Dungeon Crawl Stone Soup version 0.22-a0-447-gee5f723 (webtiles) character file. 96 Saeniel the Sneak (level 4, 9/27 HPs) Began as an Octopode Fire Elementalist on June 3, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:05:45 (2553 turns). Saeniel the Sneak (Octopode Fire Elementalist) Turns: 2553, Time: 00:05:46 Health: 9/27 AC: 1 Str: 7 XL: 4 Next: 67% Magic: 8/8 EV: 13 Int: 18 God: Gold: 125 SH: 0 Dex: 12 Spells: 5/9 levels left rFire . . . SeeInvis . d - +0 dagger rCold + . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . c - amulet of harm rElec . Reflect . a - ring of protection from cold rCorr . Harm + (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Jewellery a - a ring of protection from cold (left tentacle) c - an amulet of harm (around mantle) h - an uncursed ring of flight {unknown} o - a +6 ring of strength {unknown} Scrolls i - a scroll of enchant weapon {unknown} k - 2 scrolls of identify {unknown} l - a scroll of remove curse Potions e - a potion of mutation {unknown} f - a potion of magic {unknown} j - 2 potions of heal wounds {unknown} m - a potion of haste {unknown} Comestibles b - 4 rations g - 3 chunks of flesh Skills: + Level 2.5 Dodging + Level 3.5 Stealth * Level 3.1 Spellcasting + Level 1.9 Conjurations + Level 3.4 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 5% 1 None b - Conjure Flame Conj/Fire ##...... 16% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fireball Conj/Fire ##........ 83% 5 ######. Throw Flame Conj/Fire ##.... 9% 2 ##..... Sticky Flame Conj/Fire ##...... 47% 4 ####... Inner Flame Hex/Fire #....... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You see here a tomahawk. There is an open door here. Found an escape hatch in the floor. 2 hobgoblins, an orc priest and an orc wizard come into view. An orc comes into view. It is wielding a mace of protection. An orc comes into view. It is wielding a mace. The orc closely misses you. An orc priest comes into view. It is wielding a dagger. Things that are here: a leather armour; an orc skeleton There is an open door here. A hobgoblin comes into view. It is wielding a club. There is an open door here. The orc priest shouts! You hear a shout! x3 The orc hits you but does no damage. The orc closely misses you. You see here a club. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...# #.# #...# #.# #...# #.# #...# #.# #########...# #.# .[..o.g..#'## #.# .#######.#.# #.# .# #.#.# #.# g## #.#.#####@# ..######.#o#.g.o.# ..#......#.#o##### ..#.######.#.# ..#.# #g#g# .##.# #.#o# .##.# ##'#.# .##.# #..go# .##.#####....# You could see 2 orcs and a hobgoblin. Vanquished Creatures An orc priest (D:3) 2 adders An adder zombie (D:3) A worm (D:2) A dart slug (D:1) A leopard gecko (D:2) 6 bats A giant cockroach (D:1) 6 goblins 6 hobgoblins 4 jackals (D:1) A quokka (D:2) 2 ball pythons A frilled lizard (D:1) 2 kobolds 2 rats (D:1) 38 creatures vanquished. Vanquished Creatures (others) A withered plant (D:3) 1 creature vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Saeniel the Octopode Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 465 | D:1 | Reached XP level 2. HP: 12/17 MP: 5/5 1115 | D:1 | You fall through a shaft! 1125 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 2138 | D:3 | Learned a level 3 spell: Conjure Flame 2205 | D:3 | Reached XP level 4. HP: 20/27 MP: 8/8 2553 | D:3 | Quit the game Vault maps used: D:1: minmay_arrival_shattered_statue D:3: serial_undead, serial_undead_b, serial_undead_c, serial_undead_c, serial_undead_e Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Spellcasting | 3 | 3.1 Dodging | | 2.5 Conjurations | | 1.9 Fire Magic | | 3.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Dagger | 66 | 4 || 70 Constrict | 17 | 2 || 19 Tentacles | 6 | 2 || 8 Cast: Flame Tongue | 5 | 12 || 17 Use: Scroll | 2 | || 2 Potion | 2 | 1 || 3 Stab: Sleeping | 14 | || 14 Eat: Chunk | 4 | 1 || 5 Armor: Skin | 6 | 1 || 7 Dodge: Dodged | 57 | 12 || 69 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 138 | 0.0 | 0 | 38 | 0.0 | 2553 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 36 | 0.0 | 0 | 20 | 0.0 | 1452 D:2 | 0 | 35 | 0.0 | 0 | 11 | 0.0 | 681 D:3 | 0 | 67 | 0.0 | 0 | 7 | 0.0 | 420 +---------+---------+-------+---------+---------+-------+---------