ASSERT(in_diamond_int(r->start)) in 'ray.cc' at line 166 failed. Version: Dungeon Crawl Stone Soup 0.16.1-16-gc44b35d Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.16 -name Zwobot -rc /dgldir/rcfiles/crawl-0.16/Zwobot.rc -macro /dgldir/rcfiles/crawl-0.16/Zwobot.macro -morgue /dgldir/morgue/Zwobot/ -webtiles-socket /crawl-master/webserver/sockets/Zwobot:2015-04-19.20:41:15.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 25 stack frames. /usr/games/crawl-0.16(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x646943]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.16(_Z13do_crash_dumpv+0x2d7) [0x64d9c7]: do_crash_dump() /usr/games/crawl-0.16(_Z20crash_signal_handleri+0x74) [0x646bb4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7fcd49f021e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fcd4a26af6b]: /usr/games/crawl-0.16() [0x64d264] /usr/games/crawl-0.16() [0x64d4ca] /usr/games/crawl-0.16() [0x9ce03e] /usr/games/crawl-0.16(_ZN7ray_def7advanceEv+0xb1) [0x9ce191]: ray_def::advance() /usr/games/crawl-0.16(_ZN17targetter_shotgun7set_aimE9coord_def+0x29f) [0xaa855f]: targetter_shotgun::set_aim(coord_def) /usr/games/crawl-0.16(_ZN17direction_chooser19draw_beam_if_neededEv+0x57) [0x6a7307]: direction_chooser::draw_beam_if_needed() /usr/games/crawl-0.16(_ZN17direction_chooser10do_redrawsEv+0x43) [0x6b0943]: direction_chooser::do_redraws() /usr/games/crawl-0.16(_ZN17direction_chooser12do_main_loopEv+0x1c9) [0x6b0bc9]: direction_chooser::do_main_loop() /usr/games/crawl-0.16(_ZN17direction_chooser16choose_directionEv+0x168) [0x6b1238]: direction_chooser::choose_direction() /usr/games/crawl-0.16(_Z9directionR4distRK22direction_chooser_args+0x22) [0x6b13e2]: direction(dist&, direction_chooser_args const&) /usr/games/crawl-0.16(_Z15spell_directionR4distR4bolt14targeting_type14targ_mode_typeibbbPKcS6_bP9targetterSt8functionIFSt6vectorISsSaISsEERK12monster_infoEE+0x1ad) [0xa5eccd]: spell_direction(dist&, bolt&, targeting_type, targ_mode_type, int, bool, bool, bool, char const*, char const*, bool, targetter*, std::function > (monster_info const&)>) /usr/games/crawl-0.16(_Z11your_spells10spell_typeibb+0x6c3) [0xa19813]: your_spells(spell_type, int, bool, bool) /usr/games/crawl-0.16() [0x6e8ed2] /usr/games/crawl-0.16(_Z10evoke_itemib+0x335) [0x6e93b5]: evoke_item(int, bool) /usr/games/crawl-0.16(_Z15process_command12command_type+0x37c) [0x83246c]: process_command(command_type) /usr/games/crawl-0.16() [0x835439] /usr/games/crawl-0.16() [0x835f75] /usr/games/crawl-0.16(main+0x303) [0x535fc3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7fcd49eeeead]: /usr/games/crawl-0.16() [0x5b226d] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fcd4a26ac4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fcd4a26ac4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000646fe3 in call_gdb (file=0x7fcd4a256880) at crash.cc:406 gdb = attach_cmd = "attach 32196\000\000\000\000\000\000\000" #2 0x000000000064d9e0 in do_crash_dump () at dbg-asrt.cc:676 t = 1429476405 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3829768 "/dgldir/morgue/Zwobot/"}} name = "/dgldir/morgue/Zwobot/crash-Zwobot-20150419-204645.txt", '\000' file = 0x7fcd4a256880 #3 0x0000000000646bb4 in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007fcd4a26af6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x000000000064d264 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffff402fb40 "ASSERT(in_diamond_int(r->start)) in 'ray.cc' at line 166 failed.", assert=) at dbg-asrt.cc:806 No locals. #7 0x000000000064d4ca in AssertFailed (expr=0xbea88c "in_diamond_int(r->start)", file=0xbea868 "ray.cc", line=166, text=0x0) at dbg-asrt.cc:849 mesg = "ASSERT(in_diamond_int(r->start)) in 'ray.cc' at line 166 failed.\000\373\002\364\377\177\000\000\b\000\000\000\000\000\000\000p\231\034\003\000\000\000\000\b\000\000\000\000\000\000\000\210E\204\003\000\000\000\000\005\000\000\000\000\000\000\000\270\026\373\000\000\000\000\000'\000\000\000\000\000\000\000 \000\000\000\000\000\000\000к\033\003\000\000\000\000 Tl\003\000\000\000\000\001\000\000\000\000\000\000\000\060\002\000\000\000\000\000\000\320\027\373\000\000\000\000\000\250~%J\315\177\000\000y\244\210\003\000\000\000\000\031\002\000\000\000\000\000\000x\244\210\003#\000\000\000P\002\000\000\000\000\000\000x\246"... args = {{gp_offset = 9423430, fp_offset = 0, overflow_arg_area = 0x31fec84, reg_save_area = 0x1}} fileName = #8 0x00000000009ce03e in _advance_from_non_diamond (r=) at ray.cc:166 No locals. #9 _advance_from_non_diamond (r=0x7ffff40304e0) at ray.cc:161 No locals. #10 0x00000000009ce191 in ray_def::advance (this=0x7ffff40304e0) at ray.cc:219 No locals. #11 0x0000000000aa855f in targetter_shotgun::set_aim (this=0x381e900, a=...) at target.cc:1273 