Dungeon Crawl Stone Soup version 0.19.3-1-g3169bf9 (webtiles) character file. 40 Zargon the Gusty (level 3, 0/24 HPs) Began as a Vine Stalker Air Elementalist on Jan 25, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:40 (2063 turns). Zargon the Gusty (Vine Stalker Air Elementalist) Turns: 2063, Time: 00:05:41 Health: 0/24 AC: 21 Str: 11 XL: 3 Next: 50% Magic: 1/7 EV: 2 Int: 15 God: Gold: 89 SH: 0 Dex: 14 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (armour currently unavailable) rNeg + + + Faith . (no shield) rPois + Spirit + (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: lethally poisoned (0 -> -5), tree-form A: (fangs 0), magic shield, (antimagic bite), no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons i - a +0 club j - a +0 dagger k - a +0 short sword p - a +0 dagger Missiles c - 36 stones (quivered) d - 5 poisoned needles Armour a - a +0 robe f - a +0 leather armour (melded) m - a +0 pair of gloves (melded) Jewellery e - an uncursed amulet of harm {unknown} Scrolls l - 2 scrolls of identify {unknown} n - a scroll of remove curse {unknown} o - a scroll of immolation {unknown} Potions h - a potion of brilliance {unknown} r - a potion of haste {unknown} s - a potion of might {unknown} Books b - a book of Air Comestibles q - 2 chunks of flesh Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 3.0 Unarmed Combat - Level 2.1 Spellcasting - Level 1.0 Conjurations - Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: adder Innate Abilities, Weirdness & Mutations ((You have extremely sharp teeth.)) When hurt, damage is shared between your health and your magic reserves. ((Your bite disrupts and absorbs the magic of your enemies.)) Potions and wands cannot restore your health. You are immune to rotting. Message History The adder is heavily wounded. The adder barely misses you. You barely miss the adder. You bite the adder. You drain its power. The adder is severely wounded. The adder bites you but does no damage. You hit the adder but do no damage. You bite the adder. You drain its power. The adder is almost dead. The adder bites you. You miss the adder. You bite the adder. You drain its power. You feel invigorated. You kill the adder! Your Unarmed Combat skill increases to level 3! You see here an adder corpse. You butcher the adder corpse. q - 4 chunks of flesh (gained 2) You see here an adder skeleton. You start resting. Magic restored. HP restored. Unknown command. You see here an adder skeleton. A bat comes into view. The bat misses you. You hit the bat. You kill the bat! Unknown command. A frilled lizard comes into view. The frilled lizard closely misses you. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard completely misses you. You miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You miss the frilled lizard. The frilled lizard is heavily wounded. You completely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You closely miss the frilled lizard. You punch the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. s - a smoky sapphire potion l - 2 scrolls labeled NAILIP SIP (gained 1) Unknown command. Some of the chunks of flesh in your inventory have rotted away. An adder comes into view. The adder hisses angrily. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The zap hits the adder. The adder is moderately wounded. The adder bites you. Unknown command. You hit the adder. Your bite misses the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The adder bites you. You are lethally poisoned! The adder poisons you! You barely miss the adder. The adder is heavily wounded. The adder misses you. Unknown command. You miss the adder. Your bite misses the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You closely miss the adder. You bite the adder, but do no damage. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. Some of the chunks of flesh in your inventory have rotted away. Unknown command. You hit the adder. Your bite misses the adder. The adder is severely wounded. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Really quaff g - a potion of lignification {!q}? You turn into a tree. Your +0 pair of gloves melds into your body. Your +0 leather armour melds into your body. Your roots penetrate the ground. You die... ...........# #[# #.#.......## #.# #.##.....### #.#####.###....... #..........#...... #.##.#..##.#...... #.##.#..##.#†..... #S##.....#.#...... #♣####...#.#...... #........#.#...... ######.....###.### ###.##......# #.##.#....# #.##......# #.##.....<. #.......... #.######## ####.#..... You could see an adder. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 6 hobgoblins 6 bats 3 frilled lizards A goblin (D:2) 4 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zargon the Vine Stalker Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 274 | D:1 | Reached skill level 1 in Unarmed Combat 550 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 933 | D:1 | Reached skill level 2 in Unarmed Combat 1372 | D:2 | HP: 2/13 [adder (2)] 1376 | D:2 | Reached XP level 3. HP: 3/16 MP: 2/7 1866 | D:2 | Reached skill level 3 in Unarmed Combat 2061 | D:2 | HP: 4/16 [poisoned by an adder] 2062 | D:2 | HP: 1/16 [adder (3)] 2063 | D:2 | Succumbed to an adder's poison Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 2 3 | 3.0 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.1 Conjurations | | 1.0 Air Magic | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 123 Bite || 20 Punch || 1 Cast: Shock || 1 Use: Potion || 4 Stab: Sleeping || 4 Eat: Chunk || 1 Bread ration || 1 Armor: Robe || 25 Skin || 3 Leather armour || 5 Dodge: Dodged || 82 Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square D:2: first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 7.2 | 8.3 | 228.5 Dungeon | 100.0 | 100.0 | 0.7 | 7.2 | 8.3 | 228.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.0 +-------+-------+-------+-------+-------+----------------------