoyle is lightly damaged. Firing (i - inventory. (/) - cycle) S - 55 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - war gargoyle Aim: a war gargoyle, wielding a flail (lightly damaged) You shoot a sling bullet. The sling bullet hits the war gargoyle! The war gargoyle is heavily damaged. Firing (i - inventory. (/) - cycle) S - 54 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - war gargoyle Aim: a war gargoyle, wielding a flail (heavily damaged) You shoot a sling bullet. The sling bullet hits the war gargoyle but does no damage. The war gargoyle is heavily damaged. Firing (i - inventory. (/) - cycle) S - 53 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - war gargoyle Aim: a war gargoyle, wielding a flail (heavily damaged) You shoot a sling bullet. The sling bullet barely misses the war gargoyle. Firing (i - inventory. (/) - cycle) S - 52 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - war gargoyle Aim: a war gargoyle, wielding a flail (heavily damaged) You shoot a sling bullet. The sling bullet hits the war gargoyle but does no damage. The war gargoyle is heavily damaged. Firing (i - inventory. (/) - cycle) S - 51 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - war gargoyle Aim: a war gargoyle, wielding a flail (heavily damaged) You shoot a sling bullet. The sling bullet completely misses the war gargoyle. The war gargoyle hits you with a flail. Firing (i - inventory. (/) - cycle) S - 50 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - war gargoyle Aim: a war gargoyle, wielding a flail (moderately damaged) You shoot a sling bullet. The sling bullet hits the war gargoyle but does no damage. The war gargoyle is moderately damaged. You block the war gargoyle's attack. Firing (i - inventory. (/) - cycle) S - 49 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - war gargoyle Aim: a war gargoyle, wielding a flail (moderately damaged) You shoot a sling bullet. The sling bullet hits the war gargoyle. The war gargoyle is heavily damaged. The war gargoyle misses you. Firing (i - inventory. (/) - cycle) S - 48 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - war gargoyle Aim: a war gargoyle, wielding a flail (heavily damaged) You shoot a sling bullet. The sling bullet hits the war gargoyle! The war gargoyle is severely damaged. Firing (i - inventory. (/) - cycle) S - 47 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - war gargoyle Aim: a war gargoyle, wielding a flail (severely damaged) You shoot a sling bullet. The sling bullet hits the war gargoyle but does no damage. The war gargoyle is severely damaged. The war gargoyle closely misses you. Firing (i - inventory. (/) - cycle) S - 46 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - war gargoyle Aim: a war gargoyle, wielding a flail (severely damaged) You shoot a sling bullet. The sling bullet hits the war gargoyle!! You destroy the war gargoyle! The Council accepts your kill. No target in view! No target in view! S - 50 sling bullets (gained 5) You see here a flail. S - 51 sling bullets (gained 1) S - 52 sling bullets (gained 1) S - 53 sling bullets (gained 1) S - 54 sling bullets (gained 1) A deep troll comes into view. A deep troll is nearby! A deep troll is nearby! Firing (i - inventory. (/) - cycle) S - 54 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - deep troll Aim: a deep troll (hasn't noticed you) You shoot a sling bullet. The deep troll shouts! The sling bullet hits the deep troll! The deep troll is moderately wounded. You hear a shout! Firing (i - inventory. (/) - cycle) S - 53 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep troll Aim: a deep troll (moderately wounded) You shoot a sling bullet. The sling bullet hits the deep troll! The deep troll is heavily wounded. Firing (i - inventory. (/) - cycle) S - 52 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep troll Aim: a deep troll (heavily wounded) You shoot a sling bullet. The sling bullet closely misses the deep troll. Firing (i - inventory. (/) - cycle) S - 51 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep troll Aim: a deep troll (heavily wounded) You shoot a sling bullet. The sling bullet hits the deep troll!! The deep troll is almost dead. The deep troll completely misses you. x2; You block the deep troll's attack. Firing (i - inventory. (/) - cycle) S - 50 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep troll Aim: a deep troll (almost dead) You shoot a sling bullet. The sling bullet hits the deep troll! You kill the deep troll! The Council accepts your kill. No target in view! No target in view! S - 51 sling bullets (gained 2) S - 52 sling bullets (gained 1) S - 54 sling bullets (gained 2) A yaktaur captain comes into view. The yaktaur captain moves out of view. A stone giant comes into view. You see here a sling bullet. A stone giant is nearby! A stone giant is nearby! Firing (i - inventory. (/) - cycle) S - 54 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - stone giant Aim: a stone giant (hasn't noticed you) You shoot a sling bullet. The stone giant shouts! The sling bullet hits the stone giant!! The stone giant is moderately wounded. The stone giant throws a large rock. The large rock completely misses you. Firing (i - inventory. (/) - cycle) S - 53 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant (moderately wounded) You shoot a sling bullet. The sling bullet hits the stone giant! The stone giant is moderately wounded. Firing (i - inventory. (/) - cycle) S - 52 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant (moderately wounded) You shoot a sling bullet. The sling bullet hits the stone giant!! The stone giant is severely wounded. Firing (i - inventory. (/) - cycle) S - 51 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant (severely wounded) You shoot a sling bullet. The sling bullet hits the stone giant! The stone giant is severely wounded. The stone giant throws a large rock. The large rock completely misses you. Firing (i - inventory. (/) - cycle) S - 50 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant (severely wounded) You shoot a sling bullet. The sling bullet hits the stone giant. The stone giant is almost dead. Firing (i - inventory. (/) - cycle) S - 49 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant (almost dead) You shoot a sling bullet. The sling bullet hits the stone giant! You kill the stone giant! The Council accepts your kill. Firing (i - inventory. (/) - cycle) S - 48 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - yaktaur captain Aim: a yaktaur captain You shoot a sling bullet. The sling bullet hits the yaktaur captain! The yaktaur captain is lightly wounded. Firing (i - inventory. (/) - cycle) S - 47 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain (lightly wounded) You shoot a sling bullet. The sling bullet hits the yaktaur captain. The yaktaur captain is moderately wounded. The yaktaur captain wields an arbalest. The yaktaur captain shoots a bolt. You block the bolt. Firing (i - inventory. (/) - cycle) S - 46 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain, wielding an arbalest (moderately wounded) You shoot a sling bullet. The sling bullet hits the yaktaur captain! The yaktaur captain is heavily wounded. Firing (i - inventory. (/) - cycle) S - 45 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain, wielding an arbalest (heavily wounded) You shoot a sling bullet. The sling bullet barely misses the yaktaur captain. The yaktaur captain shoots a bolt. You block the bolt. Firing (i - inventory. (/) - cycle) S - 44 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain, wielding an arbalest (heavily wounded) You shoot a sling bullet. The sling bullet hits the yaktaur captain! The yaktaur captain is severely wounded. An ettin comes into view. It is wielding a dire flail and an enchanted dire flail. Firing (i - inventory. (/) - cycle) S - 43 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain, wielding an arbalest (severely wounded) You shoot a sling bullet. The sling bullet hits the yaktaur captain! The yaktaur captain is almost dead. Firing (i - inventory. (/) - cycle) S - 42 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain, wielding an arbalest (almost dead) You shoot a sling bullet. The sling bullet hits the yaktaur captain! You kill the yaktaur captain! The Council accepts your kill. The ettin moves out of view. No target in view! No target in view! No target in view! No target in view! S - 42 sling bullets (gained 1) You see here a bolt. Found a ration and 16 stones. You see here a sling bullet. Firing (i - inventory. (/) - cycle) S - 42 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - ettin Aim: an ettin, wielding a dire flail and an enchanted dire flail You shoot a sling bullet. The sling bullet hits the ettin but does no damage. An ettin is nearby! Firing (i - inventory. (/) - cycle) S - 41 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ettin Aim: an ettin, wielding a dire flail and an enchanted dire flail You shoot a sling bullet. The sling bullet hits the ettin!! The ettin is heavily wounded. Firing (i - inventory. (/) - cycle) S - 40 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ettin Aim: an ettin, wielding a dire flail and an enchanted dire flail (heavily wounded) You shoot a sling bullet. The sling bullet hits the ettin but does no damage. The ettin is heavily wounded. Firing (i - inventory. (/) - cycle) S - 39 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ettin Aim: an ettin, wielding a dire flail and an enchanted dire flail (heavily wounded) You shoot a sling bullet. The sling bullet hits the ettin! The ettin is severely wounded. The ettin misses you. The ettin hits you with an enchanted dire flail. Firing (i - inventory. (/) - cycle) S - 38 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ettin Aim: an ettin, wielding a dire flail and an enchanted dire flail (severely wounded) You shoot a sling bullet. The sling bullet hits the ettin. The ettin is almost dead. Firing (i - inventory. (/) - cycle) S - 37 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ettin Aim: an ettin, wielding a dire flail and an enchanted dire flail (almost dead) You shoot a sling bullet. The sling bullet hits the ettin! The ettin is almost dead. The ettin barely misses you. The ettin completely misses you. Firing (i - inventory. (/) - cycle) S - 36 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ettin Aim: an ettin, wielding a dire flail and an enchanted dire flail (almost dead) You shoot a sling bullet. The sling bullet hits the ettin. You kill the ettin! The Council accepts your kill. No target in view! No target in view! S - 36 sling bullets (gained 1) S - 40 sling bullets (gained 4) Things that are here: a dire flail; an enchanted dire flail Found four items. S - 41 sling bullets (gained 1) A deep elf sorcerer comes into view. It is wielding a long sword. Found seven items. A deep elf sorcerer is nearby! Firing (i - inventory. (/) - cycle) S - 41 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - deep elf sorcerer Aim: a deep elf sorcerer, wielding a long sword and wearing a leather armour You shoot a sling bullet. The sling bullet hits the deep elf sorcerer! The deep elf sorcerer is moderately wounded. Firing (i - inventory. (/) - cycle) S - 40 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf sorcerer Aim: a deep elf sorcerer, wielding a long sword and wearing a leather armour (moderately wounded) You shoot a sling bullet. The sling bullet hits the deep elf sorcerer!! The deep elf sorcerer is severely wounded. Firing (i - inventory. (/) - cycle) S - 39 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf sorcerer Aim: a deep elf sorcerer, wielding a long sword and wearing a leather armour (severely wounded) You shoot a sling bullet. The sling bullet closely misses the deep elf sorcerer. No target in view! No target in view! No target in view! Found a spear. Firing (i - inventory. (/) - cycle) S - 38 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf sorcerer Aim: a deep elf sorcerer, wielding a long sword and wearing a leather armour (severely wounded) You shoot a sling bullet. The sling bullet closely misses the deep elf sorcerer. Firing (i - inventory. (/) - cycle) S - 37 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf sorcerer Aim: a deep elf sorcerer, wielding a long sword and wearing a leather armour (severely wounded) You shoot a sling bullet. The sling bullet hits the deep elf sorcerer!! The deep elf sorcerer is almost dead. The deep elf sorcerer shouts, "You are history!" The deep elf sorcerer mumbles some strange words. The deep elf sorcerer seems to speed up. Firing (i - inventory. (/) - cycle) S - 36 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf sorcerer Aim: a deep elf sorcerer, wielding a long sword and wearing a leather armour (almost dead, fast) You shoot a sling bullet. The sling bullet closely misses the deep elf sorcerer. The deep elf sorcerer points at you and mumbles some strange words. The sphere of damnation explodes! The damnation engulfs you! You hear a shout! You hear two shouts! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [PegasusDuck] Species: Halfling Job: Hunter HP: 173/201; mods: 0/0 MP: 43/43; mod: 0 Stats: 17 (17) 11 (11) 27 (27) Position: (22, 16), god: Wu Jian (26), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 20 | 16597 | 8/2141 Short Blades | X | 0 | 0 | 14 | 4330 | 88/743 Long Blades | X | 0 | 0 | 2 | 238 | 88/150 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/70 Slings | X | 0 | 0 | 22 | 9646 | 796/1050 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 19 | 10386 | 43/1387 Dodging | X | 1 | 33 | 14 | 5663 | 618/883 Stealth | X | 1 | 33 | 24 | 16058 | 467/1697 Shields | X | 0 | 0 | 4 | 464 | 44/210 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 0 | 0 | 0/84 Conjurations | | 0 | 0 | 0 | 0 | 0/70 Hexes | | 0 | 0 | 0 | 0 | 0/70 Charms | | 0 | 0 | 0 | 0 | 0/42 Summonings | | 0 | 0 | 0 | 0 | 0/70 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/100 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 33 | 15 | 7532 | 482/1150 Spell bugs: Durations: Attributes: #4: 919320 #12: 5940 #13: 3024 #23: 111733 #24: -206511400 #27: 1104526 #49: 5985 #59: 1 Mutations: mutation resistance: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +12 hunting sling of Vironano {velocity, rElec MP+9} eq slot #1, inv slot #13: +2 cloak of the Assorted Stories {Int+2} eq slot #2, inv slot #16: +2 helmet eq slot #3, inv slot #14: +1 pair of gloves of Beogh's Esteem {rElec rN+ Slay+3} eq slot #4, inv slot #39: +2 pair of boots eq slot #5, inv slot #15: +3 buckler of fire resistance eq slot #6, inv slot #22: +2 ring mail of the Ant {rC+ Str+3} eq slot #7, inv slot #35: +4 ring of protection eq slot #8, inv slot #47: ring of protection from magic eq slot #9, inv slot #48: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #............. #............. #....############## #.....######^...... #..#...##.......... #..##.............. #..###......######### #).###...####...((..## #..##...##....@)...... #..##..##.......%..... #..##..#(..)##e....##. #..#[.##((###....)..# #..#).#..## ...)||... #..#..#..# ).()φ|.... #..#..#..## ..%):::... ..# #..#..##..###.((....## ##..# #..##..#....#########. #...#. clua stack: [C], function do_commands, line -1 autofight.lua, function attack_fire, line 274 autofight.lua, function attack, line 377 autofight.lua, function (null), line 400 dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>