tempray = {r = {start = {x = 14.99988809896282, y = 41.499916076961505}, dir = {x = 0.59998746581100648, y = 0.80000940048832325}}, on_corner = false, cycle_idx = -1} i = orig_ray = {r = {start = {x = 13.5, y = 39.5}, dir = {x = 13.5, y = 39.5}}, on_corner = false, cycle_idx = -1} p = {x = 14, y = 40} hit = spread_range = 0.78539818525314331 #12 0x00000000006a7307 in direction_chooser::draw_beam_if_needed (this=this@entry=0x7ffff4031250) at directn.cc:1199 ray = {r = {start = {x = 6.9533458709286353e-310, y = 2.9290994063186473e-316}, dir = {x = 2.9291247024797144e-316, y = 4.2121947066742772e-317}}, on_corner = 132, cycle_idx = 0} #13 0x00000000006b0943 in direction_chooser::do_redraws (this=this@entry=0x7ffff4031250) at directn.cc:1840 No locals. #14 0x00000000006b0bc9 in direction_chooser::do_main_loop (this=this@entry=0x7ffff4031250) at directn.cc:2062 old_target = {x = 13, y = 38} key_command = loop_done = false #15 0x00000000006b1238 in direction_chooser::choose_direction (this=this@entry=0x7ffff4031250) at directn.cc:2130 mc = {m_previous_mode = MOUSE_MODE_NORMAL, static ms_current_mode = MOUSE_MODE_TARGET_PATH} legacy_range = { = {_vptr.targetter = 0xc0b1b0, origin = {x = 13, y = 39}, aim = {x = 13, y = 39}, agent = 0x10a44a0, why_not = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfb16b8 ""}}}, exp_range_min = 0, exp_range_max = 0, exp_map_min = {mData = {mData = {{mData = {-201119921, 32767, -201127920, 32767, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0, 1243971136, 32717, 28}}, {mData = {0, 0, 0, 1, 0, -201118512, 956334079, 1240774816, 32717, 65535, 0, 28, 0, -201119168, 32767, 3, 0, 16, 48}}, {mData = {-201119168, 32767, -201119360, 32767, 3, 0, -201119168, 32767, 1251801497, 32717, -201127920, 32767, 1251808281, 32717, 0, 65535, -201127920, 32767, -201119168}}, {mData = {32767, -201127953, 32767, 0, 0, 1251808355, 32717, -201120000, 32767, -201119168, 32767, -201119864, 32767, -201119168, 32767, 12173335, 0, 11044050, 0}}, {mData = {0, 0, 65535, 0, 0, 0, 24, 48, -201119648, 32767, -201119840, 32767, 2110763, 0, -201127840, 32767, -201127440, 32767, -201127600}}, {mData = {32767, 12173335, 0, -201127464, 32767, 7999, 0, -201118032, 32767, -201127440, 32767, 1240712002, 32717, -72515583, 0, -201127440, 32767, -201127440, 32767}}, {mData = {-201127440, 32767, 48, 0, -201127437, 32767, -201119441, 32767, -201127440, 32767, 28, 0, 0, 0, 0, 0, 0, 0, 0}}, {mData = {0, 28, 0, 1243971136, 32717, 28, 0, 0, 0, 1, 0, -201118032, 32767, 1240774816, 32717, -201118912, 32767, 28, 0}}, {mData = {-201118848, 32767, 3, 0, 0, 0, 1251426429, 32717, 0, 0, 3, 0, -201118848, 32767, 1251801497, 32717, -201127440, 32767, 1251808281}}, {mData = {32717, 0, 65535, -201127440, 32767, -201118848, 32767, -201127473, 32767, 0, 0, 1251808355, 32717, -201119488, 32767, -201118848, 32767, -201119384, 32767}}, {mData = {-201118848, 32767, 12173335, 0, 11044050, 0, 0, 0, -201127408, 32767, -201127008, 32767, 24, 48, -201119168, 32767, -201119360, 32767, 2111787}}, {mData = {32767, 58881248, 0, -201127008, 32767, 1240712002, 32717, -72515583, 0, -201127008, 32767, -201127008, 32767, -201127008, 32767, 48, 0, -201127007, 32767}}, {mData = {-201119009, 32767, -201127008, 32767, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 1243971136, 32717, 26}}, {mData = {0, 1, 0, 24, 0, 58881248, 0, 1240774816, 32717, 48, 0, -201127168, 32767, -201126768, 32767, -201126928, 32767, 12173335, 0}}, {mData = {-201126792, 32767, 7999, 0, -201117360, 32767, -201126768, 32767, 1240712002, 32717, -72515583, 32767, -201126768, 32767, -201126768, 32767, -201126768, 32767, 48}}, {mData = {0, -201126765, 32767, -201118769, 32767, -201126768, 32767, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0}}, {mData = {1243971136, 32717, 28, 0, -201125328, 32767, -201125344, 32767, 1, 0, -201124952, 32767, -201125328, 32767, 1240544505, 32717, 16, 0, 0}}, {mData = {0, -201125296, 32767, 1240544505, 32717, 11972177, 0, 11, 0, -201118176, 32767, 1251801497, 32717, 12286319, 0, 1251808281, 0, 0, 0}}, {mData = {-201126768, 0, -201118176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, -201118712, 32767, 0, 0, -1}}}}}, exp_map_max = {mData = {mData = {{mData = {-1, 0, 0, 0, 0, 0, 0, -201125088, 32767, -201125104, 32767, 1, 0, -201124712, 32767, -201125088, 32767, 1240544505, 32717}}, {mData = {-1, 0, 0, 0, 0, 0, 1240562476, 32717, 11972177, 0, 115, 0, -201125656, 32767, 0, 0, 11972175, 0, 65395}}, {mData = {0, 0, 0, 0, 0, 12286306, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0}}, {mData = {0, 0, -1, -1, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0}}, {mData = {0, 65535, 0, -1, 0, 0, 65535, 0, 0, 1240562476, 32717, 11972176, 0, 115, 0, -201125416, 32767, 0, 0}}, {mData = {11972175, 0, 