Dungeon Sprint DCSS version 0.20-a0-903-g7e3609c (webtiles) character file. 53 Zargon the Grappler (level 3, -1/31 HPs) Began as a Ghoul Monk on Mar 21, 2017. Slain by a water elemental (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:14 (604 turns). Zargon the Grappler (Ghoul Monk) Turns: 604, Time: 00:02:15 Health: -1/31 AC: 2 Str: 15 XL: 3 Next: 87% Magic: 2/2 EV: 12 Int: 5 God: Gold: 16 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) Regen 0.0/turn (no ring) MPRegen 0.1/turn (no ring) @: engulfed, rotting A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of holy word {!r!r} e - a scroll of identify h - a scroll of blinking {!r} j - 3 scrolls of remove curse Potions c - a potion of curing f - 2 potions of magic g - a potion of berserk rage {!q} i - 6 potions of mutation l - 2 potions of flight Comestibles b - a meat ration k - a royal jelly Skills: - Level 3.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 8.6 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Unknown command. You start resting. You feel yourself slow down. Unknown command. You start resting. Your magical contamination has completely faded away. Unknown command. You start resting. Unknown command. You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. Unknown command. The phantom blinks! You barely miss the phantom. The phantom blinks! The phantom barely misses you. You miss the phantom. Your claw misses the phantom. The phantom misses you. You closely miss the phantom. The phantom hits you! You scratch the phantom. The phantom is lightly damaged. The phantom misses you. You scratch the phantom. The phantom is heavily damaged. The phantom hits you! You scratch the phantom. The phantom is severely damaged. You closely miss the phantom. The phantom is severely damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * You closely miss the phantom. The phantom is severely damaged. The phantom barely misses you. You barely miss the phantom. The phantom is severely damaged. The phantom barely misses you. Unknown command. You scratch the phantom. You destroy the phantom! Unknown command. You start resting. Unknown command. You open the door. There is an open door here. You now have 5 gold pieces. i - 2 grey potions (gained 1); d - a scroll labeled NAEWYME DEICW e - 2 scrolls of identify; j - a scroll labeled HUWUAS NAOM; k - a royal jelly i - 3 grey potions (gained 1); l - a viscous brown potion i - 5 grey potions (gained 2) d - 2 scrolls labeled NAEWYME DEICW (gained 1) e - 4 scrolls of identify (gained 2) j - 3 scrolls of remove curse (gained 2) i - 6 grey potions (gained 1); l - 2 viscous brown potions (gained 1) You see here a bread ration. You now have 16 gold pieces (gained 11). As you read the scroll of identify, it crumbles to dust. i - 6 potions of mutation As you read the scroll of identify, it crumbles to dust. d - 2 scrolls of holy word As you read the scroll of identify, it crumbles to dust. l - 2 potions of flight You start resting. Unknown command. There is an open door here. You start resting. HP restored. Unknown command. You open the door. A water elemental comes into view. Okay, then. You scratch the water elemental. You claw the water elemental. The water elemental is moderately damaged. The water elemental completely misses you. Unknown command. You completely miss the water elemental. The water elemental is moderately damaged. Unknown command. You barely miss the water elemental. The water elemental is moderately damaged. The water elemental barely misses you. Unknown command. You barely miss the water elemental. The water elemental is moderately damaged. The water elemental hits you! The water elemental engulfs you in water! Unknown command. You barely miss the water elemental. You claw the water elemental! The water elemental is severely damaged. The water elemental closely misses you. Unknown command. You scratch the water elemental but do no damage. The water elemental is severely damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. You claw the water elemental! The water elemental is almost destroyed. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#)..#### ##.# ...#......#####..# ..##.......#%.#..# ##.##.##.).#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##..####...#...### #.....##..###....# ⌠.# ###..##...##.....# .# ##..##....#......# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) An ooze (D) A phantom (D) A rat (D) 5 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 4 plants (D) 13 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zargon the Ghoul Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 13 | D | Reached skill level 5 in Unarmed Combat 80 | D | Killed a hellion 89 | D | Killed a hellion 98 | D | Noticed Jessica 101 | D | Killed Jessica 101 | D | Reached skill level 7 in Unarmed Combat 101 | D | Reached XP level 2. HP: 26/26 MP: 1/1 101 | D | Reached XP level 3. HP: 31/31 MP: 2/2 119 | D | Killed a hellion 133 | D | HP: 3/31 [human (6)] 140 | D | HP: 5/31 [human (10)] 141 | D | HP: 1/31 [human (4)] 147 | D | Reached skill level 8 in Unarmed Combat 152 | D | Killed a white draconian scorcher 177 | D | Killed a white draconian scorcher 180 | D | Killed a yaktaur 188 | D | Killed a hellion 209 | D | Killed a hellion 252 | D | Killed a hellion 596 | D | Noticed a water elemental 604 | D | Slain by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 7 8 | 8.6 Fighting | | 3.2 Dodging | | 2.6 Stealth | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 39 Punch || 2 Use: Scroll || 3 Potion || 3 Stab: Sleeping || 1 Dodge: Dodged || 11 Vault maps used: D: dungeon_sprint_mu Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 12.0 | 0.6 | 167.0 Dungeon | 100.0 | 100.0 | 0.0 | 12.0 | 0.6 | 167.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 76.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 76.0 +-------+-------+-------+-------+-------+----------------------