Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 4 Wander the Charmwright (level 1, -8/16 HPs) Began as a Mummy Skald on Apr 1, 2017. Mangled by a worm (10 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (427 turns). Wander the Charmwright (Mummy Skald) Turns: 427, Time: 00:01:19 Health: -8/16 AC: 3 Str: 15 XL: 1 Next: 58% Magic: 1/3 EV: 11 Int: 11 God: Gold: 12 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . a - +0 mace rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of random uselessness {unknown} e - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Skills: - Level 2.0 Fighting + Level 2.0 Maces & Flails - Level 0.7 Armour - Level 0.7 Dodging - Level 2.0 Spellcasting - Level 2.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 17% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The worm is almost dead. The worm barely misses you. You completely miss the worm. The worm is severely wounded. The worm closely misses you. Your magical infusion is running out. The worm bites you. You completely miss the worm. The worm is severely wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You are no longer magically infusing your attacks. The worm barely misses you. You sock the worm! The worm is almost dead. You hit the worm. The worm is almost dead. The worm bites you! Ouch! That really hurt! You die... ..####'###### ..####'###### ..##........# ..++..>.....###### ..##.............# # ..####'#########.##.# ..# #.##.).........# ..####.##.######w#### ..+....##.# #@# ..####.##.# #.# (.# #.##'######.# #.#......w..# #.#.)....#### #........# ##.÷.....# #.####### #.. You could see a worm. Vanquished Creatures 2 hobgoblins (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wander the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 427 | D:1 | Mangled by a worm Skill XL: | 1 | ---------------+----+----- Maces & Flails | 2 | 2.0 Fighting | | 2.0 Armour | | 0.7 Dodging | | 0.7 Spellcasting | | 2.0 Charms | | 2.4 Action || total -------------------------++------- Melee: Mace || 29 Cast: Infusion || 5 Armor: Leather armour || 2 Dodge: Dodged || 16