Version: Dungeon Crawl Stone Soup 0.18-a0-175-ge4b0c45 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-e4b0c452d0 -name Sar -rc /dgldir/rcfiles/crawl-git/Sar.rc -macro /dgldir/rcfiles/crawl-git/Sar.macro -morgue /dgldir/morgue/Sar/ -webtiles-socket /crawl-master/webserver/sockets/Sar:2015-11-23.11:56:54.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 21 stack frames. /usr/games/crawl-git-e4b0c452d0(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x64db03]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-e4b0c452d0(_Z13do_crash_dumpv+0x2b8) [0x654a58]: do_crash_dump() /usr/games/crawl-git-e4b0c452d0(_Z20crash_signal_handleri+0x74) [0x64dd74]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7fb9dbb4d1e0]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_newuserdata+0x37) [0x7fb9dd3c2ef7]: /usr/games/crawl-git-e4b0c452d0(_Z17clua_new_userdataI12item_wrapperEPT_P9lua_StatePKc+0x23) [0x80fd23]: item_wrapper* clua_new_userdata(lua_State*, char const*) /usr/games/crawl-git-e4b0c452d0(_Z14clua_push_itemP9lua_StateP8item_def+0xe) [0x80ee4e]: clua_push_item(lua_State*, item_def*) /usr/games/crawl-git-e4b0c452d0(_Z21userdef_annotate_itemPKcPK8item_defb+0x40) [0xa7a550]: userdef_annotate_item(char const*, item_def const*, bool) /usr/games/crawl-git-e4b0c452d0(_ZNK5Stash5writeEP8_IO_FILEiiSsb+0x197) [0xa7bc67]: Stash::write(_IO_FILE*, int, int, std::string, bool) const /usr/games/crawl-git-e4b0c452d0(_ZNK12LevelStashes5writeEP8_IO_FILEb+0x119) [0xa7c279]: LevelStashes::write(_IO_FILE*, bool) const /usr/games/crawl-git-e4b0c452d0(_ZNK12StashTracker5writeEP8_IO_FILEb+0x77) [0xa7c397]: StashTracker::write(_IO_FILE*, bool) const /usr/games/crawl-git-e4b0c452d0(_ZNK12StashTracker4dumpEPKcb+0x3d) [0xa7c44d]: StashTracker::dump(char const*, bool) const /usr/games/crawl-git-e4b0c452d0(_Z9dump_charRKSsbbPK15scorefile_entry+0x1a3) [0x6252c3]: dump_char(std::string const&, bool, bool, scorefile_entry const*) /usr/games/crawl-git-e4b0c452d0(_Z9save_gamebPKc+0x17b) [0x702f7b]: save_game(bool, char const*) /usr/games/crawl-git-e4b0c452d0(_Z7builderb20dungeon_feature_type+0x296e) [0x6db5ae]: builder(bool, dungeon_feature_type) /usr/games/crawl-git-e4b0c452d0(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0xaf7) [0x7044b7]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-e4b0c452d0(_Z12startup_stepv+0x8bc) [0xa792ac]: startup_step() /usr/games/crawl-git-e4b0c452d0() [0x848206] /usr/games/crawl-git-e4b0c452d0(main+0x2eb) [0x53e65b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7fb9dbb39ead]: /usr/games/crawl-git-e4b0c452d0() [0x5b9fed] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fb9dbeb5c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fb9dbeb5c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000064e1c3 in call_gdb (file=0x7fb9dbea1880) at crash.cc:420 gdb = attach_cmd = "attach 28928\000\000\000\000\000\000\000" #2 0x0000000000654a71 in do_crash_dump () at dbg-asrt.cc:671 t = 1448279820 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2a0cb98 "/dgldir/morgue/Sar/"}} name = "/dgldir/morgue/Sar/crash-Sar-20151123-115700.txt", '\000' file = 0x7fb9dbea1880 #3 0x000000000064dd74 in crash_signal_handler (sig_num=11) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007fb9dd3c2ef7 in lua_newuserdata () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #6 0x000000000080fd23 in clua_new_userdata (ls=0x24fc2d0, mt=mt@entry=0xbb1c60 "item.itemaccess") at cluautil.h:94 udata = #7 0x000000000080ee4e in clua_push_item (ls=, item=0x7fff601b3ba0) at l_item.cc:54 iw = 0x29d1e70 #8 0x0000000000a7a550 in userdef_annotate_item (s=s@entry=0xc159cc "ch_stash_dump_annotate_item", item=item@entry=0x7fff601b3ba0, exclusive=exclusive@entry=false) at stash.cc:54 cleaner = {ls = 0x24fc2d0, top = -32769} ann = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2b49328 "Save directory"}} #9 0x0000000000a7bc67 in Stash::write (this=this@entry=0x26d5998, f=f@entry=0x2a0c900, refx=refx@entry=31, refy=refy@entry=12, place=..., identify=identify@entry=false) at stash.cc:715 item = {base_type = OBJ_ARMOUR, sub_type = 1 '\001', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, initial_cards = 0, net_durability = 0, book_param = 0}, {plus2 = 0, used_count = 0, net_placed = 0, skill_points = 0, charge_cap = 0, stash_freshness = 0}, {special = 0, deck_rarity = DECK_RARITY_RANDOM, rod_plus = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 100 'd', quantity = 1, flags = 536870912, pos = {x = 61, y = 34}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc0578 ""}}, props = {hash_map = 0x0}} s = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2b9bba8 "a leather armour"}} ann = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2b49328 "Save directory"}} i = nx = {saved = false} #10 0x0000000000a7c279 in LevelStashes::write (this=this@entry=0x26d5918, f=f@entry=0x2a0c900, identify=identify@entry=false) at stash.cc:1389 __for_range = @0x26d5920: {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x26d5970, _M_left = 0x2772f10, _M_right = 0x2750d90}, _M_node_count = 19}}} s = refx = 31 refy = 12 levname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2b38d38 "D:2"}} #11 0x0000000000a7c397 in StashTracker::write (this=this@entry=0x11ac6c0, f=f@entry=0x2a0c900, identify=identify@entry=false) at stash.cc:1528 __for_range = @0x11ac6c0: {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x2a75420, _M_left = 0x27a92c0, _M_right = 0x2af8e60}, _M_node_count = 53}}} #12 0x0000000000a7c44d in StashTracker::dump (this=0x11ac6c0, filename=, identify=false) at stash.cc:1515 outf = 0x2a0c900 #13 0x00000000006252c3 in _write_dump (quiet=true, fname=..., par=...) at chardump.cc:1341 succeeded = false map_file_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x30
}} handle = file_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2c323e8 "/dgldir/morgue/Sar/Sar"}} stash_file_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2cde878 "/dgldir/morgue/Sar/Sar.lst"}} #14 dump_char (fname=..., quiet=true, full_id=, se=) at chardump.cc:178 text = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d1e9e8 " Dungeon Crawl Stone Soup version 0.18-a0-175-ge4b0c45 (webtiles) character file.\n\nSar the Slayer (Demonspawn Gladiator)", ' ' , "Turns: 90200, Time: 05:49:32\n\nHealth: 235/235 AC: 33 Str: 21"...}} par = {text = @0x7fff601b3d30, section = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x24ddcc8 "kills"}}, full_id = false, se = 0x0} #15 0x0000000000702f7b in save_game (leave_game=true, farewellmsg=0x297a148 "Unable to generate level for 'Zig:1'!") at files.cc:1597 No locals. #16 0x00000000006db5ae in builder (enable_random_maps=false, dest_stairs_type=) at dungeon.cc:331 uniq_tags = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x2a6ed30, _M_left = 0x2b38b60, _M_right = 0x2b43af0}, _M_node_count = 20}}} uniq_names = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x2b34790, _M_left = 0x2b23850, _M_right = 0x2b464c0}, _M_node_count = 126}}} tries = -1 #17 0x00000000007044b7 in _make_level (stair_taken=DNGN_ENTER_ZIGGURAT, old_level=...) at files.cc:1134 dummy = false stair_type = DNGN_STONE_ARCH #18 load_level (stair_taken=DNGN_ENTER_ZIGGURAT, load_mode=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1295 level_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2b388e8 "Zig:1"}} make_changes = true popped = false just_created_level = false return_pos = {x = 0, y = 0} dest_pos = {x = 0, y = 0} #19 0x0000000000a792ac in _post_init (newc=false) at startup.cc:279 old_level = {branch = NUM_BRANCHES, depth = -1} yname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x24dd048 "Alistair's Intoxication"}} #20 startup_step () at startup.cc:1044 defaults = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc0578 ""}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc0578 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc0578 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc0578 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2791380, _M_finish = 0x2791384, _M_end_of_storage = 0x2791384}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x294c080, _M_finish = 0x294c084, _M_end_of_storage = 0x294c084}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x27a5c80, _M_finish = 0x27a5c84, _M_end_of_storage = 0x27a5c84}}, }, species = SP_DEMONSPAWN, job = JOB_GLADIATOR, weapon = WPN_TRIDENT, fully_random = false} name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc0578 ""}} choice = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x24cd048 "Sar"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x283e998 "Sar.cs"}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc0578 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc0578 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_UNKNOWN, job = JOB_UNKNOWN, weapon = WPN_UNKNOWN, fully_random = false} newchar = false ng = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc0578 ""}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc0578 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc0578 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc0578 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_UNKNOWN, job = JOB_UNKNOWN, weapon = WPN_UNKNOWN, fully_random = false} #21 0x0000000000848206 in _launch_game () at main.cc:407 game_start = ccon = {cstate = 64, smartcstate = 46} #22 0x000000000053e65b in _launch_game_loop () at main.cc:380 game_ended = false #23 main (argc=, argv=0x7fff601b5318) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Nov 23 2015 at 06:26:17 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-e4b0c452d0/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-e4b0c452d0/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-e4b0c452d0/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 24, depth = 1 Level id: Zig:1 Currently generating level. Level build method = random_map_for_place, level layout type = , absdepth0 = 27 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (38, 35): feature (stone_stairs_up_i) Marker 1 at (38, 35): feature (stone_stairs_up_i) Marker 2 at (38, 35): feature (stone_stairs_up_i) Marker 3 at (38, 35): feature (stone_stairs_up_i) Marker 4 at (38, 35): feature (stone_stairs_up_i) Marker 5 at (38, 35): feature (stone_stairs_up_i) Marker 6 at (38, 35): feature (stone_stairs_up_i) Marker 7 at (38, 35): feature (stone_stairs_up_i) Marker 8 at (38, 35): feature (stone_stairs_up_i) Marker 9 at (38, 35): feature (stone_stairs_up_i) Marker 10 at (38, 35): feature (stone_stairs_up_i) Marker 11 at (38, 35): feature (stone_stairs_up_i) Marker 12 at (38, 35): feature (stone_stairs_up_i) Marker 13 at (38, 35): feature (stone_stairs_up_i) Marker 14 at (38, 35): feature (stone_stairs_up_i) Marker 15 at (38, 35): feature (stone_stairs_up_i) Marker 16 at (38, 35): feature (stone_stairs_up_i) Marker 17 at (38, 35): feature (stone_stairs_up_i) Marker 18 at (38, 35): feature (stone_stairs_up_i) Marker 19 at (38, 35): feature (stone_stairs_up_i) Marker 20 at (38, 35): feature (stone_stairs_up_i) Marker 21 at (38, 35): feature (stone_stairs_up_i) Marker 22 at (38, 35): feature (stone_stairs_up_i) Marker 23 at (38, 35): feature (stone_stairs_up_i) Marker 24 at (38, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Your hands burn!!! The royal jelly is heavily wounded! The azure jelly closely misses you! You block the azure jelly's attack! You block the azure jelly's attack! x2 The royal jelly completely misses you! You block the royal jelly's attack! Unknown command! You cut the royal jelly into ribbons!!!!!! Your hands burn!!! The royal jelly is severely wounded! The death ooze hits your brown very ugly thing!!!!!! Your brown very ugly thing stings the death ooze!!! The death ooze is