65535, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0}}, {mData = {0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535}}, {mData = {0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0}}, {mData = {65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0}}, {mData = {0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0}}, {mData = {0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0}}, {mData = {0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535}}, {mData = {0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0}}, {mData = {65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 16, 48, -201116832, 32767, -201117024, 32767, 0}}, {mData = {0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0}}, {mData = {0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 0, 0, 0, 0, 65535, 16}}, {mData = {48, -201116640, 32767, -201116832, 32767, 0, 0, 16, 48, -201116624, 32767, -201116816, 32767, -201125264, 32767, 12452777, 0, -201125128, 32767}}, {mData = {7999, 0, 0, 0, -201125104, 32767, 1240712002, 32717, 80, 0, -201125104, 32767, -201125104, 32767, -201125104, 32767, 58, 0, -201125101}}, {mData = {32767, -201117105, 32767, -201125104, 32767, 28, 0, 58, 0, 1243971136, 32717, 58, 0, -201125040, 32767, 1251806835, 32717, 33, 0}}}}}, range2 = 26, affects_walls = true, affects_pos = 0} rva = {_vptr.range_view_annotator = 0xb79950} #16 0x00000000006b13e2 in direction (moves=..., args=...) at directn.cc:494 No locals. #17 0x0000000000a5eccd in spell_direction(dist&, bolt&, targeting_type, targ_mode_type, int, bool, bool, bool, char const*, char const*, bool, targetter*, std::function > (monster_info const&)>) (spelld=..., pbolt=..., restrict=, mode=, range=, needs_path=, may_target_monster=true, may_target_self=false, target_prefix=0x0, top_prompt=0x37ff1e8 "Aiming: Cloud Cone", cancel_at_self=true, hitfunc=0x381e900, get_desc_func=...) at spl-util.cc:724 args = {hitfunc = 0x381e900, restricts = DIR_TARGET, mode = TARG_HOSTILE, range = 5, just_looking = false, needs_path = false, may_target_monster = true, may_target_self = false, target_prefix = 0x0, top_prompt = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3845b08 "Aiming: Cloud Cone"}}, behaviour = 0x0, cancel_at_self = true, show_floor_desc = false, get_desc_func = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x4, _M_const_object = 0x4, _M_function_pointer = 0x4, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x4, this adjustment 140519696449661}, _M_pod_data = "\004\000\000\000\000\000\000\000}@\227J\315\177\000"}, _M_manager = 0}, _M_invoker = 0x7fcd4a257e40}, default_place = {x = 0, y = 0}} #18 0x0000000000a19813 in your_spells (spell=SPELL_CLOUD_CONE, powc=31, allow_fail=false, evoked=) at spl-cast.cc:1311 prompt = 0x0 additional_desc = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0, _M_member_pointer = NULL}, _M_pod_data = '\000' }, _M_manager = 0}, _M_invoker = 0} needs_path = false dont_cancel_me = false mr_check = targ = TARG_HOSTILE dir = DIR_TARGET range = 5 hitfunc = 0x381e900 title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x37ff1e8 "Aiming: Cloud Cone"}} spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = false, choseRay = false, target = {x = 13, y = 39}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} flags = 132 potion = -1 god = fail = old_target = wiz_cast = beam = {origin_spell = SPELL_CLOUD_CONE, range = -2, glyph = 42, colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfb16b8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfb16b8 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfb16b8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfb16b8 ""}}, loudness = 0, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfb16b8 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfb16b8 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, smart_monster = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffff4031758, _M_right = 0x7ffff4031758}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffff4031800, _M_right = 0x7ffff4031800}, _M_node_count = 0}}}} antimagic = cast_result = #19 0x00000000006e8ed2 in _rod_spell (irod=..., check_range=check_range@entry=true) at evoke.cc:2126 spell = SPELL_CLOUD_CONE mana = 600 power = 31 food = #20 0x00000000006e93b5 in evoke_item (slot=1, check_range=true) at evoke.cc:2241 unevokable = false reaching = wielded = true pract = 0 did_work = false entry = #21 0x000000000083246c in process_command (cmd=cmd@entry=CMD_EVOKE_WIELDED) at main.cc:2102 No locals. #22 0x0000000000835439 in _input () at main.cc:1511 cmd = CMD_EVOKE_WIELDED player_disabled = {was_disabled = false} #23 0x0000000000835f75 in _launch_game () at main.cc:472 game_start = false ccon = {cstate = false, smartcstate = false} #24 0x0000000000535fc3 