Dungeon Crawl Stone Soup version 0.22-a0-412-g2b68d14 (webtiles) character file. 2 Steelmeadow the Conjurer (level 1, 10/10 HPs) Began as a Kobold Conjurer on May 12, 2018. Got out of the dungeon alive. The game lasted 00:01:24 (423 turns). Steelmeadow the Conjurer (Kobold Conjurer) Turns: 423, Time: 00:01:25 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 3/3 EV: 15 Int: 16 God: Gold: 33 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of random uselessness {unknown} Comestibles c - a ration Skills: - Level 2.4 Dodging - Level 2.6 Stealth - Level 2.1 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ##...... 36% 4 #####.. Fulminant Prism Conj/Hex #......... 65% 4 #####.. Dazzling Spray Conj/Hex #..... 26% 3 ###.... Force Lance Conj/Tloc #....... 65% 4 #####.. Searing Ray Conj ##.... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History Okay, then. Things that are here: a whip; a kobold corpse d - a whip Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +0 whip (weapon) You start resting. Magic restored. Found a dagger. You see here a kobold corpse. The kobold corpse isn't edible. You see here a dagger. e - a dagger Drop what? 5/52 slots (_ for help) (? for menu, Esc to quit) You are now empty-handed. You drop a +0 whip. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 dagger (weapon) There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...........)..# #†.............# #..#####.####..# #..# #.# #..# #..# #.# #..# #..# #.# #..# #..#####.####..# #..##..........# #..##..@.......# #.........###..# #.........# #..# #.........# #..# #..##.....# #..# #..####..## #..# #..# #..# #..# ### #..# #..# #..### ... #.. ..# #....####... There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Steelmeadow the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 423 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_boxes_within_box Action || total -------------------------++------- Melee: Unarmed || 25 Cast: Magic Dart || 7 Armor: Robe || 10 Dodge: Dodged || 24 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 423 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 423 +---------+---------+-------+---------+---------+-------+---------