splashed with acid! The azure jelly hits you but does no damage! The azure jelly resists! The azure jelly is very cold! The azure jelly is lightly wounded! You block the azure jelly's attack! The azure jelly misses you! The azure jelly completely misses you! You block the royal jelly's attack! You block the royal jelly's attack! You open the royal jelly like a pillowcase!!! Your hands burn!!! You headbutt the royal jelly!!!!!!!!! The royal jelly is almost dead! The death ooze hits your brown very ugly thing!!! The royal jelly closely misses you! You block the royal jelly's attack! Your brown very ugly thing stings the death ooze!!!!!! The death ooze is splashed with acid! The acid corrodes the death ooze!!! You block the azure jelly's attack! The azure jelly closely misses you! The azure jelly misses you! The azure jelly completely misses you! You chop the royal jelly into pieces!!!!!! Your hands burn!!! The royal jelly is almost dead! The death ooze hits your brown very ugly thing!!! The death ooze hits your brown very ugly thing!!!!!! Unknown command! You chop the royal jelly into pieces!!! You annihilate the royal jelly!!! Suddenly, the colour oozes out of the stone walls! With an infernal noise, the power ruling this place vanishes!!! One of the royal jelly's fragments survives! A jelly, a death ooze, an acid blob and an eye of draining come into view! The death ooze quivers! The eye of draining turns its gaze towards you! The azure jelly hits you but does no damage! The azure jelly resists! The azure jelly is very cold! The azure jelly is lightly wounded! You block the azure jelly's attack! The azure jelly completely misses you! The azure jelly completely misses you! Your brown very ugly thing stings the death ooze! The death ooze is splashed with acid! The acid corrodes the death ooze!!! Found twenty-two items! Unknown command! You open the azure jelly like a pillowcase!!!!!! You headbutt the azure jelly!!!!!! The azure jelly is severely wounded! Your extra speed is starting to run out! Your fortitude fades away! Your aura of abjuration expires! The azure jelly misses you! x2 You block the azure jelly's attack! The azure jelly completely misses you! The death ooze hits your brown very ugly thing but does no damage! The death ooze hits your brown very ugly thing!!!!!! You carve the azure jelly like a ham!!!!!! You annihilate the azure jelly!!! That felt strangely unrewarding! You are feeling hungry! Your brown very ugly thing basks in your mutagenic energy and changes!!! The acid blob spits acid at you! The splash of acid hits you!!! You resist! The acid burns!!! You resist! The death ooze hits your cyan very ugly thing!!! Your cyan very ugly thing dies!!! The death ooze quivers! You chop the acid blob into pieces!!!!!! Your hands burn!!! Your headbutt misses the acid blob! The acid blob is moderately wounded! You block the acid blob's attack! Unknown command! You chop the acid blob into pieces! You feel better! Your hands burn!!! You headbutt the acid blob!!!!!! The acid blob is heavily wounded! Unknown command! You chop the death ooze into pieces!!!!!! You destroy the death ooze!!! That felt strangely unrewarding! The acid blob spits acid at you! The splash of acid hits you!!! You resist! The acid corrodes you!!! The acid burns!!! You resist! Unknown command! You open the acid blob like a pillowcase!!!!!! Your hands burn!!! The acid blob is severely wounded! The acid blob completely misses you! Unknown command! You chop the acid blob into pieces!!! You feel better! Your hands burn!!! Your headbutt misses the acid blob! The acid blob is almost dead! The acid blob spits acid at you! The splash of acid hits you!!! You resist! The acid burns!!! You resist! You slice the acid blob like a ripe choko! Your hands burn!!! You headbutt the acid blob!!! You annihilate the acid blob!!! That felt strangely unrewarding! Unknown command! You slice the death ooze like a ripe choko!!!!!! You headbutt the death ooze!!! The death ooze is severely damaged! You feel yourself slow down! The death ooze completely misses you! You block the death ooze's attack! You carve the death ooze like a ham!!! You headbutt the death ooze! You destroy the death ooze!!! That felt strangely unrewarding! Unknown command! The ambient light returns to normal! You block the acid blob's attack! Found nine items! A great orb of eyes comes into view! You carve the acid blob like a ham! You feel better! Your hands burn!!! You headbutt the acid blob!!!!!! The acid blob is moderately wounded! The great orb of eyes turns its gaze towards you! The acid blob spits acid at you! The splash of acid hits you!!! You resist! The acid corrodes you!!! The acid burns!!! You resist! Unknown command! You open the acid blob but do no damage! Your hands burn!!! You headbutt the acid blob!!!!!! The acid blob is moderately wounded! The acid blob spits acid at you! You block the splash of acid! The acid corrodes you!!! Unknown command! You barely miss the acid blob! The acid blob is moderately wounded! Unknown command! You slice the acid blob like a ripe choko!!! You feel better! Your hands burn!!! You headbutt the acid blob!!!!!! The acid blob is severely wounded! The acid blob hits you!!!!!! You are splashed with acid!!! The acid corrodes you!!! The acid burns!!! You resist! The acid blob is very cold! The acid blob is severely wounded! The eye of draining gazes at you! You feel your power leaking away! You open the acid blob like a pillowcase! You feel better! Your hands burn!!! You headbutt the acid blob!!! The acid blob is almost dead! The acid blob spits acid at you! The splash of acid hits you!!! You resist! The acid corrodes you!!! The acid burns!!! You resist! You chop the acid blob into pieces!!!!!! You annihilate the acid blob!!! That felt strangely unrewarding! Unknown command! Unknown command! You slice