Dungeon Crawl Stone Soup version 0.22-a0-398-g8bb545f (webtiles) character file. 0 Steelmeadow the Cutter (level 1, 16/16 HPs) Began as a Merfolk Wanderer on May 5, 2018. Got out of the dungeon alive. The game lasted 00:00:22 (2 turns). Steelmeadow the Cutter (Merfolk Wanderer) Turns: 2, Time: 00:00:23 Health: 16/16 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 short sword (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of teleportation Comestibles d - a ration Skills: + Level 2.1 Fighting + Level 3.6 Short Blades Level 1.5 Bows - Level 1.0 Throwing - Level 1.0 Armour - Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Steelmeadow the Merfolk Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! You hit the plant. The plant is lightly damaged. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! PPPPPPPPP# ....PPPPP# PPPP..PPP# ...PPP.PP# PPP.PP.PP# P.PP.PP.P# .P.PP.P.P# PPP.P.P@P# .P.PP.P.P# P.PP.PP.P# PPP.PP.PP# ...PPP.PP# PPPP..PPP. ....PPPPP# PPPPPPPPP# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Steelmeadow the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | Steelmeadow set off with: a +2 short sword, 2 scrolls of teleportation, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: roderic_crop_circles_arrival_small Action || total -------------------------++------- Melee: Short sword || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 2 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------