Dungeon Crawl Stone Soup version 0.23-a0-481-g60b89c1 (webtiles) character file. 2 XanderDroid the Magician (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Nov 29, 2018. Slain by a leopard gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (264 turns). XanderDroid the Magician (Gnoll Wanderer) Turns: 264, Time: 00:01:12 Health: 0/13 AC: 2 Str: 14 XL: 1 Next: 30% Magic: 8/8 EV: 11 Int: 15 God: Gold: 52 SH: 0 Dex: 13 Spells: 14/14 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour e - a +0 robe (worn) Potions b - a potion of mutation {unknown} Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 4.4 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 3.6 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air #..... 21% 2 None Swiftness Chrm/Air #....... 21% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. A leopard gecko comes into view. The leopard gecko hisses angrily. Found a spear. The leopard gecko barely misses you. The leopard gecko bites you. You hit the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the leopard gecko. Your bite misses the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you. You die... #### ...# # ...# ..# ...#################...# ...'...................+ ...##########...@l.....# ...# #........... ..## #........... #.# .....####.... #.## .......# ..# #..# ...)....# .# ...# ###...... # ...## #....... ....# You could see a leopard gecko. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | XanderDroid the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | XanderDroid set off with the following items: a +2 dagger, | a potion of berserk rage, a wand of random effects (15), a | +0 robe, a ration; and the following spells available to | memorise: Poisonous Vapours, Swiftness 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 264 | D:1 | Slain by a leopard gecko Vault maps used: D:1: nicolae_arrival_washed_ashore Action || total -------------------------++------- Melee: Short sword || 6 Dagger || 3 Bite || 1 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------