Dungeon Sprint DCSS version 0.21.1-1-g345015f (webtiles) character file. 0 Psiloshibe the Slasher (level 1, 18/18 HPs) Began as a Barachi Berserker on June 22, 2018. Was a Follower of Trog. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:30 (19 turns). Psiloshibe the Slasher (Barachi Berserker) Turns: 19, Time: 00:00:30 Health: 18/18 AC: 2 Str: 24 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 3 God: Trog [*.....] Gold: 65 SH: 0 Dex: 11 Spells: 0/0 levels left rFire + + + SeeInvis + a - +0 falchion rCold + . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm + (no gloves) MR +.... NoTele + (no boots) Stlth +......... o - amulet of the Real Monster {Harm *Drain rN+ MR+ Str+6} HPRegen 0.06/turn n - ring of the Establishment {+Fly rPois rF+ Int-4 SInv} MPRegen 0.07/turn p - ring "Deett" {*Drain +Blink rF+++ rC+ Slay-4} @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop, Berserk, Burn Spellbooks, Renounce Religion, Evoke Blink, Evoke Flight You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch You collected 200 gold pieces. You spent 135 gold pieces at shops. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 animal skin (worn) Jewellery n - the ring of the Establishment (left hand) {+Fly rPois rF+ Int-4 SInv} (You bought it in a shop in the Dungeon) [ring of protection from fire] It affects your intelligence (-4). It protects you from fire. It protects you from poison. It lets you see invisible. It lets you fly. o - the amulet of the Real Monster (around neck) {Harm *Drain rN+ MR+ Str+6} (You bought it in a shop in the Dungeon) [amulet of harm] It increases damage dealt and taken. It affects your strength (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. p - the ring "Deett" (right hand) {*Drain +Blink rF+++ rC+ Slay-4} (You bought it in a shop in the Dungeon) [ring of protection from cold] It affects your accuracy and damage with ranged weapons and melee attacks (-4). It renders you almost immune to fire. It protects you from cold. It lets you blink. It causes draining when unequipped. Wands k - a wand of acid (5) l - a wand of iceblast (5) Scrolls i - 4 scrolls of blinking m - 3 scrolls of fog Potions d - a potion of curing e - 4 potions of heal wounds f - 4 potions of haste g - 2 potions of magic h - a potion of berserk rage j - a potion of resistance Comestibles c - a ration Skills: + Level 3.6 Fighting + Level 3.6 Long Blades + Level 2.4 Armour + Level 2.1 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Fedhas Kikubaaqudgha Okawaru Ru Sif Muna Trog Uskayaw Yredelemnul Zin The Shining One Lugonu Shops: D *[%? Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Found three altars. ROUND 1! FIGHT! You sense a tension in the east. Found an iron altar of Okawaru. Found Zuipah's Identification Station and Lyatt's Delicious Food. Found a corrupted altar of Lugonu and an ancient bone altar of Kikubaaqudgha. Found Suiriwu's Advanced Armour and Difinkett's Jewellery. Found a deep blue altar of Sif Muna and a glowing silver altar of Zin. There is an entrance to Difinkett's Jewellery here. n - a steaming tin ring; o - a bound silver amulet; p - a warped pewter ring Thank you for shopping at Difinkett's Jewellery! Put on which piece of jewellery? (? for menu, Esc to quit) You feel stupid. n - the ring of the Establishment (left hand) {+Fly rPois rF+ Int-4 SInv} Put on which piece of jewellery? (? for menu, Esc to quit) You feel stronger. o - the amulet of the Real Monster (around neck) {Harm *Drain rN+ MR+ Str+6} Put on which piece of jewellery? (? for menu, Esc to quit) p - the ring "Deett" (right hand) {*Drain +Blink rF+++ rC+ Slay-4} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. #_... .._ ###..... ... #⌠...... ... ######.8..... ... ##∩___......# ... ###@........8.# .8. ##.............###... #⌠..........###...# #⌠..........# #.<.# #⌠..........###...# ##.............###... ###∩........8.# .8. ##∩.__......# ... ######.8......... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Psiloshibe the Barachi Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found a basalt altar of Yredelemnul. 0 | D | Found a hide-covered altar of Uskayaw. 3 | D | Found a glowing golden altar of the Shining One. 3 | D | Found a blossoming altar of Fedhas. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found a bloodstained altar of Trog. 4 | D | Found a snail-covered altar of Cheibriados. 5 | D | Found an iron altar of Okawaru. 5 | D | Round 1. 6 | D | Found Zuipah's Identification Station. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found Lyatt's Delicious Food. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 7 | D | Found Suiriwu's Advanced Armour. 7 | D | Found Difinkett's Jewellery. 7 | D | Found a deep blue altar of Sif Muna. 7 | D | Found a glowing silver altar of Zin. 16 | D | Bought a steaming tin ring for 45 gold pieces 16 | D | Bought a bound silver amulet for 45 gold pieces 16 | D | Bought a warped pewter ring for 45 gold pieces 16 | D | Identified the ring of the Establishment {+Fly rPois rF+ Int-4 SInv} (You bought it in a shop in the Dungeon) 17 | D | Identified the amulet of the Real Monster {Harm *Drain rN+ MR+ Str+6} (You bought it in a shop in the Dungeon) 18 | D | Identified the ring "Deett" {*Drain +Blink rF+++ rC+ Slay-4} (You bought it in a shop in the Dungeon) 19 | D | Quit the game