in _launch_game_loop () at main.cc:378 game_ended = false #25 main (argc=12, argv=0x7ffff4033d88) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Apr 15 2015 at 06:27:36 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.16/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.16/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.16/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 13, depth = 1 Level id: Crypt:1 Level build method = , level layout type = corridors, absdepth0 = 19 Level vaults: layout_misc_corridors basic_altar crypt_curse_skull_rare Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (44, 49): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< There is a gate leading back out of this place here. There is an open door here. A fire dragon comes into view. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. You slash the fire dragon! There is a sudden explosion of sparks! The fire dragon is moderately wounded. The fire dragon breathes flames at you. The blast of flame misses you. You slash the fire dragon! There is a sudden explosion of sparks! The fire dragon is severely wounded. You closely miss the fire dragon. The fire dragon is severely wounded. The fire dragon bites you! You block the fire dragon's attack. The fire dragon tramples you but does no damage. You slash the fire dragon! The fire dragon is severely wounded. You block the fire dragon's attack. The fire dragon claws you but does no damage. You block the fire dragon's attack. You slice the fire dragon!! You kill the fire dragon! No target in view! You see here a fire dragon corpse. You butcher the fire dragon corpse. Your pack is full. Things that are here: a fire dragon hide; 9 chunks of flesh; a fire dragon skeleton Eat which item? (? for menu, Esc to quit) Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - Crypt:1, ? - help) Items here: ))) [ a giant club x2 a robe; a spear There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. Things that are here: 4 arrows; a dire flail; a giant club HP restored. Items here: ( )) [ a scale mail; a flail; 2 arrows; an uncursed longbow Things that are here: a bolt of flame; a giant club; a giant club Items here: (( ))) a giant club; 11 bolts of flame; an arbalest; 17 bolts; an arbalest There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is an open door, spattered with blood here. There is an open door here. Items here: )) [[ a scale mail; a dire flail of protection; a ring mail; a morningstar There is an open door here. There is an open door here. Items here: )) [[ a chain mail; a halberd; a ring mail; a mace There is an open door here. Items here: )) [[ a plate armour; a battleaxe; a chain mail; a battleaxe A brown ugly thing comes into view. There is an open door here. A brown ugly thing comes into view. A brown ugly thing comes into view. The brown ugly thing moves out of view. x2 No target in view! There is an open door here. The brown ugly thing gurgles horribly! There is an open door here. The brown ugly thing pecks you but does no damage. There is an open door here. You slash the brown ugly thing! There is a sudden explosion of sparks! The brown ugly thing is heavily wounded. You hit the brown ugly thing but do no damage. The brown ugly thing is heavily wounded. You block the brown ugly thing's attack. You hit the brown ugly thing but do no damage. The brown ugly thing is heavily wounded. You block the brown ugly thing's attack. You barely miss the brown ugly thing. The brown ugly thing is heavily wounded. You barely miss the brown ugly thing. The brown ugly thing is heavily wounded. The brown ugly thing pecks you but does no damage. You slash the brown ugly thing! The brown ugly thing is severely wounded. You slash the brown ugly thing! The brown ugly thing is almost dead. The brown ugly thing misses you. You hit the brown ugly thing. There is a sudden explosion of sparks! You kill the brown ugly thing! No target in view! The brown ugly thing gurgles horribly! The brown ugly thing basks in the mutagenic energy from its kin and changes! The brown ugly thing gurgles horribly! The brown ugly thing basks in the mutagenic energy from its kin and changes! There is an open door here. You hit the white ugly thing. The white ugly thing is lightly wounded. You closely miss the white ugly thing. The white ugly thing is lightly wounded. You block the white ugly thing's attack. You slash the white ugly thing! There is a sudden explosion of sparks! The white ugly thing is heavily wounded. The white ugly thing misses you. You closely miss the white ugly thing. The white ugly thing is heavily wounded. You hit the white ugly thing. The white ugly thing is heavily wounded. You block the white ugly thing's attack. You slice the white ugly