Dungeon Crawl Stone Soup version 0.21-a0-221-gfe971b9 (webtiles) character file. 2 Zedayar the Skirmisher (level 1, 0/21 HPs) Began as a Gnoll Wanderer on Aug 26, 2017. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (54 turns). Zedayar the Skirmisher (Gnoll Wanderer) Turns: 54, Time: 00:01:12 Health: 0/21 AC: 2 Str: 7 XL: 1 Next: 30% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 7 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: unchanging attributes, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 shortbow (weapon) Missiles b - 11 arrows (quivered) Armour e - a +0 robe (worn) Scrolls c - a scroll of teleportation Potions d - a potion of lignification Comestibles f - a bread ration Skills: + Level 5.4 Fighting Level 1.3 Staves + Level 1.3 Bows + Level 2.8 Armour + Level 1.2 Stealth Level 1.3 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your physical attributes are unchanging. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger (heavily wounded) You shoot an arrow. The arrow closely misses the goblin. The goblin hits you but does no damage. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The ooze closely misses you. The goblin closely misses you. Firing (i - inventory): b - 13 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger (heavily wounded) You shoot an arrow. The arrow closely misses the goblin. The hobgoblin barely misses you. The ooze hits you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. Firing (i - inventory): b - 12 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger (heavily wounded) You shoot an arrow. The arrow hits the goblin! You kill the goblin! The hobgoblin hits you with a club. You die... #†## #.# ######.#### #####.........# #.......#####.# #.......# # #.......# #.......# #...@J..# #...g)..# #.....(.# ##.....(.... #.......#### #.........# ##.......... ##...[..#... #..(...#... You could see an ooze and a hobgoblin. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zedayar the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Zedayar set off with: a +2 shortbow, 20 arrows, a scroll of teleportation, a potion of lignification, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 54 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_rooms_c Action || total -------------------------++------- Fire: Shortbow || 12 Armor: Robe || 2 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 54 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 54 +---------+---------+-------+---------+---------+-------+---------