Crash caused by signal #13: Broken pipe Version: Dungeon Crawl Stone Soup 0.23-a0-14-g8c9a20f Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-8c9a20f50e -name Treefire -rc /dgldir/rcfiles/crawl-git/Treefire.rc -macro /dgldir/rcfiles/crawl-git/Treefire.macro -morgue /dgldir/morgue/Treefire/ -webtiles-socket /crawl-master/webserver/sockets/Treefire:2018-08-02.17:53:30.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 16 stack frames. /usr/games/crawl-git-8c9a20f50e(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x6aa013]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-8c9a20f50e(_Z13do_crash_dumpv+0x3c0) [0x6b16e0]: do_crash_dump() /usr/games/crawl-git-8c9a20f50e(_Z20crash_signal_handleri+0x74) [0x6aa264]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f5c2c8fa1e0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f5c2c998830]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f5c2c93aaf3]: /lib/x86_64-linux-gnu/libc.so.6(+0x7276a) [0x7f5c2c93a76a]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x1fe) [0x7f5c2c93aa5e]: /lib/x86_64-linux-gnu/libc.so.6(fputs+0x9c) [0x7f5c2c9306ac]: /usr/games/crawl-git-8c9a20f50e(_Z3endibPKcz+0x1f2) [0x750082]: end(int, bool, char const*, ...) /usr/games/crawl-git-8c9a20f50e(_Z10game_ended9game_exitRKSs+0xe5) [0x7502a5]: game_ended(game_exit, std::string const&) /usr/games/crawl-git-8c9a20f50e(_Z9save_gamebPKc+0x65e) [0x768c1e]: save_game(bool, char const*) /usr/games/crawl-git-8c9a20f50e() [0xc138c0] /usr/games/crawl-git-8c9a20f50e(main+0x63d) [0x61202d]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f5c2c8e6ead]: /usr/games/crawl-git-8c9a20f50e() [0x612b4d] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Aug 2 2018 at 05:59:46 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-8c9a20f50e/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-8c9a20f50e/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-8c9a20f50e/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 5, depth = 2 Level id: Lair:2 Level build method = , level layout type = city, absdepth0 = 11 Level vaults: layout_regular_city nicolae_swamp_entry_splash_gauntlet Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You now have 1784 gold pieces (gained 10). d - 485 stones (gained 19) A skeletal warrior comes into view. It is wielding a long sword. A skeletal warrior is nearby! Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - skeletal warrior Aim: a skeletal warrior, wielding a long sword (hasn't noticed you) The puff of flame hits the skeletal warrior. The skeletal warrior is moderately damaged. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor The fire ignites! Casting: Conjure Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - skeletal warrior Aim: a skeletal warrior, wielding a long sword (moderately damaged) The flame tongue hits the skeletal warrior. The skeletal warrior is moderately damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a long sword (moderately damaged) The flame tongue hits the skeletal warrior. The skeletal warrior is heavily damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a long sword (heavily damaged) The flame tongue hits the skeletal warrior. The skeletal warrior appears unharmed. The skeletal warrior is heavily damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a long sword (heavily damaged) The flame tongue hits the skeletal warrior. The skeletal warrior is heavily damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a long sword (heavily damaged) The flame tongue misses the skeletal warrior. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a long sword (heavily damaged) The flame tongue misses the skeletal warrior. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a long sword (heavily damaged) The flame tongue hits the skeletal warrior. The skeletal warrior appears unharmed. The skeletal warrior is heavily damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a long sword (heavily damaged) The shard of ice hits the skeletal warrior. The skeletal warrior partially resists. The skeletal warrior is heavily damaged. Unknown command. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a long sword (heavily damaged) The shard of ice hits the skeletal warrior. The skeletal warrior partially resists. The skeletal warrior is severely damaged. Unknown command. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a long sword (severely damaged) The shard of ice hits the skeletal warrior. The skeletal warrior is severely damaged. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a long sword (severely damaged) The fireball explodes! The fireball engulfs the skeletal warrior. The skeletal warrior is almost destroyed. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a long sword (almost destroyed) The fireball explodes! The fireball engulfs the skeletal warrior. You destroy the skeletal warrior! Vehumet accepts your kill. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A skeletal warrior comes into view. It is wielding a glaive. A skeletal warrior is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - skeletal warrior Aim: a skeletal warrior, wielding a glaive The flame tongue hits the skeletal warrior. The skeletal warrior is lightly damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a glaive (lightly damaged) The flame tongue hits the skeletal warrior. The skeletal warrior is lightly damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor The fire ignites! Casting: Conjure Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the skeletal warrior. The skeletal warrior is lightly damaged. You are starving! Unknown command. Unknown command. You don't have the energy to cast that spell. Unknown command. You don't have the energy to cast that spell. You eat one of the 18 rations. That ration really hit the spot! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - skeletal warrior Aim: a skeletal warrior, wielding an enchanted scimitar (flame, lightly damaged) The fireball explodes! The fireball engulfs the skeletal warrior. The skeletal warrior is heavily damaged. The fireball engulfs the skeletal warrior. The skeletal warrior is heavily damaged. The skeletal warrior is engulfed in blazing flames. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Unknown command. You see here a +0 troll leather armour. There is a stone staircase leading up, spattered with blood here. The skeletal warrior hits you with an enchanted scimitar! You climb upwards. Level annotation: Roxanne; Rupert There is a stone staircase leading down here. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - skeletal warrior Aim: a skeletal warrior, wielding an enchanted scimitar (heavily damaged) The sticky flame hits the skeletal warrior. The skeletal warrior is heavily damaged. The skeletal warrior is covered in liquid flames! The skeletal warrior burns! The skeletal warrior completely misses you. The skeletal warrior burns! The skeletal warrior closely misses you. The skeletal warrior burns! The skeletal warrior burns! The skeletal warrior burns! You see here a morningstar. Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding an enchanted scimitar (severely damaged, covered in liquid flames) The flame tongue hits the skeletal warrior. The skeletal warrior appears unharmed. The skeletal warrior is severely damaged. The skeletal warrior burns! The skeletal warrior burns! Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding an enchanted scimitar (almost destroyed, covered in liquid flames) The flame tongue hits the skeletal warrior. You destroy the skeletal warrior! Vehumet accepts your kill. You feel your power returning. Unknown command. You now have 1798 gold pieces (gained 14). Things that are here: an enchanted scimitar; a morningstar You start resting. HP restored. You start resting. Magic restored. There is an open door here. Things that are here: a short sword x2 There is an open door here. You see here a ring mail. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. Level annotation: Roxanne; Rupert There is a stone staircase leading down here. Partly explored, can't reach some places. You climb downwards. There is a stone staircase leading up here. Things that are here: a giant club; a great mace You see here a long sword. Key pressed, stopping explore. c - 18 rations (gained 1) Found a war axe. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Level map cleared. Key pressed, stopping explore. The skeletal warrior is too close now for your liking. A skeletal warrior is nearby! A skeletal warrior is nearby! A skeletal warrior is nearby! A skeletal warrior is nearby! Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - skeletal warrior Aim: a skeletal warrior, wielding a glaive (hasn't noticed you) The puff of flame misses the skeletal warrior. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - skeletal warrior The fireball explodes! The fireball engulfs the skeletal warrior. The skeletal warrior is moderately damaged. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the skeletal warrior. The skeletal warrior is almost destroyed. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the skeletal warrior. The skeletal warrior is almost destroyed. Unknown command. A skeletal warrior is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the skeletal warrior. You destroy the skeletal warrior! Vehumet accepts your kill. You feel your power returning. Unknown command. Unknown command. You start resting. You are feeling hungry. Magic restored. Key pressed, stopping explore. A skeletal warrior comes into view. It is wielding a halberd. The skeletal warrior moves out of view. The skeletal warrior is too close now for your liking. A skeletal warrior is nearby! A skeletal warrior is nearby! A skeletal warrior is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - skeletal warrior Aim: a skeletal warrior, wielding a halberd The fireball explodes! The fireball engulfs the skeletal warrior. The skeletal warrior is moderately damaged. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, p - skeletal warrior The fire ignites! The skeletal warrior hits you from afar with a halberd! Casting: Conjure Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. Casting: Regeneration (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - skeletal warrior Aim: a skeletal warrior, wielding a halberd (moderately damaged) The flame tongue hits the skeletal warrior. The skeletal warrior is heavily damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a halberd (heavily damaged) The flame tongue misses the skeletal warrior. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a halberd (heavily damaged) The flame tongue hits the skeletal warrior. The skeletal warrior is severely damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a halberd (severely damaged) The flame tongue hits the skeletal warrior. The skeletal warrior appears unharmed. The skeletal warrior is severely damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a halberd (severely damaged) The flame tongue hits the skeletal warrior. The skeletal warrior appears unharmed. The skeletal warrior is severely damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a halberd (severely damaged) The flame tongue hits the skeletal warrior. The skeletal warrior appears unharmed. The skeletal warrior is severely damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a halberd (severely damaged) The flame tongue hits the skeletal warrior. The skeletal warrior appears unharmed. The skeletal warrior is severely damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a halberd (severely damaged) The flame tongue hits the skeletal warrior. The skeletal warrior is severely damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a halberd (severely damaged) The flame tongue hits the skeletal warrior. The skeletal warrior is severely damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a halberd (severely damaged) The flame tongue hits the skeletal warrior. The skeletal warrior appears unharmed. The skeletal warrior is severely damaged. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a halberd (severely damaged) The flame tongue hits the skeletal warrior. The skeletal warrior is almost destroyed. Casting: Flame Tongue (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a halberd (almost destroyed) The fireball explodes! The fireball engulfs the skeletal warrior. You destroy the skeletal warrior! Vehumet accepts your kill. You feel your power returning. Unknown command. Unknown command. You start resting. Your skin is crawling a little less now. Your skin stops crawling. You start resting. You are feeling very hungry. Magic restored. Key pressed, stopping explore. Key pressed, stopping explore. You see here 15 bolts. Key pressed, stopping explore. You are near starving! Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading up here. You see here storm dragon scales. y - storm dragon scales Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. You drop storm dragon scales. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - D:15 @ (x,y), ? - help) What level of the Lair of Beasts? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. Level annotation: Roxanne; Rupert There is a stone staircase leading down here. You see here a ring mail. There is an open door here. You see here a ring mail. You see here a centaur barding. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Items here: ))))) | There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a robe; a dagger You see here a giant club. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Items here: (( )) [ a +0 troll leather armour; 158 arrows; 156 bolts; a +1 shortbow of freezing an uncursed longbow There is an open door here. There is an open door here. You are starving! Okay, then. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Lair:1, ? - help) Okay, then. You eat one of the 18 rations. That ration really hit the spot! (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Lair:1, ? - help) Okay, then. Search for what [Enter for "sinv", or ? for help]? rpois There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Items here: ))) [[ a plate armour; a mace; a plate armour; a giant spiked club; a battleaxe Things that are here: a plate armour; a halberd of venom Items here: ))) [[ a ring mail; a short sword; a dagger; a chain mail; a flail There is a staircase to the Orcish Mines here. You climb downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon, spattered with blood here. There is a stone staircase leading down, spattered with blood here. You see here a +0 troll leather armour. You climb downwards. There is a stone staircase leading up, spattered with blood here. You see here 10 bolts. You see here a bolt. Things that are here: a chain mail; a war axe There is an entrance to Repriynua's Armour Shoppe here. y - the +4 swamp dragon scales of the King {+Inv rPois Int-3 SInv} Thank you for shopping at Repriynua's Armour Shoppe! Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off the +1 leather armour of the Forsaken Friends {MP+9 Dex+3 Slay+3 SInv}. x4 You finish taking off the +1 leather armour of the Forsaken Friends {MP+9 Dex+3 Slay+3 SInv}. You start putting on your armour. You continue putting on the +4 swamp dragon scales of the King {+Inv rPois Int-3 SInv}. x5 You finish putting on the +4 swamp dragon scales of the King {+Inv rPois Int-3 SInv}. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Wear which item? (? for menu, Esc to quit) Okay, then. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or N - a ring of wizardry; > or U - a +3 ring of evasion You remove your ring of wizardry. You feel stronger. o - a +3 ring of strength (left hand) Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Regeneration. You are very lightly contaminated with residual magic. You feel very uncomfortable. Casting: Regeneration (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. You start resting. Your skin is crawling a little less now. Your magical contamination has completely faded away. You start resting. Your skin stops crawling. There is an entrance to Ynimom's Magic Scroll Shop here. h - 3 scrolls of blinking (gained 1) Thank you for shopping at Ynimom's Magic Scroll Shop! You can access your shopping list by pressing '$'. Okay, then. k - 13 scrolls of teleportation (gained 1) k - 14 scrolls of teleportation (gained 1) k - 15 scrolls of teleportation (gained 1) Q - a scroll of fear Thank you for shopping at Ynimom's Magic Scroll Shop! There is an entrance to Tusadiy's Weapon Boutique here. There is an entrance to Ynimom's Magic Scroll Shop here. There is an entrance to Repriynua's Armour Shoppe here. There is an entrance to Betsasox's Armour Emporium here. You can access your shopping list by pressing '$'. You see here 2 bolts. Things that are here: 14 bolts; an uncursed broad axe; an arbalest There is an entrance to Bosk's Jewellery Boutique here. You can access your shopping list by pressing '$'. Casting: Regeneration (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Search for what [Enter for "rpois", or ? for help]? int+ You can access your shopping list by pressing '$'. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. V - a +3 ring of intelligence Thank you for shopping at Bosk's Jewellery Boutique! You can access your shopping list by pressing '$'. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or o - a +3 ring of strength; > or U - a +3 ring of evasion You remove your +3 ring of strength. You feel weaker. You feel clever. V - a +3 ring of intelligence (left hand) Casting: Regeneration (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of wizardry. Okay, then. Casting: Regeneration (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Regeneration (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or V - a +3 ring of intelligence; > or U - a +3 ring of evasion You remove your +3 ring of evasion. N - a ring of wizardry (right hand) Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Casting: Regeneration (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or V - a +3 ring of intelligence; > or N - a ring of wizardry You remove your +3 ring of intelligence. You feel stupid. U - a +3 ring of evasion (left hand) Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or U - a +3 ring of evasion; > or N - a ring of wizardry You remove your ring of wizardry. You feel clever. V - a +3 ring of intelligence (right hand) Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Casting: Regeneration (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Regeneration (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. Search for what [Enter for "int+", or ? for help]? Okay, then. Casting: Regeneration (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Search for what [Enter for "int+", or ? for help]? amnesia Casting: Regeneration (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Search for what [Enter for "amnesia", or ? for help]? evocab Can't find anything matching that. Search for what [Enter for "evocab", or ? for help]? evocable Can't find anything matching that. Search for what [Enter for "evocable", or ? for help]? evocables Can't find anything matching that. Casting: Regeneration (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Welcome back, Treefire the Deep Elf Fire Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Done exploring. Done exploring. You can access your shopping list by pressing '$'. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. You can access your shopping list by pressing '$'. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (? - help) Okay, then. Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) You drop the +1 leather armour of the Forsaken Friends {MP+9 Dex+3 Slay+3 SInv}. Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Okay, then. Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (? - help) What level of the Swamp? (default 1, ? - help) Magic restored. Your skin is crawling a little less now. Your skin stops crawling. Things that are here: an uncursed great mace; 20 bolts; an arbalest Things that are here: a plate armour; a flail There is a stone staircase leading up, spattered with blood here. You see here 10 bolts. You climb upwards. There is a stone staircase leading down, spattered with blood here. You see here a +0 troll leather armour. There is a staircase back to the Dungeon, spattered with blood here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. Items here: ))) [[ a ring mail; a short sword; a dagger; a chain mail; a flail Things that are here: a plate armour; a halberd of venom Items here: ))) [[ a plate armour; a mace; a plate armour; a giant spiked club; a battleaxe There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Things that are here: a ring mail; a spear You see here a flail. You see here a club. There is a staircase to the Lair here. Items here: ! ((( ))) ? [[[[ You climb downwards. Welcome back to the Lair of Beasts! Level annotation: 1 runed door, Reyrhar's ghost, journeyman TrMo There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a fountain of clear blue water here. There is a staircase to the Swamp here. You climb downwards. Welcome to the Swamp! This branch contains the decaying rune of Zot. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Found 26 stones. There is a staircase back to the Lair here. Okay, then. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Swamp here. Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Search for what [? for help]? rc+ Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Search for what [Enter for "rc+", or ? for help]? Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) You drop 251 sling bullets. You drop a +3 ring of strength. You drop an uncursed ring of fire. You drop an uncursed amulet of rage. Drop what? 45/52 slots (_ for help) (? for menu, Esc to quit) You drop 3 scrolls of amnesia. You drop a scroll of enchant armour. You drop 3 scrolls of enchant weapon. You drop a potion of mutation. You climb downwards. Welcome back to the Swamp! This branch contains the decaying rune of Zot. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! There is a staircase back to the Lair here. Unknown command. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. A swamp drake comes into view. The swamp drake roars! You hear an angry buzzing noise. Okay, then. The swamp drake breathes noxious fumes at you. Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - swamp drake Aim: a swamp drake (catching its breath) The flame tongue hits the swamp drake. The swamp drake is heavily wounded. The swamp drake is engulfed in a cloud of scalding steam. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - swamp drake Aim: a swamp drake (water, heavily wounded, catching its breath) The flame tongue hits the swamp drake. The swamp drake is severely wounded. The swamp drake is engulfed in a cloud of scalding steam. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - swamp drake Aim: a swamp drake (steam, severely wounded) Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Unknown command. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 hydras come into view. The five-headed hydra roars! Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - five-headed hydra Aim: a five-headed hydra The fireball explodes! The fireball engulfs the five-headed hydra. The five-headed hydra is heavily wounded. You hear a roar! x2; You hear an angry buzzing noise. x3; You hear a roar! You hear a chilling moan. The five-headed hydra is engulfed in a cloud of scalding steam. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - five-headed hydra Aim: a five-headed hydra (heavily wounded) The fireball explodes! The fireball engulfs the five-headed hydra. The five-headed hydra is severely wounded. You hear a roar! You hear an angry buzzing noise. x2 You hear a chilling moan. You hear a roar! You hear a deafening roar! The five-headed hydra is engulfed in a cloud of scalding steam. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - five-headed hydra Aim: a five-headed hydra (almost dead) The fireball explodes! The fireball engulfs the five-headed hydra. You kill the five-headed hydra! Vehumet accepts your kill. You feel your power returning. Your phial of floods has recharged. Your Necromancy skill increases to level 1! You hear a roar! You hear an angry buzzing noise. x2 You hear a chilling moan. x2 You start resting. A swamp worm comes into view. The swamp worm throws harpoon shot at you. The harpoon shot misses you. A seven-headed hydra comes into view. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - swamp worm Aim: a swamp worm The fireball explodes! The fireball engulfs the swamp worm. The swamp worm is severely wounded. You hear a deafening roar! You hear an angry buzzing noise. You hear a roar! You hear a deafening roar! You hear an angry buzzing noise. You hear a deafening roar! The swamp worm is engulfed in a cloud of scalding steam. You kill the swamp worm! Vehumet accepts your kill. You feel your power returning. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - seven-headed hydra Aim: a seven-headed hydra (lightly wounded) The fireball explodes! The fireball engulfs the seven-headed hydra. The seven-headed hydra is moderately wounded. You hear an angry buzzing noise. You hear a roar! You hear a chilling moan. x3 Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - seven-headed hydra Aim: a seven-headed hydra (moderately wounded) The fireball explodes! The fireball engulfs the seven-headed hydra. The seven-headed hydra is severely wounded. You hear a chilling moan. A five-headed hydra comes into view. The seven-headed hydra is engulfed in a cloud of scalding steam. A swamp drake and a swamp dragon come into view. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - seven-headed hydra Aim: a seven-headed hydra (steam, almost dead) The flame tongue hits the seven-headed hydra. The seven-headed hydra is almost dead. The seven-headed hydra is engulfed in a cloud of scalding steam. You kill the seven-headed hydra! Vehumet accepts your kill. You feel your power returning. Training target 2.0 for Necromancy reached! Your Necromancy skill increases to level 2! You need to enable at least one skill for training. The swamp drake is engulfed in a cloud of scalding steam. The swamp drake breathes noxious fumes at you. The noxious blast engulfs the five-headed hydra. The five-headed hydra appears unharmed. A slime creature comes into view. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The five-headed hydra is engulfed in a cloud of scalding steam. The five-headed hydra bites you but does no damage. The five-headed hydra closely misses you. x2 The five-headed hydra misses you. The five-headed hydra bites you. A slime creature comes into view. The slime creature misses you. There is a staircase back to the Lair here. Unknown command. The five-headed hydra bites you! The five-headed hydra bites you but does no damage. The five-headed hydra bites you! x2 The five-headed hydra bites you but does no damage. The slime creature closely misses you. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Swamp here. Items here: ! " ( == ??? The slime creature hits you. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The five-headed hydra misses you. The five-headed hydra bites you but does no damage. The five-headed hydra bites you. The five-headed hydra bites you but does no damage. The five-headed hydra completely misses you. The slime creature misses you. The slime creature barely misses you. There is a staircase to the Swamp here. Items here: ! " ( == ??? Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. The five-headed hydra misses you. x2 The five-headed hydra bites you but does no damage. x2 The five-headed hydra bites you. The slime creature barely misses you. Unknown command. Casting: Regeneration (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the five-headed hydra. The five-headed hydra is moderately wounded. You are feeling hungry. The five-headed hydra closely misses you. The five-headed hydra barely misses you. The five-headed hydra bites you. The five-headed hydra barely misses you. x2 The slime creature hits you but does no damage. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the five-headed hydra. The five-headed hydra is severely wounded. Your surroundings suddenly seem different. Unknown command. Unknown command. Unknown command. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.22-a0-880-gb7b0c8b 0.23-a0-4-g8f018a2 0.23-a0-8-gb809bb7 0.23-a0-14-g8c9a20f Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Treefire] Species: Deep Elf Job: Fire Elementalist HP: 53/98; mods: 0/0 MP: 4/33; mod: 0 Stats: 9 (9) 26 (26) 15 (15) Position: (17, 14), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 13 | 7232 | 91/1344 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/84 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | X | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 12 | 3022 | 53/601 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 12 | 2509 | 12/505 Conjurations | X | 0 | 0 | 12 | 3974 | 443/715 Hexes | | 0 | 0 | 0 | 0 | 0/29 Charms | X | 0 | 0 | 8 | 900 | 0/225 Summonings | | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 1 | 100 | 2 | 181 | 75/106 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 15 | 5947 | 19/967 Ice Magic | X | 0 | 0 | 2 | 127 | 1/126 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/42 Poison Magic | | 0 | 0 | 0 | 0 | 0/42 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: #27: 120 Attributes: #12: 1862 #13: 1503 #23: 38957 #24: 1017447022 #27: 127367 #49: 2103 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #1: +5 shortbow "Jeqavie" {freeze, rElec rF+ Stlth+} eq slot #1, inv slot #4: +0 cloak eq slot #2, inv slot #51: +2 hat eq slot #3, inv slot #38: +2 pair of gloves of strength eq slot #4, inv slot #37: +0 pair of boots eq slot #6, inv slot #24: +4 swamp dragon scales of the King {+Inv rPois Int-3 SInv} eq slot #7, inv slot #46: +3 ring of evasion eq slot #8, inv slot #47: +3 ring of intelligence }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ### ##### #########.##### ##.###.#.###.P##......##.## ##.......................... #P.......................... #........##................. ##..##.+#.##.....###..##.... #..##....##...........#.... #...#....P#...........#.... #..##.....@....#......#.... #..##....#................. ###...###.#......#......#.... #.....P##..#.....#......#.... ##........................... ##..<............##..###.... #.......................... #.......................... ##......^................... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true grunt_orc_gardens_store: general shop grunt_orc_gardens_boss: false grunt_orc_gardens_giant_problem: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (56, 49): {{{{ CLASS: FogMachine pow_min: 8 spread_buildup_time: 1 listeners: spread_rate: 33 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 25 type: turn buildup_turns: 0 sub_type: countdown delay_min: 25 listener_only: false delay_max: 25 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 1 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>