thing!! There is a sudden explosion of sparks! You kill the white ugly thing! You slice the white ugly thing!! There is a sudden explosion of sparks! The white ugly thing is heavily wounded. You slash the white ugly thing! The white ugly thing is severely wounded. You block the white ugly thing's attack. You slash the white ugly thing! The white ugly thing is almost dead. The white ugly thing completely misses you. You closely miss the white ugly thing. The white ugly thing is almost dead. You slice the white ugly thing!! There is a sudden explosion of sparks! You kill the white ugly thing! No target in view! There is an open door here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - Crypt:1, ? - help) There is an open door here. There is an open door here. There is an open door here. There is an open door here. Things that are here: a ring mail; a flail You see here a mace. There is an open door here. There is a staircase to the Crypt here. You climb downwards. Welcome to the Crypt! A zombie, a skeleton and a lost soul come into view. There is a staircase back to the Vaults here. A necromancer and a skeleton come into view. Your +5 demon blade of electrocution stops crackling. b - a +9 rod of clouds (14/14) (weapon) The necromancer shouts! Aiming: Cloud Cone Press: ? - help, Dir - move target cursor You create a blast of flame! The necromancer is engulfed in roaring flames. The necromancer gestures at the stone giant zombie while chanting. The stone giant zombie is filled with an intense inner flame! The orc skeleton is engulfed in roaring flames. You destroy the orc skeleton! The fire giant skeleton is engulfed in roaring flames. You hear the crackle of electricity. a - a +5 demon blade of electrocution (weapon) The stone giant zombie is engulfed in roaring flames. The stone giant zombie hits you but does no damage. The necromancer is engulfed in roaring flames. You hit the stone giant zombie. You slash the stone giant zombie! The fire giant skeleton is engulfed in roaring flames. The stone giant zombie is engulfed in roaring flames. The stone giant zombie hits you but does no damage. The necromancer is engulfed in roaring flames. The necromancer casts a spell at you. The bolt of fire hits the fire giant skeleton. The bolt of fire misses you. You slice the fire giant skeleton!! You slash the stone giant zombie! There is a sudden explosion of sparks! The fire giant skeleton is engulfed in roaring flames. The fire giant skeleton misses you. The necromancer is engulfed in roaring flames. The lost soul assumes the form of the necromancer! The stone giant zombie is engulfed in roaring flames. You block the stone giant zombie's attack. You hit the stone giant zombie. The ghostly necromancer is engulfed in roaring flames. You hit the stone giant zombie. The fire giant skeleton is engulfed in roaring flames. You destroy the fire giant skeleton! The stone giant zombie is engulfed in roaring flames. The stone giant zombie completely misses you. A warg zombie comes into view. The stone giant zombie is engulfed in roaring flames. There is a staircase back to the Vaults here. The ghostly necromancer is engulfed in roaring flames. The stone giant zombie closely misses you. The ghostly necromancer gestures at the surrounding area while chanting. The dead are walking! You shout at the human zombie! A human zombie comes into view. You slash the stone giant zombie! The ghostly necromancer misses you. You block the stone giant zombie's attack. You slash the stone giant zombie! The warg zombie is engulfed in roaring flames. You block the ghostly necromancer's attack. You slice the stone giant zombie!! There is a sudden explosion of sparks! The stone giant zombie explodes! The fiery explosion engulfs you! You resist. The fiery explosion engulfs the ghostly necromancer. The ghostly necromancer is destroyed! You are engulfed in roaring flames. You resist. The warg zombie is engulfed in roaring flames. An alligator zombie comes into view. The human zombie is engulfed in roaring flames. The warg zombie is engulfed in roaring flames. The warg zombie is destroyed! The human zombie is engulfed in roaring flames. The alligator zombie is engulfed in roaring flames. The human zombie is engulfed in roaring flames. You hit the human zombie. The human zombie is engulfed in roaring flames. The human zombie closely misses you. You hit the alligator zombie. There is a sudden explosion of sparks! You barely miss the alligator zombie. The alligator zombie is engulfed in roaring flames. You block the alligator zombie's attack. x2 The human zombie is engulfed in roaring flames. The human zombie is destroyed! You barely miss the alligator zombie. You slash the alligator zombie! The alligator zombie is engulfed in