Dungeon Crawl Stone Soup version 0.19.1 (webtiles) character file. 0 Wander the Chiller (level 1, 16/16 HPs) Began as an Ogre Wanderer on Dec 12, 2016. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Wander the Chiller (Ogre Wanderer) Turns: 1, Time: 00:00:07 Health: 16/16 AC: 3 Str: 17 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . d - +0 blowgun rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 blowgun (weapon) Missiles c - 11 poisoned needles (quivered) Armour e - a +0 robe (worn) Books a - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 b - the Guide on Translocation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 Comestibles f - a bread ration Skills: Level 1.3 Maces & Flails + Level 1.0 Throwing + Level 1.7 Dodging + Level 1.2 Spellcasting Level 2.9 Ice Magic Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, Wander the Ogre Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a scroll labeled IFIANA ESULATS. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ?≈≈≈.≈≈≈≈≈≈≈≈≈≈ .≈.≈.≈≈≈≈≈≈≈≈≈≈ ....≈.≈≈≈≈≈≈≈≈≈ .......≈≈.≈≈≈≈≈ .......≈≈.≈≈≈≈≈ .......@..≈≈≈≈≈ ...........≈≈≈≈ ..........≈≈≈≈≈ ..........≈..≈≈ ...........≈≈≈≈ ...........≈≈≈≈ ...........≈≈≈≈ ............≈≈≈ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wander the Ogre Wanderer began the quest for the Orb. 0 | D:1 | Wander set off with: a book of Frost, the Guide on Translocation, 11 poisoned needles, a +0 blowgun, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive.