Dungeon Crawl Stone Soup version 0.18-a0-1774-gce1f7b6 (webtiles) character file. 2 ShansongY the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Apr 15, 2016. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (165 turns). ShansongY the Conjurer (Deep Elf Conjurer) Turns: 165, Time: 00:00:29 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 25% Magic: 0/6 EV: 13 Int: 19 God: Gold: 4 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Comestibles c - a bread ration {@e1} d - a chunk of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.2 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, ShansongY the Deep Elf Conjurer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You see here a leather armour. A giant gecko comes into view. Aim: a giant gecko The magic dart hits the giant gecko. You now have 5/6 mp. You hit the giant gecko. The giant gecko misses you. You hit the giant gecko but do no damage. The giant gecko closely misses you. The giant gecko bites you. You take 4 damage, and have 6/10 hp. MASSIVE DAMAGE!! You hit the giant gecko. You kill the giant gecko! You see here a giant gecko corpse. You butcher the giant gecko corpse. d - a chunk of flesh {@w0} You start resting. Health restored: 10; MP restored: 6 You now have 4 gold pieces. There is a dry fountain here. A gnoll comes into view. It is wielding a club. Aim: a gnoll, wielding a club (resting) The magic dart hits the gnoll. You now have 5/6 mp. Aim: a gnoll, wielding a club The magic dart hits the gnoll. You now have 4/6 mp. The gnoll closely misses you. Aim: a gnoll, wielding a club (moderately wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. The air around you crackles with energy! You now have 3/6 mp. Aim: a gnoll, wielding a club (moderately wounded) The magic dart hits the gnoll. The gnoll hits you with a club. You take 4 damage, and have 6/10 hp. MASSIVE DAMAGE!! You now have 2/6 mp. Aim: a gnoll, wielding a club (heavily wounded) The magic dart hits the gnoll. The gnoll hits you but does no damage. You now have 1/6 mp. Aim: a gnoll, wielding a club (severely wounded) The magic dart hits the gnoll. The gnoll hits you with a club. Ouch! That really hurt! You die... ##...................## #......⌠(......⌠......# #.........(⌠..........# ##................[..## ##########.########## #.......... #.......... #.#.#####.. #.#@# #.#g# #.#.# #.#...# ##..# ..# ..# ..# ... You could see a gnoll. Vanquished Creatures A giant gecko (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ShansongY the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 165 | D:1 | Slain by a gnoll Vault maps used: D:1: dpeg_arrival_lava_temple_mockup Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 6 Dodge: Dodged || 3 Vault maps used: D:1: dpeg_arrival_lava_temple_mockup Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.0 | 8.0 | 25.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.0 | 8.0 | 25.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------