roaring flames. You block the alligator zombie's attack. The alligator zombie tail-slaps you but does no damage. You slice the alligator zombie!! You slash the alligator zombie! There is a sudden explosion of sparks! You destroy the alligator zombie! No target in view! Things that are here: a dagger; a robe Found 21 stones. E - 8 bread rations (gained 1) Found a pair of gloves. Your rod of clouds has recharged. A deep elf death mage comes into view. It is wielding a long sword of distortion. The deep elf death mage shouts! The deep elf death mage moves out of view. No target in view! You shout at the wraith! A wraith comes into view. A worker ant zombie comes into view. Cast which spell? (? or * to list) Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor Okay, then. You block the wraith's attack. You hit the wraith but do no damage. There is a sudden explosion of sparks! The wraith is heavily damaged. The wraith barely misses you. You barely miss the wraith. The wraith is heavily damaged. You slash the wraith! The wraith is almost destroyed. You block the wraith's attack. You hit the wraith. The wraith is almost destroyed. The deep elf death mage beckons forth a restless soul! The wraith completely misses you. You slash the wraith! You destroy the wraith! You block the worker ant zombie's attack. You slice the deep elf death mage!! There is a sudden explosion of sparks! The deep elf death mage is heavily wounded. You block the worker ant zombie's attack. The deep elf death mage casts a spell at you. The bolt of negative energy misses you. You slice the deep elf death mage!! There is a sudden explosion of sparks! The lost soul assumes the form of the deep elf death mage and becomes anchored to this world! You slash the ghostly deep elf death mage! There is a sudden explosion of sparks! The ghostly deep elf death mage is moderately damaged. The worker ant zombie misses you. The ghostly deep elf death mage casts a spell at you. The bolt of negative energy hits you! You partially resist. You feel drained. You barely miss the ghostly deep elf death mage. The ghostly deep elf death mage is moderately damaged. You block the ghostly deep elf death mage's attack. The worker ant zombie completely misses you. You slice the ghostly deep elf death mage!! The ghostly deep elf death mage is severely damaged. You slash the ghostly deep elf death mage! The ghostly deep elf death mage is almost destroyed. You block the worker ant zombie's attack. The ghostly deep elf death mage barely misses you. You barely miss the ghostly deep elf death mage. The ghostly deep elf death mage is almost destroyed. You slice the ghostly deep elf death mage!! There is a sudden explosion of sparks! You destroy the ghostly deep elf death mage! You block the worker ant zombie's attack. You block the worker ant zombie's attack. Things that are here: a long sword of distortion; a leather armour You slash the worker ant zombie! You block the worker ant zombie's attack. You barely miss the worker ant zombie. You slice the worker ant zombie!! You destroy the worker ant zombie! No target in view! Things that are here: a long sword of distortion; a leather armour There isn't anything to butcher here. HP restored. A freezing wraith comes into view. No target in view! No target in view! Found a runed dire flail. You block the freezing wraith's attack. The freezing wraith completely misses you. You slice the freezing wraith!! The freezing wraith is heavily damaged. You hit the freezing wraith. There is a sudden explosion of sparks! The freezing wraith is severely damaged. You block the freezing wraith's attack. The freezing wraith completely misses you. You slice the freezing wraith!! You destroy the freezing wraith! No target in view! You now have 2280 gold pieces (gained 30). A snapping turtle skeleton comes into view. Found 28 arrows. Found a stone staircase leading down. You block the snapping turtle skeleton's attack. You block the snapping turtle skeleton's attack. You slice the snapping turtle skeleton!! You slice the snapping turtle skeleton!! You slice the snapping turtle skeleton!! You destroy the snapping turtle skeleton! No target in view! A shadow comes into view. The shadow slips into darkness. The shadow flickers and vanishes for a moment. The shadow passes through a web. You hit the shadow. The shadow is lightly damaged. You block the shadow's attack. You slice the shadow!! The shadow is severely damaged. You block the shadow's attack. You slash the shadow! There is a sudden explosion of sparks! You destroy the shadow! No target in view! p - 5 scrolls of magic mapping (gained 1) v - 6 potions of curing (gained 1) A shadow dragon skeleton comes into view. A necromancer comes into view. It is wielding a dagger of