Version: Dungeon Crawl Stone Soup 0.18-a0-674-g00855b9 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-00855b9cd7 -name UristPineapples -rc /dgldir/rcfiles/crawl-git/UristPineapples.rc -macro /dgldir/rcfiles/crawl-git/UristPineapples.macro -morgue /dgldir/morgue/UristPineapples/ -webtiles-socket /crawl-master/webserver/sockets/UristPineapples:2015-12-06.14:52:03.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 12 stack frames. /usr/games/crawl-git-00855b9cd7(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x6576d3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-00855b9cd7(_Z13do_crash_dumpv+0x2b8) [0x65e318]: do_crash_dump() /usr/games/crawl-git-00855b9cd7(_Z20crash_signal_handleri+0x74) [0x657944]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f793828a1e0]: /usr/games/crawl-git-00855b9cd7() [0x52845f] /usr/games/crawl-git-00855b9cd7(_Z10evoke_itemib+0x1cc6) [0x6fca76]: evoke_item(int, bool) /usr/games/crawl-git-00855b9cd7(_Z15process_command12command_type+0x61a) [0xb5e4fa]: process_command(command_type) /usr/games/crawl-git-00855b9cd7() [0xb61199] /usr/games/crawl-git-00855b9cd7() [0xb61d05] /usr/games/crawl-git-00855b9cd7(main+0x2eb) [0x5bd2fb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f7938276ead]: /usr/games/crawl-git-00855b9cd7() [0x5bd609] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f79385f2c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f79385f2c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000657d93 in call_gdb (file=0x7f79385de880) at crash.cc:420 gdb = attach_cmd = "attach 18825\000\000\000\000\000\000\000" #2 0x000000000065e331 in do_crash_dump () at dbg-asrt.cc:671 t = 1449421928 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x26132a8 "/dgldir/morgue/UristPineapples/"}} name = "/dgldir/morgue/UristPineapples/crash-UristPineapples-20151206-171208.txt", '\000' file = 0x7f79385de880 #3 0x0000000000657944 in crash_signal_handler (sig_num=11) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x000000000052845f in _get_jitter_path (beam2=..., beam1=..., jitter_start=, target=..., source=...) at evoke.cc:1352 RANGE = 8 aim_dir = {x = 1, y = -1} NUM_TRIES = 10 trace_beam = {origin_spell = SPELL_NO_SPELL, range = 8, glyph = 42, colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 24, y = 35}, target = {x = 20, y = 38}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x24273d0, _M_finish = 0x24273d0, _M_end_of_storage = 0x2427410}}, }, extra_range_used = 0, is_tracer = true, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = true, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff8cddfe30, _M_right = 0x7fff8cddfe30}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff8cddfed8, _M_right = 0x7fff8cddfed8}, _M_node_count = 0}}}} path = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } mid_i = 0 mid = {x = 21, y = 35} #6 _fill_flame_trails (source=..., target=..., beams=..., elementals=..., num=2) at evoke.cc:1450 tries = path = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } beam1 = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42, colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff8cddf6f0, _M_right = 0x7fff8cddf6f0}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff8cddf798, _M_right = 0x7fff8cddf798}, _M_node_count = 0}}}} beam2 = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42, colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff8cddf8c0, _M_right = 0x7fff8cddf8c0}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff8cddf968, _M_right = 0x7fff8cddf968}, _M_node_count = 0}}}} n = 1 paths = { >, std::allocator > > >> = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_start = 0x2580490, _M_finish = 0x25804a8, _M_end_of_storage = 0x25804a8}}, } #7 0x00000000006fca76 in _lamp_of_fire () at evoke.cc:1507 beams = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x22d7d80, _M_finish = 0x22d8120, _M_end_of_storage = 0x22d8120}}, } elementals = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2291650, _M_finish = 0x2291658, _M_end_of_storage = 0x2291658}}, } num_trails = attitude = base_beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42, colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 24, y = 35}, target = {x = 20, y = 36}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfd3158 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff8cde03c0, _M_right = 0x7fff8cde03c0}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = true, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 24.5, y = 35.125}, dir = {x = -4, y = 1}}, on_corner = false, cycle_idx = 3}, tile_beam = 51536736, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff8cde0468, _M_right = 0x7fff8cde0468}, _M_node_count = 0}}}} target = {isValid = true, isTarget = true, isEndpoint = false, isCancel = false, choseRay = true, target = {x = 20, y = 36}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 24.5, y = 35.125}, dir = {x = -4, y = 1}}, on_corner = false, cycle_idx = 3}} pow = 54 #8 evoke_item (slot=, check_range=) at evoke.cc:2468 unevokable = false wielded = pract = 0 did_work = true entry = #9 0x0000000000b5e4fa in process_command (cmd=cmd@entry=CMD_EVOKE) at main.cc:2157 No locals. #10 0x0000000000b61199 in _input () at main.cc:1507 cmd = CMD_EVOKE player_disabled = {was_disabled = false} #11 0x0000000000b61d05 in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #12 0x00000000005bd2fb in _launch_game_loop () at main.cc:380 game_ended = false #13 main (argc=, argv=0x7fff8cde0d18) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Dec 6 2015 at 06:27:12 