Dungeon Crawl Stone Soup version 0.19.3-4-gbf9329e (webtiles) character file. 6 Zargon the Gusty (level 1, 0/11 HPs) Began as a High Elf Air Elementalist on Jan 29, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (194 turns). Zargon the Gusty (High Elf Air Elementalist) Turns: 194, Time: 00:01:08 Health: 0/11 AC: 2 Str: 7 XL: 1 Next: 75% Magic: 0/4 EV: 13 Int: 18 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) f - a +0 club Armour a - a +0 robe (worn) Books b - a book of Air Comestibles c - a bread ration d - a chunk of flesh Skills: - Level 2.1 Dodging - Level 2.1 Stealth - Level 2.4 Spellcasting + Level 1.7 Conjurations + Level 3.9 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (severely wounded) The zap hits the kobold. You kill the kobold! You start resting. Magic restored. Unknown command. A jackal comes into view. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting) The zap hits the jackal. The jackal is heavily wounded. The jackal barks! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The zap misses the jackal. A jackal comes into view. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (hasn't noticed you) The zap hits the jackal. The jackal appears unharmed. The jackal is heavily wounded. The zap hits the jackal. The jackal appears unharmed. The jackal barks! Unknown command. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The zap misses the jackal. The zap hits the jackal. The jackal is almost dead. The zap hits the jackal. You kill the jackal! * * * LOW MAGIC WARNING * * * The jackal bites you. Unknown command. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? Okay, then. Unknown command. The jackal completely misses you. The jackal closely misses you. The jackal barely misses you. A jackal comes into view. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded) The zap misses the jackal. * * * LOW MAGIC WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. Really attack barehanded? Okay, then. Unknown command. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 club (weapon) The jackal bites you. Unknown command. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2; The jackal closely misses you. The jackal barely misses you. Unknown command. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. x2 The jackal closely misses you. Unknown command. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2 Unknown command. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... gg#ggK#.####.#.....# g.#ggg#......#.###†####### #######.######.#.......... #.# #.#.#.#.###.# #.# #.......... #.########.#.#.### #..............# #...########..## ###...##...h@h..# #........######.# ...........# #.# #.......##.# #.# ###...####.# #.# #... ##.## #.# #..# #...###.# #.. #.###.##.# #.. ... #.†>..h.# You could see 2 jackals. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zargon the High Elf Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 193 | D:1 | HP: 1/11 [jackal (2)] 194 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Club || 5 Cast: Shock || 14 Armor: Robe || 4 Dodge: Dodged || 15 Vault maps used: D:1: doesnt_arrival_goblin_jail, minmay_pentomino_o4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 7.9 | 5.3 | 76.0 Dungeon | 100.0 | 100.0 | 0.0 | 7.9 | 5.3 | 76.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------