electrocution. A faun skeleton comes into view. A shadow dragon skeleton comes into view. You shout at the shadow dragon skeleton! The necromancer hits you but does no damage. You shout at the human simulacrum! A human simulacrum comes into view. You slash the necromancer! The necromancer is moderately wounded. You hit the necromancer. There is a sudden explosion of sparks! The necromancer is almost dead. The necromancer casts a spell. The necromancer flickers and vanishes for a moment. You slice the necromancer!! You kill the necromancer! The shadow dragon skeleton completely misses you. You block the shadow dragon skeleton's attack. The shadow dragon skeleton misses you. You shout at the titan zombie! A titan zombie comes into view. Things that are here: a dagger of electrocution; a robe; a human corpse You hit the shadow dragon skeleton. The titan zombie moves out of view. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f - human simulacrum Fragment what (e.g. wall or brittle monster)?: a human simulacrum The human simulacrum shatters! The human simulacrum vapourises! The icy blast hits the shadow dragon skeleton. The shadow dragon skeleton partially resists. The icy blast hits the faun skeleton. The faun skeleton partially resists. The shadow dragon skeleton bites you. You block the shadow dragon skeleton's attack. The shadow dragon skeleton completely misses you. You slice the shadow dragon skeleton!! You hit the shadow dragon skeleton but do no damage. You block the shadow dragon skeleton's attack. x2 The shadow dragon skeleton completely misses you. The faun skeleton is engulfed in freezing vapours. You barely miss the shadow dragon skeleton. You slash the shadow dragon skeleton! You block the shadow dragon skeleton's attack. The shadow dragon skeleton misses you. You block the shadow dragon skeleton's attack. The faun skeleton is engulfed in freezing vapours. You hit the shadow dragon skeleton. The shadow dragon skeleton bites you but does no damage. The shadow dragon skeleton completely misses you. You block the shadow dragon skeleton's attack. You slice the shadow dragon skeleton!! You hit the shadow dragon skeleton. You slash the shadow dragon skeleton! You destroy the shadow dragon skeleton! You slash the faun skeleton! There is a sudden explosion of sparks! You destroy the faun skeleton! The shadow dragon skeleton misses you. The shadow dragon skeleton closely misses you. The shadow dragon skeleton misses you. Things that are here: a dagger of electrocution; a robe; a human corpse You slash the titan zombie! The titan zombie hits you but does no damage. You hit the titan zombie but do no damage. You slash the titan zombie! The titan zombie hits you but does no damage. You hit the titan zombie but do no damage. There is a sudden explosion of sparks! You hit the titan zombie but do no damage. There is a sudden explosion of sparks! You block the titan zombie's attack. You hit the titan zombie. There is a sudden explosion of sparks! You slash the titan zombie! The titan zombie closely misses you. You slash the titan zombie! You hit the titan zombie. There is a sudden explosion of sparks! You block the titan zombie's attack. You slash the titan zombie! You hit the titan zombie. You block the titan zombie's attack. You slash the titan zombie! You hit the titan zombie. You slice the titan zombie!! There is a sudden explosion of sparks! You destroy the titan zombie! Your life force feels restored. The shadow dragon skeleton bites you but does no damage. The shadow dragon skeleton closely misses you. You block the shadow dragon skeleton's attack. You slice the shadow dragon skeleton!! There is a sudden explosion of sparks! The shadow dragon skeleton completely misses you. The shadow dragon skeleton closely misses you. The shadow dragon skeleton completely misses you. You slice the shadow dragon skeleton!! You completely miss the shadow dragon skeleton. The shadow dragon skeleton misses you. You block the shadow dragon skeleton's attack. x2 You slash the shadow dragon skeleton! You slash the shadow dragon skeleton! There is a sudden explosion of sparks! You slash the shadow dragon skeleton! There is a sudden explosion of sparks! You block the shadow dragon skeleton's attack. The shadow dragon skeleton misses you. The shadow dragon skeleton claws you but does no damage. You slice the shadow dragon skeleton!! You destroy the shadow dragon skeleton! No target in view! Things that are here: a dagger of electrocution; a robe; a human corpse You butcher the human corpse. Your pack is full. Items here: % ) [ ÷ a dagger of electrocution; a robe; 3 chunks of flesh; a human skeleton Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Eat which item? (? for menu, Esc to quit) Mmm - a