Dungeon Sprint DCSS version 0.20-a0-899-g09a9bfb (webtiles) character file. 0 Zargon the Sneak (level 1, -2/9 HPs) Began as a Spriggan Enchanter on Mar 18, 2017. Slain by a hippogriff (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:34 (15 turns). Zargon the Sneak (Spriggan Enchanter) Turns: 15, Time: 00:00:35 Health: -2/9 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 5/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: very slightly contaminated, hasted, very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking {!r} Potions e - a potion of curing f - a potion of heal wounds h - 2 potions of magic i - a potion of berserk rage {!q} Books c - a book of Maledictions Comestibles d - a bread ration Skills: + Level 1.1 Short Blades + Level 3.0 Dodging + Level 4.4 Stealth + Level 2.6 Spellcasting + Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, Zargon the Spriggan Enchanter. Press ? for a list of commands and other information. Okay, then. Unknown command. There is a staircase leading out of the dungeon here. You feel yourself speed up. You are very lightly contaminated with residual magic. You open the door. 2 worker ants come into view. The worker ant twitches its antennae in your direction. You close the door. As you open the door, it creaks loudly! A merfolk siren comes into view. It is wielding a spear of venom. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You close the door. You break out of your daze! As you open the door, it creaks loudly! 4 necrophages come into view. A merfolk siren opens the door. You open the door. 2 hippogriffs come into view. The merfolk siren chants a haunting song. You resist. There is an open door here. The merfolk siren chants a haunting song. You resist. The helpless hippogriff fails to defend itself. You puncture the hippogriff! The hippogriff is moderately wounded. The hippogriff bites you. The hippogriff pecks you! Ouch! That really hurt! You die... ## ## . . a#. ## #a# # #H###+# .## #@##.##...# ##'.<.'m# #.##n##...# #H# #'# .## ## .nn # .n#.. ##. .## ## ## You could see a hippogriff, a merfolk siren and a necrophage. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zargon the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 4 | D | Noticed a worker ant 4 | D | Noticed a worker ant 7 | D | Noticed a merfolk siren 10 | D | Noticed a necrophage 10 | D | Noticed a necrophage 10 | D | Noticed a necrophage 10 | D | Noticed a necrophage 12 | D | Noticed a hippogriff 12 | D | Noticed a hippogriff 15 | D | Slain by a hippogriff Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Dagger || 1 Use: Potion || 1 Stab: Sleeping || 1 Vault maps used: D: the_violet_keep_of_menkaure Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 19.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 19.0 +-------+-------+-------+-------+-------+----------------------