the death ooze like a ripe choko!!! You headbutt the death ooze!!! The death ooze is heavily damaged! You block the death ooze's attack! x2 Unknown command! You carve the death ooze like a ham!!! You headbutt the death ooze!!! You destroy the death ooze!!! That felt strangely unrewarding! Unknown command! You chop the eye of draining into pieces!!!!!!!!! You feel better! You annihilate the eye of draining!!! Unknown command! You cut the jelly into ribbons!!! You feel better! Your hands burn!!! You headbutt the jelly! You annihilate the jelly!!! Unknown command! Unknown command! Found six items! Unknown command! You open the great orb of eyes like a pillowcase!!!!!! You feel better! You headbutt the great orb of eyes! The great orb of eyes is moderately wounded! Unknown command! You cut the great orb of eyes into ribbons! You headbutt the great orb of eyes!!! The great orb of eyes is severely wounded! You block the great orb of eyes's attack! Unknown command! You cut the great orb of eyes into ribbons!!!!!! You annihilate the great orb of eyes!!! Your Fighting skill increases to level 23!!! Unknown command! No target in view!!! Unknown command! No target in view!!! No target in view!!! Unknown command! Unknown command! Found eight items! Found ten items! Found six items! Found two plate armours, a bread ration and a leather armour! The floor! Unknown command! A jelly comes into view! The jelly moves out of view! Unknown command! Unknown command! Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: j - a wand of digging (4) The rock shatters into small pieces! This wand has 3 charges left! You feel a little less mighty now! Found a book of Geomancy! Eat which item? (? for menu, Esc to quit) Your magical contamination has completely faded away! The jelly quivers! You finish eating! That bread ration really hit the spot!!! A jelly is nearby!!! You block the jelly's attack! You carve the jelly but do no damage! Your hands burn!!! You chop the jelly into pieces! Your hands burn!!! The jelly is moderately wounded! The jelly completely misses you! You cut the jelly into ribbons!!!!!! You annihilate the jelly!!! No target in view!!! You start resting! HP restored! You start waiting! You are no longer corroded! l - a plain deck of cards S - a potion of invisibility X - a smoking platinum ring Read which item? (? for menu, Esc to quit) Okay, then! Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can! Remove which one? (? for menu, Esc to cancel) < or n - a ring of protection from magic > or g - a +4 ring of evasion You remove your +4 ring of evasion! You feel weaker! You feel clumsy! Oops, that ring feels deathly cold! X - the cursed ring of Vetowk (right hand) {rElec rN+ Str-2 Dex-4} Read which item? (? for menu, Esc to quit) As you read the scroll of remove curse, it crumbles to dust! You feel as if something is helping you! You remove the ring of Vetowk {rElec rN+ Str-2 Dex-4}! You feel stronger! You drop the ring of Vetowk {rElec rN+ Str-2 Dex-4}! What do you say? t - Shout!!! Orders for allies: a - Attack new target! r - Retreat!!! s - Stop attacking! w - Wait here! f - Follow me! Anything else - Stay silent! You shout for attention!!! The jelly quivers! The jelly barely misses you! You cut the jelly into ribbons!!! Your hands burn!!! The jelly is severely wounded! You block the jelly's attack! You chop the jelly into pieces!!!!!! You feel better! You annihilate the jelly!!! No target in view!!! No target in view!!! No target in view!!! You see here a runed scimitar! v - 8 scrolls of fog (gained 1) You see here an opal-encrusted ring mail! X - an opal-encrusted ring mail Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify {@r1}, it crumbles to dust! X - the +1 ring mail of Autumn {+Inv rN+ Dex+3} You drop the +1 ring mail of Autumn {+Inv rN+ Dex+3}! X - a smoking lead ring Unknown command! Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify {@r1}, it crumbles to dust! X - the ring "Foroakell" {rN++ MR+ AC+4 Str+2} Put on which piece of jewellery? (? for menu, Esc to quit) Put ring on which hand? (Esc to cancel) < or n - a ring of protection from magic (left) > - no ring (right) You remove your ring of protection from magic! X - the ring "Foroakell" (left hand) {rN++ MR+ AC+4 Str+2} Put on which piece of jewellery? (? for menu, Esc to quit) Put ring on which hand? (Esc to cancel) < or X - the ring "Foroakell" {rN++ MR+ AC+4 Str+2} (left) > - no ring (right) g - a +4 ring of evasion (right hand) You now have 5232 gold pieces (gained 17)! You see here a sack of spiders! You now have 5282 gold pieces (gained 50)! e - 16 bread rations (gained 1) m - 12 potions of agility (gained 1) e - 17 bread rations (gained 1) You see here a beef jerky! Eat a beef jerky? (ye/n/q/i?) That beef jerky was jerk-a-riffic!!! b - 6 scrolls of identify {@r1} (gained 1) You see here the +1 ring mail of Autumn {+Inv rN+ Dex+3}! You now have 5333 gold pieces (gained 51)! You see here a runed scimitar! Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: j - a wand of digging (3) The rock shatters into small pieces! This wand has 2 charges left! You see here a robe! You see here a falchion! You see here a slimy troll leather armour! You can't carry that many items! You see here a falchion! Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a ring of protection from magic! You see here a slimy troll leather armour! n - a slimy troll leather armour Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify {@r1}, it crumbles to dust! n - the +0 troll leather armour of Sif Muna's Whim {rC+ Regen+ Str-5 SInv} You drop the +0 troll leather armour of Sif Muna's Whim {rC+ Regen+ Str-5 SInv}! n - the Compendium of Shape Shifting Your pack is full! You see here a scroll of brand weapon! You see here a ring of flight! Your pack is full! You see here a serpentine jade ring! You see here a ring of flight! You drop the Compendium of Shape Shifting! Okay, then! You see here a ring of flight! n - a serpentine jade ring Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify {@r1}, it crumbles to dust! n - the ring of Due Proportion {+Inv rF+ MP+9 Dex-5} You see here a ring of flight! You see here the Compendium of Shape Shifting! Your pack is full! You see here a scroll of brand weapon! You see here the ring of Vetowk {rElec rN+ Str-2 Dex-4}! You see here a slimy rune of Zot! You pick up the slimy rune and feel its power! You now have 4 runes! Press } to see all the runes you have collected! Unknown command! Saving game!!! please wait! Welcome back, Sar the Demonspawn Gladiator! Nemelex Xobeh says: It's all in the cards!!! Your pack is full! You see here a plain deck of cards! Triple draw from which deck? (? for menu, Esc to quit) This is a plain deck of escape! You draw!!! (choose one card, ? for their descriptions) a - Swap b - the Alchemist c - the Tomb You spin around! You feel somewhat less full! Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a plain deck of escape {drawn: 3}! l - a plain deck of cards Triple draw from which deck? (? for menu, Esc to quit) This is a plain deck of changes! You draw!!! (choose one card, ? for their descriptions) a - the Potion b - the Elixir c - Focus You feel agile! You feel stupid! You feel somewhat less full! Triple draw from which deck? (? for menu, Esc to quit) You draw!!! (choose one card, ? for their descriptions) a - Dowsing b - Wild Magic c - Wild Magic You feel aware of your surroundings! You feel somewhat less full! Triple draw from which deck? (? for menu, Esc to quit) You draw!!! (choose one card, ? for their descriptions) a - the Potion b - the Potion c - the Blade The deck of cards disappears without a trace! A red film seems to cover your vision as you go berserk!!! You feel yourself moving faster!!! You feel mighty!!! You feel somewhat less full! You start resting! You feel a strong urge to attack something! You start resting! You feel your anger subside! You start resting! You are no longer berserk! You are exhausted! You feel yourself slow down! You see here a plain deck of escape {drawn: 3}! l - a long glowing staff Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify {@r1}, it crumbles to dust! l - a staff of earth You drop a staff of earth! O - 1461 stones (gained 25) l - a short glowing staff v - 9 scrolls of fog (gained 1) Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify {@r1}, it crumbles to dust! l - a cursed staff of energy You drop a scroll of fog! Your pack is full! You see here a gnarled runed rod {!!.a}! You see here a scroll of fog! v - 9 scrolls of fog (gained 1) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a cursed staff of energy {!!.a}! l - a gnarled runed rod {!!.a} You see here a cursed staff of energy {!!.a}! You feel yourself speed up! You now have 5394 gold pieces (gained 61)! You see here a plain deck of escape {drawn: 3}! You see here 13 sling bullets of flame! You see here a book of Geomancy! You see here 13 sling bullets of flame! You see here the ring of Vetowk {rElec rN+ Str-2 Dex-4}! You feel less exhausted! You see here a runed scimitar! Read which item? (? for menu, Esc to quit) Okay, then! You see here a potion of lignification {!!.q}! Your pack is full! You see here a short runed staff! Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then! Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop an ornate deck of war {drawn: 6}! q - a short runed staff Unknown command! Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify {@r1}, it crumbles to dust! q - a staff of poison You drop a staff of poison! You see here a sack of spiders! q - a sack of spiders You see here a potion of lignification {!!.q}! You see here a runed scimitar! You see here a robe! Wear which item? (? for menu, Esc to quit) Okay, then! Unknown command! Unknown command! Things that are here: a falchion; a ring of protection from magic Search for what [? for help]? blade Unknown command! Search for what [Enter for "blade", or ? for help]? demon Unknown command! Search for what [Enter for "demon", or ? for help]? double Can't find anything matching that! Unknown command! You see here the +0 troll leather armour of Sif Muna's Whim {rC+ Regen+ Str-5 SInv}! You see here a pair of embroidered gloves! o - 6 scrolls of magic mapping (gained 1) x - 7 potions of cancellation (gained 2) F - 24 scrolls of remove curse (gained 1) You now have 5444 gold pieces (gained 50)! Your pack is full! You see here a metal-bound book! You now have 5465 gold pieces (gained 21)! Your pack is full! You see here a metal-bound book! You see here a ring of flight! You see here the +0 troll leather armour of Sif Muna's Whim {rC+ Regen+ Str-5 SInv}! O - 1480 stones (gained 19) You now have 5491 gold pieces (gained 26)! You see here a robe! You see here a runed scale mail! You now have 5506 gold pieces (gained 15)! I - 3 scrolls of recharging (gained 1) You see here 9 arrows of frost! You now have 5523 gold pieces (gained 17)! You see here 9 arrows of frost! You see here a glowing great mace! You now have 5565 gold pieces (gained 42)! Your pack is full! You see here a scroll of enchant weapon! You now have 5580 gold pieces (gained 15)! You see here 21 steel bolts! You now have 5640 gold pieces (gained 60)! Saving game!!! please wait! Welcome back, Sar the Demonspawn Gladiator! Nemelex Xobeh says: It's all in the cards!!! You see here a chain mail! Unknown command! You see here 21 steel bolts! Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop 3 scrolls of fear! You see here a chain mail! W - the Handbook of the Shifting Rocks Read which item? (? for menu, Esc to quit) You drop the Handbook of the Shifting Rocks! You see here a box of beasts! You see here a runed scale mail! W - a scroll of brand weapon You see here a staff of cold! Your pack is full! You see here a metal-bound book! You drop a scroll of brand weapon! W - a book of Maledictions Read which item? (? for menu, Esc to quit) You drop a book of Maledictions! You see here a staff of cold! You see here a runed scale mail! You see here a ring of wizardry! You see here the Handbook of the Shifting Rocks! W - a scroll of enchant weapon You see here the Handbook of the Shifting Rocks! (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell (Z) Zot Where to? (* - list waypoints, Enter - Slime:6 @ (x,y), ? - help) Sorry, I don't know how to get there! You see here a box of beasts! You see here a runed scale mail! There is a stone staircase leading up, spattered with blood here! You climb upwards! There is a stone staircase leading down here! Unknown command! Unknown command! 2 slime creatures and an eye of devastation come into view! The eye of devastation turns its gaze towards you! There are monsters nearby!!! There are monsters nearby!!! There are monsters nearby!!! The slime creature quivers! 2 slime creatures come into view! You open the slime creature like a pillowcase!!! You headbutt the slime creature!!! The slime creature is heavily wounded! The slime creature quivers! x2 The eye of devastation gazes at you! The bolt of energy hits you!!! You focus on the pain! You feel your power returning! You carve the slime creature like a ham!!! The slime creature is severely wounded! The slime creature completely misses you! You cut the slime creature into ribbons!!! You feel better! You headbutt the slime creature!!! You annihilate the slime creature!!! The eye of devastation gazes at you! The bolt of energy misses you! You block the slime creature's attack! You carve the slime creature like a ham!!!!!! You feel better! The slime creature is heavily wounded! The slime creature completely misses you! The eye of devastation gazes at you! The bolt of energy misses you! You carve the slime creature like a ham!!! You feel better! You headbutt the slime creature! You annihilate the slime creature!!! You block the slime creature's attack! You cut the slime creature into ribbons!!!!!! The slime creature is heavily wounded! The eye of devastation gazes at you! The bolt of energy misses you! You slice the slime creature like a ripe choko!!! The slime creature is heavily wounded! You block the slime creature's attack! The slime creature completely misses you! You carve the slime creature like a ham!!! You headbutt the slime creature!!! You annihilate the slime creature!!! You block the slime creature's attack! You carve the slime creature like a ham!!! You headbutt the slime creature! The slime creature is moderately wounded! You barely miss the slime creature! You headbutt the slime creature!!! The slime creature is heavily wounded! You block the slime creature's attack! You cut the slime creature into ribbons!!!!!! The slime creature is almost dead! You slice the slime creature like a ripe choko!!! You annihilate the slime creature!!! You slice the eye of devastation like a ripe choko! You headbutt the eye of devastation, but do no damage! The eye of devastation is lightly wounded! You cut the eye of devastation into ribbons! The eye of devastation is lightly wounded! The eye of devastation gazes at you! The bolt of energy misses you! You cut the eye of devastation but do no damage! You headbutt the eye of devastation!!! The eye of devastation is moderately wounded! You slice the eye of devastation like a ripe choko!!! The eye of devastation is moderately wounded! The eye of devastation gazes at you! The bolt of energy misses you! You chop the eye of devastation into pieces!!!!!! The eye of devastation is almost dead! You chop the eye of devastation into pieces!!!!!! You annihilate the eye of devastation!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! The wall burns you!!! You resist! The wall burns you!!! You resist! The wall burns you!!! You resist! The wall burns you!!! You resist! You start resting! HP restored! Read which item? (? for menu, Esc to quit) You can't read that!!! Unknown command! Read which item? (? for menu, Esc to quit) Okay, then! There is a stone staircase leading down, spattered with blood here! You climb downwards! There is a stone staircase leading up, spattered with blood here! Unknown command! There is a stone staircase leading up here! You climb upwards! An azure jelly comes into view! There is a stone staircase leading down here! Unknown command! Unknown command! A slime creature and a shining eye come into view! The wall burns you!!! You resist! A slime creature comes into view! The wall burns you!!! You resist! A slime creature comes into view! The walls burn you!!! You resist! The slime creature quivers! A slime creature comes into view! The wall burns you!!! You resist! The slime creature quivers! x2 There is a stone staircase leading down here! There is a stone staircase leading up here! You climb upwards! There is a stone staircase leading down here! Unknown command! Unknown command! HP restored! There is a stone staircase leading up here! You climb upwards! The azure jelly quivers! An azure jelly and an acid blob come into view! You found a teleport trap!!! Found a stone staircase leading up! There is a stone staircase leading down here! Unknown command! Unknown command! The acid blob quivers! The acid blob spits acid at you! The splash of acid hits you!!! You resist! The acid corrodes you!!! The acid burns!!! You resist! A slime creature and a shining eye come into view! You found a teleport trap!!! There is a stone staircase leading up here! The azure jelly completely misses you! x2 The azure jelly barely misses you! You block the azure jelly's attack! You block the azure jelly's attack! x2 The azure jelly barely misses you! The azure jelly completely misses you! You