Dungeon Crawl Stone Soup version 0.18-b1-10-g3f7de93 (webtiles) character file. 13 SkaryMonk the Sneak (level 2, -10/19 HPs) Began as an Octopode Assassin on Apr 29, 2016. Shot with an arrow by a centaur (16 damage) ... on level 1 of the Dungeon. The game lasted 00:03:06 (738 turns). SkaryMonk the Sneak (Octopode Assassin) Turns: 738, Time: 00:03:06 Health: -10/19 AC: 1 Str: 10 XL: 2 Next: 37% Magic: 2/2 EV: 11 Int: 13 God: Gold: 35 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . b - +0 blowgun rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | SkaryMonk the Octopode Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 186 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 730 | D:1 | Noticed a centaur 738 | D:1 | Shot with an arrow by a centaur Inventory: Hand Weapons a - a +2 dagger b - a +0 blowgun (weapon) Missiles c - 20 poisoned needles (quivered) Scrolls i - a scroll of magic mapping {unknown} k - a scroll of random uselessness {unknown} m - a scroll of remove curse {unknown} Potions e - a potion of haste {unknown} l - a potion of cure mutation {unknown} n - a potion of lignification {unknown} Comestibles f - a bread ration g - a meat ration j - a beef jerky Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.6 | 18.9 | 111.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.6 | 18.9 | 111.0 +-------+-------+-------+-------+-------+---------------------- Skills: - Level 2.0 Fighting + Level 3.0 Short Blades - Level 2.0 Throwing - Level 1.0 Dodging - Level 5.3 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Firing (i - inventory. (,) - cycle): d - 2 curare-tipped needles (quivered) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (hasn't noticed you) You shoot a curare-tipped needle. The curare-tipped needle hits the centaur. The centaur is poisoned. The centaur convulses. The centaur seems to slow down. The centaur is moderately wounded. Firing (i - inventory. (,) - cycle): d - a curare-tipped needle (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (moderately wounded, slow, poisoned) You shoot a curare-tipped needle. The curare-tipped needle hits the centaur. The centaur looks even sicker. The centaur convulses. The centaur seems to be slow for longer. The centaur is severely wounded. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... #.. ##.. #... #... # ###### #... ....c######....# ##.. %....'....#....# #.. ##.c.####.#....# ##.. .......(@......# #... #########.####.# #... #.# #.# #... #.# #.# ##.. #.# #.# #.. #.# #># ### #.# #.# # #.# #.# ..# #.# You could see a centaur. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) 4 rats (D:1) 12 creatures vanquished. Action || total -------------------------++------- Melee: Dagger || 19 Constrict || 2 Fire: Blowgun || 2 Stab: Sleeping || 6 Dodge: Dodged || 3 Vault maps used: D:1: minmay_arrival_open_corners, serial_park_tiny_pond, kennysheep_pointless_box, kennysheep_flooded_box