Dungeon Crawl Stone Soup version 0.18-a0-1027-g814d7dd (webtiles) character file. 37 Trivium the Skirmisher (level 3, 26/29 HPs) Began as a Demonspawn Fighter on Jan 7, 2016. Quit the game on level 2 of the Dungeon. The game lasted 00:02:01 (551 turns). Trivium the Skirmisher (Demonspawn Fighter) Turns: 551, Time: 00:02:01 Health: 26/29 AC: 8 Str: 17 XL: 3 Next: 21% Magic: 3/3 EV: 7 Int: 9 God: Gold: 23 SH: 9 Dex: 12 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . l - +1 pair of gloves SustAt . Harm . (no boots) MR ..... (no amulet) Stlth .......... (no ring) k - ring of see invisible @: not resistant to hostile enchantments, extremely unstealthy A: horns 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) l - a +1 pair of gloves (worn) Jewellery k - a ring of see invisible (left hand) Scrolls e - a scroll of fog {unknown} h - a scroll of blinking {unknown} Potions d - a potion of might g - a potion of magic {unknown} i - 2 potions of brilliance {unknown} j - a potion of heal wounds {unknown} Comestibles f - a bread ration m - a beef jerky Skills: + Level 3.2 Fighting + Level 1.9 Axes + Level 3.1 Armour + Level 0.6 Dodging + Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You sometimes gain a little power by taking damage. Message History The adder barely misses you. An adder is nearby! You closely miss the adder. You block the adder's attack. x2 An adder is nearby! You slash the adder! The adder is severely wounded. The adder bites you but does no damage. The adder bites you. An adder is nearby! You closely miss the adder. The adder is severely wounded. The adder bites you but does no damage. The adder barely misses you. An adder is nearby! You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #####.. #.....# #..... #.... ######... ........# ## #@# #. #.# #####.##.# ## #.....#..# ...###.####..## #...........# ####...###.## ##...## #.# ####....# ### There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 giant geckos (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 7 hobgoblins (D:1) 2 bats (D:1) 3 giant newts A kobold (D:1) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Trivium the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 103 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 103 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 550 | D:2 | Gained mutation: You have a pair of small horns on your head. [demonic ancestry] 550 | D:2 | Reached XP level 3. HP: 26/29 MP: 3/3 551 | D:2 | Quit the game Vault maps used: D:1: lightli_molten_gateway D:2: grunt_temple_overflow_opulence, gammafunk_temple_overflow_elements, first_bread Action || total -------------------------++------- Melee: War axe || 97