climb upwards! Nemelex Xobeh grants you a gift!!! Something appears at your feet!!! Found an escape hatch in the floor! There is a stone staircase leading down here! You see here a legendary deck of destruction! Unknown command! You carve the azure jelly like a ham!!! You feel better! The azure jelly is lightly wounded! You slice the azure jelly like a ripe choko!!!!!! The azure jelly is moderately wounded! The azure jelly completely misses you! You block the azure jelly's attack! The azure jelly closely misses you! The azure jelly completely misses you! You open the azure jelly like a pillowcase!!!!!! You feel better! You headbutt the azure jelly, but do no damage! The azure jelly is severely wounded! You block the azure jelly's attack! The azure jelly hits you! The azure jelly freezes you!!! You resist! The azure jelly resists! The azure jelly is very cold! The azure jelly is severely wounded! You block the azure jelly's attack! x2 Unknown command! You carve the azure jelly like a ham!!! The azure jelly is almost dead! Unknown command! You slice the azure jelly like a ripe choko!!! You annihilate the azure jelly!!! No target in view!!! Unknown command! Unknown command! No target in view!!! Unknown command! Your pack is full! There is a stone staircase leading down here! You see here a legendary deck of destruction! Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop an ornate deck of war! A - an ornate deck of war Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop an ornate deck of destruction! u - a legendary deck of destruction There is a stone staircase leading down here! You see here an ornate deck of destruction! You are no longer corroded! You see here an ornate deck of destruction! There is a stone staircase leading up, spattered with blood here! You climb upwards! There is a stone staircase leading down, spattered with blood here! Unknown command! Unknown command! There is a staircase back to the Lair here! You climb upwards! Welcome back to the Lair of Beasts!!! Level annotation: exclusion: downstairs There is a staircase to the Slime Pits here! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell (Z) Zot Where to? (* - list waypoints, Enter - Slime:1 @ (x,y), ? - help) There is a stone staircase leading up here! You climb upwards! There is a stone staircase leading down here! There is a stone staircase leading up here! You climb upwards! There is a stone staircase leading down here! A black mamba comes into view! The black mamba moves out of view! Eat which item? (? for menu, Esc to quit) Okay, then! What do you say? t - Shout!!! Orders for allies: a - Attack new target! r - Retreat!!! s - Stop attacking! w - Wait here! f - Follow me! Anything else - Stay silent! You shout for attention!!! What do you say? t - Shout!!! Orders for allies: a - Attack new target! r - Retreat!!! s - Stop attacking! w - Wait here! f - Follow me! Anything else - Stay silent! You shout for attention!!! You block the black mamba's attack! You cut the black mamba into ribbons!!! Your headbutt misses the black mamba! The black mamba is moderately wounded! You block the black mamba's attack! You slice the black mamba like a ripe choko!!!!!!!!! You annihilate the black mamba!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell (Z) Zot Where to? (* - list waypoints, Enter - Lair:2 @ (x,y), ? - help) You see here a black mamba corpse! There is a stone staircase leading up here! You climb upwards! There is a stone staircase leading down here! There is a stone staircase leading up here! You climb upwards! Level annotation: exclusion: downstairs There is a stone staircase leading down here! There is a stone staircase leading up here! You climb upwards! There is a stone staircase leading down here! Items here: !!!!!!!!!!!! "" % ( ))))))) ////// ::: ============= ????? [[[[[[[ | Unknown command! Unknown command! Unknown command! Unknown command! Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then! Items here: !!!!!!!!!!!! "" % ( ))))))) ////// ::: ============= ????? [[[[[[[ | Items here: / }}}}}}}}}}}}}}}}} Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a gnarled runed rod {!!.a}! Items here: !!!!!!!!!!!! "" % ( ))))))) ////// ::: ============= ????? [[[[[[[ | Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop the ring "Arrumifu" {MP+9 Str+3 Dex-2 Slay+2}! You drop a scroll of enchant weapon! You remove your amulet of resist corrosion! You drop an amulet of resist corrosion! Items here: / \ }}}}}}}}}}}}}}}}} Drop what? 48/52 slots (_ for help) (? for menu, Esc to quit) You drop a legendary deck of destruction! Drop what? 47/52 slots (_ for help) (? for menu, Esc to quit) You drop an ornate deck of war! (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell (Z) Zot Where to? (* - list waypoints, Enter - Lair:2 @ (x,y), ? - help) What level of the Depths? (default 1, ? - help) There is a stone staircase leading up here! You climb upwards! There is a stone staircase leading down here! There is a staircase back to the Dungeon here! You climb upwards! Welcome back to the Dungeon!!! There is a staircase to the Lair here! Things that are here: a plate armour; a mace of crushing There is a stone staircase leading down here! You climb downwards! There is a stone staircase leading up here! There is an open door here! Things that are here: a robe; a dagger Items here: )) [[ a robe; a dagger; a chain mail; a short sword There is a stone staircase leading down here! You climb downwards! There is a stone staircase leading up here! There is a stone staircase leading down here! You climb downwards! There is a stone staircase leading up here! There is an open door here! There is a stone staircase leading down here! You climb downwards! There is a stone staircase leading up here! There is a stone staircase leading down here! You climb downwards! There is a stone