Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 14 Zargon the Insei (level 2, -2/24 HPs) Began as a Mummy Monk on June 3, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (501 turns). Zargon the Insei (Mummy Monk) Turns: 501, Time: 00:01:34 Health: -2/24 AC: 0 Str: 14 XL: 2 Next: 27% Magic: 2/2 EV: 13 Int: 9 God: Gold: 109 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no armour) rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 109 gold pieces. Inventory: Scrolls a - a scroll of identify {unknown} b - a scroll of recharging {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth + Level 3.8 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Unknown command. You now have 101 gold pieces (gained 15). There is a stone staircase leading down here. A ball python comes into view. You hit the ball python. The ball python is moderately wounded. The ball python misses you. The ball python grabs you. The ball python constricts you. You punch the ball python! You kill the ball python! Unknown command. You see here a fuming brown potion. A giant newt comes into view. You see here 8 gold pieces. The giant newt closely misses you. You hit the giant newt. The giant newt is heavily wounded. The giant newt misses you. You hit the giant newt. You kill the giant newt! You now have 109 gold pieces (gained 8). A hobgoblin comes into view. The hobgoblin shouts! You barely miss the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. Unknown command. You see here a hobgoblin corpse. 2 jackals come into view. The jackal barks! x2 The jackal moves out of view. The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. x3 You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal misses you. The jackal bites you. Unknown command. You hit the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. x2 Unknown command. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2 Unknown command. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2 Unknown command. You hit the jackal. You kill the jackal! The jackal barely misses you. Unknown command. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You miss the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... .#.#.#...#..#...##^........# .......#...##.##...........# #....#......#.##.########### ...#.......##....# .#(.........#.#### .).........##.# #.#.#.#.#.#...# . ###########.###############.?.. ................@............?) #.#######........h...######.... #.###.....############ . ......##### ..##### .## ## You could see a jackal. Vanquished Creatures A ball python (D:1) 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A giant newt (D:1) A kobold (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Zargon the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 260 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 498 | D:1 | HP: 6/24 [jackal (1)] 500 | D:1 | HP: 1/24 [jackal (3)] 501 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 51 Stab: Sleeping || 1 Dodge: Dodged || 45 Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.1 | 6.7 | 178.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.1 | 6.7 | 178.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------