Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 10951745431720544004 0 Reg1 the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on May 21, 2019. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (38 turns). Reg1 the Caller (Merfolk Summoner) Turns: 38, Time: 00:00:11 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 7% 2 ###.... Call Canine Familiar Summ ##...... 14% 3 ####... Summon Guardian Golem Hex/Summ #....... 30% 3 ####... Summon Ice Beast Ice/Summ #....... 71% 4 #####.. Summon Lightning Spire Summ/Air #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat barely misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hobgoblin closely misses you. You swap places. Your bat barely misses the hobgoblin. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat hits your rat but does no damage. The bat misses your rat. Your bat closely misses the hobgoblin. The bat hits your rat but does no damage. Your bat barely misses the hobgoblin. The hobgoblin misses you. You swap places. The bat hits your rat. Your bat barely misses the hobgoblin. The bat hits your rat but does no damage. The bat hits your rat. The hobgoblin hits you. You die... # #> #.# ## #..... # ...#. ... ... #....#.##### #.....brg.## .....#####@.# ##. ##b## #..# ##.## #..# ##.## #..# ###'### ##≈♣.♣≈## You could see a hobgoblin, a bat, a friendly bat and a friendly rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reg1 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 38 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Summon Small Mamm || 2 Dodge: Dodged || 12