staircase leading up here! You see here a plain deck of destruction! There is a stone staircase leading down here! You climb downwards! There is a stone staircase leading up here! There is an open door here! There is an escape hatch in the ceiling here! There is an open door here! There is an open door here! There is an open door here! You see here a dagger! There is a stone staircase leading down here! You climb downwards! There is a stone staircase leading up here! There is a staircase to the Depths here! You climb downwards! Welcome to the Depths!!! There is a staircase back to the Dungeon here! You see here a spear! You are suddenly yanked towards a nearby monster!!! Your surroundings suddenly seem different! An ice dragon comes into view! You open the ice dragon like a pillowcase!!!!!! Your headbutt misses the ice dragon! The ice dragon is lightly wounded! The ice dragon completely misses you! The ice dragon barely misses you! The ice dragon closely misses you! You carve the ice dragon but do no damage! You headbutt the ice dragon!!! The ice dragon is moderately wounded! You chop the ice dragon into pieces!!! Your headbutt misses the ice dragon! The ice dragon is heavily wounded! The ice dragon bites you but does no damage! The ice dragon resists! The ice dragon is very cold! The ice dragon is heavily wounded! You block the ice dragon's attack! x2 You open the ice dragon like a pillowcase!!! The ice dragon is severely wounded! You block the ice dragon's attack! x2 The ice dragon completely misses you! You chop the ice dragon into pieces!!!!!! You headbutt the ice dragon!!! You annihilate the ice dragon!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell (Z) Zot Where to? (* - list waypoints, Enter - Depths:3, ? - help) A centaur warrior comes into view! The centaur warrior shouts!!! The centaur warrior wields a longbow! The centaur warrior shoots an arrow of dispersal! You block the arrow of dispersal! The centaur warrior shoots an arrow of dispersal! You block the arrow of dispersal! The centaur warrior unwields a longbow! The centaur warrior hits you but does no damage! The centaur warrior is very cold! The centaur warrior is lightly wounded! You cut the centaur warrior into ribbons!!!!!! You headbutt the centaur warrior!!! You annihilate the centaur warrior!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! No target in view!!! (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell (Z) Zot Where to? (* - list waypoints, Enter - Depths:3, ? - help) Things that are here: a plate armour; a great sword of slicing Things that are here: a chain mail; a demon trident of flaming There is a stone staircase leading down here! You climb downwards! There is a stone staircase leading up here! There is a stone staircase leading down here! You climb downwards! There is a stone staircase leading up here! There is a gateway to a ziggurat here! The world spins around you as you enter the gateway! You land on top of a ziggurat so tall you cannot make out the ground! Lua error: ...aster/crawl-git-e4b0c452d0/data/dat/dlua/dungeon.lua:107: unknown monster: "octopode crusher" x1250 Lua error: ...aster/crawl-git-e4b0c452d0/data/dat/dlua/dungeon.lua:107: unknown monster: "octopode crusher" x1250 >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Sar] Species: Demonspawn Job: Gladiator HP: 235/235; mods: 0/0 MP: 35/35; mod: 0 Stats: 21 (21) 10 (10) 21 (21) Position: (0, 0) , god: Nemelex Xobeh (11), turn_is_over: 0, banished: 0 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 25 | 23 | 19871 | 71/2250 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 14 | 7150 | 15/1248 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 14 | 8371 | 1236/1248 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 1 | 151 | 92/119 Armour | X | 1 | 25 | 16 | 10857 | 1106/1487 Dodging | X | 1 | 25 | 21 | 19381 | 651/2318 Stealth | X | 0 | 0 | 4 | 560 | 60/250 Shields | X | 0 | 0 | 15 | 8510 | 127/1368 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 6 | 1440 | 192/416 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 4 | 500 | 0/250 Charms | X | 0 | 0 | 6 | 1390 | 142/416 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 7 | 1370 | 193/336 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 1 | 25 | 17 | 10660 | 1210/1350 Spell bugs: Durations: Attributes: #4: 655817 #12: 11206 #13: 4763 #23: 84571 #24: 2121818595 #27: 1625396 #30: -175 #49: 11494 #59: 1 Mutations: horns: 3 (innate) large bone plates: 3 (innate) blurry vision: 1 clumsy: 1 cold resistance: 1 (innate) deformed body: 1 passive freeze: 1 (innate) powered by pain: 3 (innate) teleportitis: 1 magic shield: 1 (innate) magic regeneration: 1 (innate) magic link: 1 (innate) freezing cloud immunity: 1 (innate) MP-powered wands: 1 Inventory bugs: Equipment: eq slot #0, inv slot #0: +9 vampiric demon blade eq slot #1, inv slot #10: +2 cloak eq slot #3, inv slot #5: +3 pair of gauntlets of War {Slay+5} eq slot #4, inv slot #22: +2 pair of boots of running eq slot #5, inv slot #25: +2 shield of protection eq slot #6, inv slot #43: +4 ring mail of magic resistance eq slot #7, inv slot #49: ring "Foroakell" {rN++ MR+ AC+4 Str+2} eq slot #8, inv slot #6: +4 ring of evasion }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Map: ################################################################################ #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# 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#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# ################################################################################ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ziggurat: monster_hook: false builder: ellipse zig_exc: 99 colour: red bailey_type: bailey_polearm ice_cave_hard: true slime_fixup_done: true fix_slime_vaults: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>