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-00855b9cd7/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-00855b9cd7/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-00855b9cd7/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 11, depth = 3 Level id: Vaults:3 Level build method = , level layout type = vaults, absdepth0 = 21 Level vaults: grunt_vaults_swirl v_misc_2 v_alt_pattern_2 nicolae_vaults_big_ls st_cells v_misc_26 vaults_room_corners v_misc_8 nicolae_vaults_shelves_hall grunt_vaults_diagonal layout_vaults_maze serial_shops shop shop_fountains shop shop shop uniq_boris uniq_saint_roka uniq_donald Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Press: ? - help, Dir - move target cursor, f - Saint Roka Aim: Saint Roka, wielding a war axe of venom and wearing a chain mail Attack! Your vampire mosquito bites Saint Roka. Your vampire mosquito bites Saint Roka but does no damage. Saint Roka calls down the wrath of Beogh upon you. Something smites you! Unknown command. Press: ? - help, v - describe, . - travel Here: a primal weirdsting beast (friendly, summoned) The floor. An orc comes into view. The orc shouts! Your vampire mosquito bites Saint Roka. Your vampire mosquito barely misses Saint Roka. Saint Roka closely misses your vampire mosquito. Saint Roka hits your scorpion with a war axe of venom!! Your scorpion dies! Your scorpion's corpse disappears in a puff of smoke! You swap places. Your vampire mosquito bites Saint Roka but does no damage. Unknown command. Your vampire mosquito bites Saint Roka. Saint Roka hits your wolf spider with a war axe of venom!! Your wolf spider is poisoned. Saint Roka misses your vampire mosquito. Your vampire mosquito closely misses Saint Roka. Unknown command. Unknown command. Your wolf spider hits Saint Roka. Your wolf spider bites Saint Roka! Saint Roka is poisoned. Your wolf spider poisons Saint Roka! Your vampire mosquito barely misses Saint Roka. Saint Roka calls down the wrath of Beogh upon you. Something smites you! Your wolf spider hits Saint Roka. Your wolf spider bites Saint Roka. Your vampire mosquito bites Saint Roka but does no damage. You swap places. A warg comes into view. Your vampire mosquito bites Saint Roka. Your wolf spider hits Saint Roka! Your wolf spider bites Saint Roka but does no damage. Saint Roka calls down the wrath of Beogh upon you. Something smites you! Your vampire mosquito bites Saint Roka but does no damage. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) O - a +7 lightning rod (14/14) (weapon) Your wolf spider dies! Your wolf spider's corpse disappears in a puff of smoke! Saint Roka calls down the wrath of Beogh upon you. Something smites you! Your vampire mosquito bites Saint Roka but does no damage. Unknown command. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: b - a wand of hasting (5) Press: ? - help, Shift-Dir - straight line, f - you, p - Saint Roka You feel yourself speed up. You are very lightly contaminated with residual magic. This wand has 4 charges left. Your killer bee stings Saint Roka but does no damage. Your vampire mosquito bites Saint Roka. Saint Roka hits your vampire mosquito with a war axe of venom. Saint Roka hits your primal weirdsting beast with a war axe of venom! Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: f - a wand of heal wounds (4) Press: ? - help, Shift-Dir - straight line, f - you You feel much better. This wand has 3 charges left. Your vampire mosquito bites Saint Roka. Your vampire mosquito draws strength from Saint Roka's injuries! Your vampire mosquito barely misses Saint Roka. Unknown command. You swap places. The warg moves out of view. Saint Roka roars a battlecry! The orcs go into a battle-frenzy! Saint Roka hits you but does no damage. You are poisoned. Saint Roka hits your primal weirdsting beast with a war axe of venom!! Things that are here: a short sword; a ring mail; a dagger Throwing (i - inventory): t - 2 throwing nets (quivered) Press: ? - help, Shift-Dir - straight line, f - Saint Roka Aim: Saint Roka, wielding a war axe of venom and wearing a chain mail (moderately wounded, poisoned) You throw a throwing net. The throwing net hits Saint Roka. Saint Roka is caught in the net! Saint Roka is moderately wounded. Your primal weirdsting beast hits Saint Roka! Your primal weirdsting beast grabs Saint Roka. Your primal weirdsting beast stings Saint Roka but does no damage. Your primal weirdsting beast constricts Saint Roka!! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) N - a +1 iron rod (10/10) (weapon) Aiming: Scattershot Press: ? - help, Shift-Dir - straight line, f/p - Saint Roka Aim: Saint Roka, wielding a war axe of venom and wearing a chain mail (heavily wounded, constricted by your primal weirdsting beast, poisoned, entangled in a net) The burst of metal fragments hits Saint Roka. x12 Saint Roka is heavily wounded. Saint Roka struggles against the net. Your primal weirdsting beast hits Saint Roka!! Your primal weirdsting beast stings Saint Roka but does no damage. Your primal weirdsting beast constricts Saint Roka!! Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) O - a +7 lightning rod (14/14) (weapon) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - warg, p - Saint Roka Aim: a warg The lightning hits the orc. You kill the orc! Pakellas accepts your kill. You feel your power returning. The lightning hits the warg. The warg is heavily wounded. The lightning hits Saint Roka. You kill Saint Roka! Pakellas accepts your kill. You feel your power returning. Your primal weirdsting beast hits the orc. Your primal weirdsting beast barely misses the orc. Your primal weirdsting beast stings the orc! The orc dies! Pakellas accepts your kill. An orc comes into view. It is wielding an enchanted hand axe. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - orc, p - warg Aim: an orc, wielding a dagger and wearing a leather armour (consumed by blood-lust) The lightning hits the orc. You kill the orc! Pakellas accepts your kill. The lightning hits the warg. The warg is almost dead. The lightning hits the orc. You kill the orc! Pakellas accepts your kill. You feel your power returning. The lightning hits the orc. You kill the orc! Pakellas accepts your kill. You feel your power returning. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - warg Aim: a warg (almost dead) Okay, then. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Press: ? - help, Dir - move target cursor, f - warg Aim: a warg (almost dead) Attack! Your primal weirdsting beast hits the warg. The warg dies! Pakellas accepts your kill. There is an open door, spattered with blood here. Items here: (( ))) [[ † You butcher the orc corpse. Your pack is full. There is an open door, spattered with blood here. Items here: % (( ))) [[ You now have 897 gold pieces (gained 24). Items here: )) [ † an enchanted hand axe; a ring mail; a hand axe; an orc corpse A stone giant comes into view. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Press: ? - help, Dir - move target cursor, f - stone giant Aim: a stone giant Attack! The stone giant throws a large rock. The large rock closely misses you. The stone giant throws a large rock. The large rock hits your killer bee!! Your killer bee dies! Your killer bee's corpse disappears in a puff of smoke! Unknown command. What do you say? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - stone giant Aim: a stone giant Attack! The stone giant throws a large rock. The large rock hits your vampire mosquito! Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) W - a +10 rod of inaccuracy (18/18) (weapon) Your vampire mosquito bites the stone giant. Your vampire mosquito draws strength from the stone giant's injuries! Your vampire mosquito bites the stone giant but does no damage. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant (lightly wounded) The narrow beam of energy hits the stone giant. The stone giant is heavily wounded. Your vampire mosquito bites the stone giant. Your vampire mosquito draws strength from the stone giant's injuries! Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant (heavily wounded) The narrow beam of energy hits the stone giant. You kill the stone giant! Pakellas accepts your kill. You feel your power returning. You swap places. You see here a stone giant corpse. You butcher the stone giant corpse. Your pack is full. You see here 7 chunks of flesh. You now have 920 gold pieces (gained 23). You swap places. You swap places. Found 20 bolts of flame. There is an open door here. Your primal weirdsting beast disappears in a puff of smoke! You are no longer poisoned. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You start waiting. Your extra speed is starting to run out. You start waiting. You feel yourself slow down. You start waiting. Your river rat disappears in a puff of smoke! Your rod of inaccuracy has recharged. You start waiting. Your lightning rod has recharged. Found 4 needles of frenzy. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You start waiting. Your iron rod has recharged. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You start waiting. Your rod of the swarm has recharged. There is an open door here. You swap places. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. There is an open door here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) N - a +1 iron rod (10/10) (weapon) You open the door. An ice dragon comes into view. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) W - a +10 rod of inaccuracy (18/18) (weapon) Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f - ice dragon Aim: an ice dragon (resting) The narrow beam of energy hits the ice dragon. The ice dragon is severely wounded. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f/p - ice dragon Aim: an ice dragon (severely wounded) The narrow beam of energy misses the ice dragon. The ice dragon breathes frost at you. The blast of cold hits you! You resist. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f/p - ice dragon Aim: an ice dragon (severely wounded, catching its breath) The narrow beam of energy misses the ice dragon. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f/p - ice dragon Aim: an ice dragon (severely wounded, catching its breath) Really fire in your vampire mosquito's direction? Okay, then. Unknown command. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, p - ice dragon The narrow beam of energy hits the ice dragon. You kill the ice dragon! Pakellas accepts your kill. You feel your power returning. Unknown command. You swap places. There is an open door here. You see here an ice dragon corpse. You butcher the ice dragon corpse. Your pack is full. Things that are here: an ice dragon hide; 5 chunks of flesh; an ice dragon skeleton Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: f - a wand of heal wounds (3) Press: ? - help, Shift-Dir - straight line, f - you You feel much better. This wand has 2 charges left. You open the door. There is an open door here. Your magical contamination has completely faded away. You open the door. A boulder beetle and a yaktaur come into view. The yaktaur shouts! The yaktaur wields an arbalest. The yaktaur shoots a silver bolt. The silver bolt closely misses you. Found 16 stones. Found a stone staircase leading up. A yaktaur comes into view. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Press: ? - help, Dir - move target cursor, f - yaktaur Aim: a yaktaur, wielding an arbalest Attack! The yaktaur shouts! You hear a shout! The yaktaur moves out of view. A yaktaur captain comes into view. Unknown command. Your vampire mosquito bites the boulder beetle but does no damage. The yaktaur shoots a silver bolt. The silver bolt closely misses your vampire mosquito. The silver bolt hits you but does no damage. The silver sears you! Your vampire mosquito bites the boulder beetle but does no damage. The boulder beetle bites your vampire mosquito!!! Your vampire mosquito is destroyed! Your vampire mosquito's corpse disappears in a puff of smoke! Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) s - a +5 rod of destruction (10/10) (weapon) The yaktaur shoots a silver bolt. The silver bolt hits your scorpion!! Your scorpion dies! Your scorpion's corpse disappears in a puff of smoke! Aiming: Random Bolt Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Unknown command. Aiming: Random Bolt Press: ? - help, Shift-Dir - straight line, f - boulder beetle, p - yaktaur Aim: a boulder beetle The bolt of dispelling energy hits the boulder beetle. The boulder beetle is heavily wounded. The yaktaur captain wields a runed arbalest. The yaktaur captain shoots a bolt. The bolt hits you!! The yaktaur wields an arbalest. The yaktaur shoots a bolt. The bolt hits you but does no damage. Unknown command. Aiming: Random Bolt Press: ? - help, Shift-Dir - straight line, f - yaktaur captain, p - boulder beetle Aim: a yaktaur captain, wielding an arbalest of velocity The crystal bolt burns the boulder beetle. The boulder beetle is almost dead. The crystal bolt burns the yaktaur captain. The yaktaur captain is heavily wounded. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) O - a +7 lightning rod (14/14) (weapon) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain, wielding an arbalest of velocity (heavily wounded) The lightning hits the yaktaur captain. The yaktaur captain is severely wounded. The lightning hits the boulder beetle. The boulder beetle is almost dead. You hear a shout! x5 Unknown command. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - yaktaur, p - yaktaur captain Aim: a yaktaur, wielding an arbalest The lightning hits the yaktaur. The yaktaur is moderately wounded. The lightning hits the yaktaur. The yaktaur is severely wounded. The lightning hits the yaktaur captain. The yaktaur captain is almost dead. The lightning hits the boulder beetle. You kill the boulder beetle! Pakellas accepts your kill. You feel your power returning. The yaktaur captain shoots a bolt. The bolt hits you but does no damage. The yaktaur shoots a bolt. The bolt misses you. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - yaktaur, p - yaktaur Aim: a yaktaur, wielding an arbalest (moderately wounded) The lightning hits the yaktaur. You kill the yaktaur! Pakellas accepts your kill. The lightning hits the yaktaur. The yaktaur is almost dead. The lightning hits the yaktaur captain. You kill the yaktaur captain! Pakellas accepts your kill. You feel your power returning. You hear a shout! The yaktaur shoots a silver bolt. The silver bolt completely misses you. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - yaktaur Aim: a yaktaur, wielding an arbalest (almost dead) The lightning hits the yaktaur. You kill the yaktaur! Pakellas accepts your kill. You hear a shout! There is an open door here. You see here a silver bolt. Things that are here: an arbalest; 16 bolts; a yaktaur corpse Things that are here: an arbalest of velocity; 15 bolts Things that are here: an arbalest; 13 silver bolts Things that are here: an arbalest; 16 bolts; a yaktaur corpse You butcher the yaktaur corpse. Your pack is full. Things that are here: an arbalest; 16 bolts; 4 chunks of flesh Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You start waiting. Your rod of inaccuracy has recharged. You start waiting. A yaktaur captain comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) s - a +5 rod of destruction (8/10) (weapon) The yaktaur captain wields an arbalest. The yaktaur captain shoots a bolt. The bolt misses you. Aiming: Random Bolt Press: ? - help, Shift-Dir - straight line, f - yaktaur captain Aim: a yaktaur captain, wielding an arbalest The bolt of negative energy hits the yaktaur captain. The yaktaur captain is drained! The yaktaur captain is moderately wounded. Aiming: Random Bolt Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain, wielding an arbalest (moderately wounded, lightly drained) The bolt of acid hits the yaktaur captain. The yaktaur captain appears unharmed. The yaktaur captain is moderately wounded. The yaktaur captain shoots a bolt. The bolt hits you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) O - a +7 lightning rod (7/14) (weapon) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain, wielding an arbalest (moderately wounded, lightly drained) The lightning misses the yaktaur captain. You hear a shout! x2 The yaktaur captain shoots a bolt. The bolt misses you. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain, wielding an arbalest (moderately wounded, lightly drained) The lightning hits the yaktaur captain. The yaktaur captain is heavily wounded. You hear a shout! The yaktaur captain shoots a bolt. The bolt completely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) W - a +10 rod of inaccuracy (18/18) (weapon) Throwing (i - inventory): t - a throwing net (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain, wielding an arbalest (heavily wounded, lightly drained) You throw a throwing net. The throwing net hits the yaktaur captain. The yaktaur captain is caught in the net! The yaktaur captain is heavily wounded. The yaktaur captain struggles against the net. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain, wielding an arbalest (heavily wounded, entangled in a net, lightly drained) The narrow beam of energy hits the yaktaur captain. You kill the yaktaur captain! Pakellas accepts your kill. You feel your power returning. A yaktaur comes into view. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f - yaktaur Aim: a yaktaur (hasn't noticed you) The narrow beam of energy hits the yaktaur. You kill the yaktaur! Pakellas accepts your kill. A yaktaur comes into view. There is an open door here. You see here a silver bolt. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f - yaktaur Aim: a yaktaur The narrow beam of energy misses the yaktaur. The yaktaur wields an arbalest. The yaktaur shoots a silver bolt. The silver bolt completely misses you. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f/p - yaktaur Aim: a yaktaur, wielding an arbalest The narrow beam of energy hits the yaktaur. You kill the yaktaur! Pakellas accepts your kill. You feel your power returning. You start waiting. A yaktaur comes into view. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f - yaktaur Aim: a yaktaur (hasn't noticed you) The narrow beam of energy misses the yaktaur. The yaktaur shouts! You hear a shout! The yaktaur wields an arbalest. The yaktaur shoots a bolt. The bolt misses you. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f/p - yaktaur Aim: a yaktaur, wielding an arbalest The narrow beam of energy hits the yaktaur. You kill the yaktaur! Pakellas accepts your kill. You start waiting. A yaktaur comes into view. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f - yaktaur Aim: a yaktaur The narrow beam of energy hits the yaktaur. You kill the yaktaur! Pakellas accepts your kill. You start waiting. Your rod of destruction has recharged. You start waiting. Your lightning rod has recharged. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You start waiting. Your rod of inaccuracy has recharged. There is an open door here. Things that are here: an arbalest; 19 bolts of flame; a silver bolt t - 4 chunks of flesh Things that are here: an arbalest; 17 bolts Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: f - a wand of heal wounds (2) Press: ? - help, Shift-Dir - straight line, f - you You feel much better. This wand has 1 charge left. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: f - a wand of heal wounds (1) Press: ? - help, Shift-Dir - straight line, f - you You feel much better. This wand has 0 charges left. Charge which item? (? for menu, Esc to quit) Your wand of heal wounds (0) glows for a moment and now has 3 charges. You feel somewhat more hungry. Items here: ((( ))) There is an open door here. There is an open door here. Items here: ((( ))) Things that are here: an arbalest; 13 silver bolts Things that are here: an arbalest; 17 bolts; a yaktaur corpse There is an open door here. Things that are here: an arbalest; 19 bolts of flame; a silver bolt Things that are here: 3 bolts; 2 silver bolts Things that are here: a silver bolt; 3 bolts There is an open door here. All of the chunks of flesh in your inventory have rotted away. There is an open door here. There is an open door here. You are feeling hungry. There is an open door here. Items here: ( )) [ a falchion; a scale mail; an arbalest; 20 silver bolts Things that are here: a dagger; a leather armour; an orc skeleton There is an open door, spattered with blood here. Items here: (( ))) [[ Items here: ))) [ a scimitar; a dire flail; a leather armour; a dagger Things that are here: a short sword; a scale mail Items here: ))) [ a scimitar; a dire flail; a leather armour; a dagger There is an open door, spattered with blood here. Items here: (( ))) [[ Items here: )) [ ÷ an enchanted hand axe; a ring mail; a hand axe; an orc skeleton Found a crooked jewelled staff. Found Hotuh's Weapon Emporium. There is an open door here. There is an entrance to Hotuh's Weapon Emporium here. Unknown command. R - 20 scrolls of remove curse (gained 1) You open the door. There is an open door here. There is an open door here. You see here a crooked jewelled staff. You open the door. There is an open door here. You open the door. There is an open door here. An orc and an orc knight come into view. Found a stone staircase leading down. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f - orc knight Aim: an orc knight, wielding a battleaxe and wearing a chain mail (resting) The narrow beam of energy hits the orc knight. The orc knight is severely wounded. The orc shouts! The orc knight roars a battlecry! The orc warrior goes into a battle-frenzy! An orc and an orc warrior come into view. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f - orc warrior, p - orc knight Aim: an orc warrior, wielding a halberd and wearing a chain mail (consumed by blood-lust, hasn't noticed you) The narrow beam of energy misses the orc knight. The narrow beam of energy misses the orc warrior. The orc shouts! The orc warrior shouts! The orc moves out of view. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f - orc, p - orc warrior Aim: an orc, wielding a whip and wearing a leather armour (consumed by blood-lust) The narrow beam of energy misses the orc knight. The narrow beam of energy hits the orc. You kill the orc! Pakellas accepts your kill. You feel your power returning. The orc warrior moves out of view. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) N - a +1 iron rod (10/10) (weapon) The orc knight misses you. Aiming: Scattershot Press: ? - help, Shift-Dir - straight line, f - orc knight Aim: an orc knight, wielding a battleaxe and wearing a chain mail (severely wounded) The burst of metal fragments hits the orc knight. x4 You kill the orc knight! Pakellas accepts your kill. You feel your power returning. You are feeling very hungry. A salamander simulacrum comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) s - a +5 rod of destruction (10/10) (weapon) Aiming: Random Bolt Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc (consumed by blood-lust) The bolt of negative energy hits the orc warrior. The orc warrior is drained! The orc warrior is almost dead. The bolt of negative energy hits the orc. The orc is drained! You kill the orc! Pakellas accepts your kill. You feel your power returning. The orc warrior completely misses you. Unknown command. Aiming: Random Bolt Press: ? - help, Shift-Dir - straight line, f - salamander simulacrum Aim: a salamander simulacrum The bolt of fire hits the orc warrior. You kill the orc warrior! Pakellas accepts your kill. A yaktaur comes into view. It is wielding a short sword. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) O - a +7 lightning rod (14/14) (weapon) The yaktaur shouts! Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, p - salamander simulacrum You can't see that place. [a shop.] You cannot see that place. Okay, then. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - salamander simulacrum Aim: a salamander simulacrum The lightning hits the yaktaur. The yaktaur is moderately wounded. The lightning hits the salamander simulacrum. You hear a shout! x2 You hear two shouts! You hear a shout! You hear a shout! You hear a shout! You hear a shout! x2 You hear a howl! You hear a shout! You hear a shout! You hear a shout! You hear a shout! x4 You hear two shouts! Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - yaktaur Aim: a yaktaur, wielding a short sword (moderately wounded) The lightning hits the yaktaur. The yaktaur is almost dead. You hear a shout! x2 You hear two shouts! You hear a shout! Unknown command. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - yaktaur Aim: a yaktaur, wielding a short sword (almost dead) The lightning hits the yaktaur. You kill the yaktaur! Pakellas accepts your kill. You feel your power returning. You hear a shout! x2 You hear two shouts! Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It begins to drip with poison! c - a +7 battleaxe of venom (weapon) You slash the salamander simulacrum! The salamander simulacrum hits you! The salamander simulacrum freezes you. You resist. You hit the salamander simulacrum. The salamander simulacrum barely misses you. You slice the salamander simulacrum!! The salamander simulacrum vapourises! Pakellas accepts your kill. You feel your power returning. Really walk into that cloud of freezing vapour? Okay, then. You start waiting. A deep troll comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +7 battleaxe of venom stops dripping with poison. v - a +3 rod of the swarm (12/12) (weapon) The deep troll closely misses your vampire mosquito. The deep troll claws your vampire mosquito! The deep troll claws your vampire mosquito. You are near starving! Your vampire mosquito barely misses the deep troll. The deep troll barely misses your vampire mosquito. The deep troll claws your vampire mosquito! The deep troll claws your vampire mosquito. Your scorpion is engulfed in freezing vapours. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Press: ? - help, Dir - move target cursor, f - deep troll Aim: a deep troll Attack! You hear a shout! x2 Your vampire mosquito closely misses the deep troll. Your vampire mosquito bites the deep troll! Your vampire mosquito draws strength from the deep troll's injuries! The deep troll bites your vampire mosquito! Your vampire mosquito is destroyed! Your vampire mosquito's corpse disappears in a puff of smoke! Your scorpion closely misses the deep troll. A deep troll earth mage comes into view. Unknown command. You swap places. Your scorpion stings the deep troll but does no damage. The deep troll bites your killer bee!! Your killer bee dies! Your killer bee's corpse disappears in a puff of smoke! Unknown command. You swap places. Your scorpion stings the deep troll! An ironheart preserver comes into view. It is wielding a dire flail. Unknown command. Your river rat closely misses the deep troll. Your scorpion closely misses the deep troll. The deep troll bites your river rat but does no damage. The deep troll barely misses your river rat. The deep troll claws your river rat. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: G - a wand of cold (1) Press: ? - help, Shift-Dir - straight line, f/p - deep troll Aim: a deep troll (moderately wounded) Okay, then. A frost giant skeleton comes into view. Your scorpion closely misses the deep troll. Your river rat barely misses the deep troll. The ironheart preserver hits your scorpion with a dire flail!! Your scorpion dies! Your scorpion's corpse disappears in a puff of smoke! Your river rat barely misses the deep troll earth mage. Your river rat closely misses the deep troll earth mage. The deep troll earth mage bites your river rat!! Your river rat dies! Your river rat's corpse disappears in a puff of smoke! Unknown command. The deep troll earth mage gestures next to you while chanting. The metal wall shatters! The blast of metal fragments hits your scorpion. Your scorpion dies! Your scorpion's corpse disappears in a puff of smoke! The blast of metal fragments hits your scorpion. The blast of metal fragments hits you! The ironheart preserver casts a spell. The ironheart preserver begins to accept its allies' injuries. You hear a shout! You hear two shouts! You hear a shout! You hear an angry buzzing noise. You hear a howl! The deep troll earth mage casts a spell next to you. The metal wall shatters! The blast of metal fragments hits your scorpion. Your scorpion dies! Your scorpion's corpse disappears in a puff of smoke! The blast of metal fragments hits you! A yaktaur comes into view. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: G - a wand of cold (1) Press: ? - help, Shift-Dir - straight line, f - yaktaur, p - deep troll Aim: a yaktaur (sheltered from injuries) The bolt of cold hits the deep troll earth mage. The deep troll earth mage is moderately wounded. The bolt of cold hits the deep troll. The deep troll is heavily wounded. The bolt of cold hits the frost giant skeleton. The frost giant skeleton resists. This wand has 0 charges left. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: i - a wand of lightning (2) Press: ? - help, Shift-Dir - straight line, f - deep troll earth mage, p - yaktaur Aim: a deep troll earth mage (moderately wounded, sheltered from injuries) You hear a mighty clap of thunder! The bolt of lightning hits the ironheart preserver. The ironheart preserver is severely wounded. The bolt of lightning hits the deep troll earth mage. The deep troll earth mage is heavily wounded. This wand has 1 charge left. You hear two shouts! You hear a shout! You hear a shout! You hear a howl! You hear a shout! x4 You hear two shouts! Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: i - a wand of lightning (1) Press: ? - help, Shift-Dir - straight line, f/p - deep troll earth mage Aim: a deep troll earth mage (heavily wounded, sheltered from injuries) You hear a mighty clap of thunder! The bolt of lightning hits the ironheart preserver. The ironheart preserver is almost dead. The bolt of lightning hits the deep troll earth mage. The deep troll earth mage is severely wounded. This wand has 0 charges left. You hear a shout! You hear two shouts! You hear a shout! You hear two shouts! You hear a shout! x2 You hear two shouts! You hear a shout! Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: I - a wand of draining (5) Press: ? - help, Shift-Dir - straight line, f/p - deep troll earth mage Aim: a deep troll earth mage (severely wounded, sheltered from injuries) The bolt of negative energy hits the ironheart preserver. The ironheart preserver is drained! You kill the ironheart preserver! Pakellas accepts your kill. You feel your power returning. The bolt of negative energy hits the deep troll earth mage. The deep troll earth mage is drained! You kill the deep troll earth mage! Pakellas accepts your kill. You feel your power returning. This wand has 4 charges left. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: I - a wand of draining (4) Press: ? - help, Shift-Dir - straight line, f - yaktaur Aim: a yaktaur The bolt of negative energy misses the deep troll. The bolt of negative energy hits the frost giant skeleton. The frost giant skeleton completely resists. The bolt of negative energy hits the yaktaur. The yaktaur is drained! The yaktaur is moderately wounded. This wand has 3 charges left. A deep troll comes into view. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: I - a wand of draining (3) Press: ? - help, Shift-Dir - straight line, f - deep troll, p - yaktaur Aim: a deep troll The bolt of negative energy hits the deep troll. The deep troll is drained! The deep troll is severely wounded. The bolt of negative energy hits the frost giant skeleton. The frost giant skeleton completely resists. The bolt of negative energy hits the yaktaur. The yaktaur is drained! The yaktaur is almost dead. This wand has 2 charges left. An ogre comes into view. It is wielding a giant spiked club. Unknown command. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) s - a +5 rod of destruction (5/10) (weapon) The deep troll misses you. The deep troll claws you but does no damage. The deep troll closely misses you. Aiming: Random Bolt Press: ? - help, Shift-Dir - straight line, f/p - deep troll Aim: a deep troll You hear a mighty clap of thunder! The bolt of lightning misses the deep troll. The bolt of lightning hits the frost giant skeleton. The bolt of lightning hits the yaktaur. The yaktaur is almost dead. The bolt of lightning hits the deep troll. The deep troll is almost dead. You hear a howl! You hear two shouts! You hear two shouts! You hear a shout! The deep troll barely misses you. The deep troll completely misses you. The deep troll barely misses you. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) O - a +7 lightning rod (5/14) (weapon) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - deep troll Aim: a deep troll (almost dead) The lightning misses the deep troll. The lightning hits the ogre. The ogre is severely wounded. The lightning hits the yaktaur. You kill the yaktaur! Pakellas accepts your kill. You feel your power returning. The lightning hits the deep troll. The deep troll is almost dead. You hear an angry buzzing noise. You hear a shout! You hear a shout! The deep troll barely misses you. The deep troll completely misses you. The deep troll claws you! The frost giant skeleton closely misses you. A kobold demonologist comes into view. It is wielding a dagger. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - deep troll Aim: a deep troll (almost dead) The lightning hits the deep troll. You kill the deep troll! Pakellas accepts your kill. You feel your power returning. The lightning hits the ogre. You kill the ogre! Pakellas accepts your kill. You feel your power returning. The lightning hits the deep troll. You kill the deep troll! Pakellas accepts your kill. You feel your power returning. Your Summonings skill increases to level 5! The kobold demonologist looks braver for a moment. The frost giant skeleton hits you! An ogre mage comes into view. It is wielding a staff of cold. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) W - a +10 rod of inaccuracy (15/18) (weapon) The kobold demonologist mumbles some strange words. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f - frost giant skeleton Aim: a frost giant skeleton The narrow beam of energy hits the frost giant skeleton. The ogre mage casts a spell at you. The sting hits you! You are poisoned. The frost giant skeleton misses you. Unknown command. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f/p - frost giant skeleton Aim: a frost giant skeleton The narrow beam of energy hits the frost giant skeleton. The frost giant skeleton barely misses you. An ogre comes into view. It is wielding a giant club. Unknown command. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f/p - frost giant skeleton Aim: a frost giant skeleton The narrow beam of energy hits the frost giant skeleton. You destroy the frost giant skeleton! Pakellas accepts your kill. The ogre shouts! The ogre mage gestures at the ogre while chanting. The ogre seems to speed up. You hear a shout! x2 A two-headed ogre comes into view. It is wielding two giant clubs. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: b - a wand of hasting (4) Press: ? - help, Shift-Dir - straight line, f - you You feel yourself speed up. You are very lightly contaminated with residual magic. This wand has 3 charges left. The ogre mage casts a spell at the two-headed ogre. The two-headed ogre seems to speed up. The kobold demonologist looks braver for a moment. You hear a shout! Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: f - a wand of heal wounds (3) Press: ? - help, Shift-Dir - straight line, f - you You feel much better. This wand has 2 charges left. The quasit barely misses you. x2 The quasit claws you but does no damage. A necromancer comes into view. It is wielding a dagger. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line The narrow beam of energy misses the ogre mage. The crimson imp blinks! The quasit bites you but does no damage. The quasit closely misses you. The quasit completely misses you. A two-headed ogre comes into view. It is wielding a giant spiked club and a giant club. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Aiming: Bolt of Inaccuracy Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a giant spiked club and a giant club The narrow beam of energy misses the ogre mage. The narrow beam of energy hits the two-headed ogre. You kill the two-headed ogre! Pakellas accepts your kill. The narrow beam of energy hits the two-headed ogre. You kill the two-headed ogre! Pakellas accepts your kill. The kobold demonologist hits you but does no damage. Evoke which item? (* to show all) (? for menu, Esc to quit) Aim the lamp in which direction? Press: ? - help, Dir - move target cursor, f - necromancer Aim: a necromancer, wielding a dagger and wearing a robe The flames dance! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EVOKE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [UristPineapples] Species: Deep Dwarf Job: Artificer HP: 95/194; mods: 0/0 MP: 33/33; mod: -3 Stats: 20 (20) 23 (23) 20 (20) Position: (24, 35), god: Pakellas (23), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 2 | 50 | 13 | 6371 | 366/1130 Short Blades | | 0 | 0 | 0 | 51 | 51/59 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 17 | 8080 | 134/1135 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 40 | 40/59 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 9 | 2820 | 145/654 Armour | X | 1 | 25 | 16 | 7170 | 275/1051 Dodging | X | 0 | 0 | 18 | 9561 | 480/1262 Stealth | X | 0 | 0 | 1 | 43 | 14/60 Shields | | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 5 | 1070 | 10/424 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/70 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 1 | 25 | 5 | 910 | 19/357 Necromancy | X | 0 | 0 | 6 | 1000 | 118/295 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/29 Poison Magic | X | 0 | 0 | 0 | 0 | 0/70 Invocations | | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 22 | 10691 | 167/1249 Spell bugs: Durations: #5: 370 #11: 4247 Attributes: #12: 4955 #13: 4035 #23: 63119 #24: 626214304 #27: 538973 #49: 5405 #59: 1 Mutations: rough black scales: 1 clarity: 1 deformed body: 1 negative energy resistance: 1 (innate) sense surroundings: 3 (innate) slow regeneration: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #48: +10 rod of inaccuracy (1/18) eq slot #1, inv slot #4: +0 cloak of magic resistance eq slot #2, inv slot #16: +5 hat of a bazaar {Str+2} eq slot #3, inv slot #24: +0 pair of gloves eq slot #4, inv slot #9: +2 pair of boots of stealth eq slot #6, inv slot #23: +6 ice dragon armour eq slot #7, inv slot #13: ring "Usoyse" {SustAt rF+ rN+ Str-3 Int+5} eq slot #8, inv slot #35: ring "Siussib" {rN+ MR+ EV+3 Int+2 Dex+4} eq slot #9, inv slot #10: amulet "Ycymp" {Faith Dex+3} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ,, .#.# #.(.<. , ,, * , , #..# #.(... , , , * , ,, #..#######..... , , ,* **, , ##..#.....'..... , , * ,, #5..'.....###### ,* * ##.§.#.....# ,, * ** ###...##.....# ,, #.####.5K.###.....# ,, , #.O))O@.## #.....# * * *##p###### #.....# * )) #.....# , *..> #.....# #.#* , #.....# # , , # , #.....# # * * *, #####'###### , #......## ** * * #.|∩...## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>