Dungeon Crawl Stone Soup version 0.23-a0-391-g8c51ad5 (webtiles) character file. 51 XanderDroid the Magician (level 3, 0/25 HPs) Began as a Gnoll Wizard on Oct 30, 2018. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:14:44 (1985 turns). XanderDroid the Magician (Gnoll Wizard) Turns: 1985, Time: 00:14:45 Health: 0/25 AC: 3 Str: 9 XL: 3 Next: 81% Magic: 6/11 EV: 16 Int: 21 God: Gold: 111 SH: 0 Dex: 11 Spells: 5/16 levels left rFire + . . SeeInvis . n - +0 short sword rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois + Spirit . b - +0 hat rElec + Reflect . (no cloak) rCorr + Harm . m - +0 pair of gloves MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> -7), resistant A: distributed training, fangs 1, repulsion field 1, clumsy 1, magic resistance 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons g - a +0 whip of venom n - a +0 short sword (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) m - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of identify e - 2 scrolls of fog k - a scroll of fear {unknown} Potions h - 2 potions of agility i - 2 potions of invisibility Comestibles d - a ration l - 3 chunks of flesh Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.6 Hexes + Level 0.6 Charms + Level 2.1 Summonings + Level 0.6 Necromancy + Level 2.1 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Blink Tloc N/A 5% 2 None c - Call Imp Summ ###..... 5% 2 None d - Conjure Flame Conj/Fire ##...... 14% 3 None e - Mephitic Cloud Conj/Pois/Air ##...... 16% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You are surrounded by a mild repulsion field. (EV +2) You are clumsy. (Dex -2) You are resistant to hostile enchantments. (MR+) Message History You feel sick. You feel sick. Casting: Blink (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 14% risk of failure) Press: ? - help, Dir - move target cursor, p - water moccasin The fire ignites! You feel sick. Casting: Conjure Flame (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (flame, lightly wounded) The magic dart hits the water moccasin. The water moccasin is lightly wounded. The water moccasin is engulfed in blazing flames. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin misses you. You die... ..##.###########.......# ...........(((##.#####.# #.#..............# ##.## #.#..########.#### ##...## #.#..# #.######.....#### #.#..# #.##............# #.#..# #.##S###.....##.# #.#..# #.##.# ##...###.# #.#..# ..##@# ##.## #.# .###.# #.# #.# #.# #.# #.# #.# ..# #.# ∆ #.# .## #.# #.# #.# #.# #.# #.####∆ #.# ......#####.# You could see a water moccasin. Vanquished Creatures An adder (D:3) A dart slug (D:2) A leopard gecko (D:1) 5 giant cockroaches 4 goblins (D:1) 2 hobgoblins (D:1) 6 jackals 5 bats 5 frilled lizards 6 kobolds 2 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | XanderDroid the Gnoll Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 124 | D:1 | Reached XP level 2. HP: 7/19 MP: 6/10 353 | D:1 | Learned a level 2 spell: Blink 356 | D:1 | Learned a level 2 spell: Call Imp 499 | D:1 | Reached XP level 3. HP: 15/25 MP: 4/11 704 | D:1 | Learned a level 3 spell: Conjure Flame 708 | D:1 | Learned a level 3 spell: Mephitic Cloud 1371 | D:2 | Found a deep blue altar of Sif Muna. 1866 | D:3 | Reached skill level 1 in Invocations 1944 | D:3 | Noticed a water moccasin 1965 | D:3 | HP: 1/25 [poisoned by a water moccasin] 1967 | D:3 | Gained mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 1967 | D:3 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1967 | D:3 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [potion of mutation] 1983 | D:3 | HP: 1/25 [poisoned by a water moccasin] 1985 | D:3 | Succumbed to a water moccasin's poison Vault maps used: D:1: dpeg_arrival_ternary, minmay_octomino_e4 D:2: led_sif_pool D:3: first_ration, supply_closet_lemuel, okawaru_ov_weapons_minmay, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Slings | | 0.9 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 7.1 Hexes | | 0.6 Charms | | 0.6 Necromancy | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Dagger || 63 Unarmed || 1 Bite || 4 Short sword || 14 Whip || 2 Cast: Magic Dart || 67 Call Imp || 2 Conjure Flame || 1 Blink || 1 Use: Scroll || 4 Potion || 3 Stab: Sleeping || 6 Eat: Chunk || 3 Armor: Robe || 31 Dodge: Dodged || 121 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 69 | 4 | 5.5 | 34 | 4 | 10.5 +---------+---------+-------+---------+---------+------- D:1 | 39 | 4 | 9.3 | 23 | 4 | 14.8 D:2 | 9 | 0 | 0.0 | 5 | 0 | 0.0 D:3 | 21 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------