Dungeon Sprint DCSS version 0.21.1-1-g345015f (webtiles) character file. 7 Steelmeadow the Skirmisher (level 2, -6/27 HPs) Began as a Ghoul Monk on Apr 20, 2018. Mangled by a gnoll ... wielding a +0 club (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:14 (35 turns). Steelmeadow the Skirmisher (Ghoul Monk) Turns: 35, Time: 00:00:15 Health: -6/27 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 1/1 EV: 13 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a ration i - a chunk of flesh Skills: + Level 4.1 Fighting * Level 3.2 Dodging - Level 2.3 Stealth + Level 4.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You have reached level 2! You see here a giant cockroach corpse. You butcher the giant cockroach corpse. i - a chunk of flesh Items here: ( )) †† a club; a short sword; 4 stones; a hobgoblin corpse; a kobold corpse Unknown command. You open the door. A frilled lizard, a hound, a gnoll and 2 zombies come into view. The gnoll shouts! The hound barks! The gnoll closely misses you. You barely miss the gnoll. You scratch the gnoll. The gnoll is moderately wounded. The gnoll hits you with a club! * * * LOW HITPOINT WARNING * * * You scratch the gnoll. The gnoll is moderately wounded. The gnoll hits you with a club! You die... ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓†▓ ▓)▓ ▓.▓ ▓.▓ ▓@▓ ▓g▓ ▓Z▓ ▓l▓ ▓h▓ ▓Z▓ ▓.▓ ▓+▓ You could see a hound, a gnoll, 2 bat zombies and a frilled lizard. Vanquished Creatures A leopard gecko (D) A giant cockroach (D) 2 hobgoblins (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Steelmeadow the Ghoul Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 24 | D | Reached XP level 2. HP: 10/27 MP: 1/1 35 | D | Mangled by a gnoll Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.2 Fighting | 4 | 4.1 Unarmed Combat | 4 | 4.0 Stealth | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 21 Dodge: Dodged || 14