full handful of bilberries! Eat which item? (? for menu, Esc to quit) That choko was very bland. w - 3 chunks of flesh Things that are here: a dagger of electrocution; a robe; a human skeleton A raven zombie comes into view. Found a stone staircase leading down. A bog body comes into view. The helpless raven zombie fails to defend itself. You hit the raven zombie. There is a sudden explosion of sparks! You block the raven zombie's attack. x2 You slice the raven zombie!! You block the raven zombie's attack. The raven zombie misses you. The raven zombie completely misses you. You block the raven zombie's attack. You slash the raven zombie! You block the raven zombie's attack. The raven zombie claws you but does no damage. You barely miss the raven zombie. The raven zombie completely misses you. The raven zombie claws you but does no damage. You slash the raven zombie! The raven zombie barely misses you. You block the raven zombie's attack. The bog body gestures at you while chanting. The bolt of cold hits the raven zombie. The raven zombie resists. The raven zombie is destroyed! The bolt of cold is repelled. You shout at the bog body! A bog body comes into view. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - bog body Aim: a bog body The iron shot hits the bog body. The bog body is almost destroyed. The bog body gestures at you while chanting. The bolt of cold hits the bog body. The bog body resists. The bog body is destroyed! The bolt of cold misses you. You start resting. The bog body points at you and mumbles some strange words. The bolt of cold misses you. You slash the bog body! There is a sudden explosion of sparks! The bog body is severely damaged. You hit the bog body. There is a sudden explosion of sparks! You destroy the bog body! No target in view! You shout at the skeletal warrior! You shout at the ghoul! A ghoul and 2 skeletal warriors come into view. You shout at the ghoul! A ghoul comes into view. You see here a bog body corpse. A skeletal warrior comes into view. It is wielding a trident. The skeletal warrior closely misses you. A skeletal warrior comes into view. It is wielding a halberd. You closely miss the skeletal warrior. Your +5 demon blade of electrocution stops crackling. b - a +9 rod of clouds (14/14) (weapon) The skeletal warrior completely misses you. Aiming: Cloud Cone Press: ? - help, Dir - move target cursor, f - ghoul Aim: a ghoul You create a blast of thin mist! The skeletal warrior completely misses you. A necrophage comes into view. You hear the crackle of electricity. a - a +5 demon blade of electrocution (weapon) You closely miss the skeletal warrior. You block the skeletal warrior's attack. You hit the skeletal warrior. The skeletal warrior is lightly damaged. You hit the skeletal warrior but do no damage. The skeletal warrior is lightly damaged. The skeletal warrior misses you. You hit the skeletal warrior. The skeletal warrior is lightly damaged. You hit the skeletal warrior. The skeletal warrior is moderately damaged. You block the skeletal warrior's attack. You closely miss the skeletal warrior. The skeletal warrior is moderately damaged. You slice the skeletal warrior!! The skeletal warrior is heavily damaged. The skeletal warrior misses you. You hit the skeletal warrior but do no damage. The skeletal warrior is heavily damaged. You closely miss the skeletal warrior. The skeletal warrior is heavily damaged. You block the skeletal warrior's attack. You barely miss the skeletal warrior. The skeletal warrior is heavily damaged. You slice the skeletal warrior!! The skeletal warrior is almost destroyed. The skeletal warrior closely misses you. You hit the skeletal warrior but do no damage. There is a sudden explosion of sparks! You destroy the skeletal warrior! You slash the ghoul! The ghoul is lightly damaged. You slice the ghoul!! The ghoul is moderately damaged. The ghoul eats the bog body corpse. The ghoul completely misses you. You block the ghoul's attack. The skeletal warrior hits you but does no damage. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +5 demon blade of electrocution stops crackling. f - a +3 rod of ignition (14/14) (weapon) The ghoul closely misses you. You block the ghoul's attack. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, p - ghoul Okay, then. Aiming: Explosive Bolt Press: ? - help, Shift-Dir - straight line That beam is likely to hit you. Continue anyway? The explosive bolt hits the ghoul. The ghoul is moderately damaged. The explosive bolt releases an explosion! The fiery explosion engulfs the ghoul. The ghoul is heavily damaged. The fiery explosion engulfs the skeletal warrior. The skeletal warrior appears unharmed. The fiery explosion engulfs you! You resist. The fiery explosion engulfs the skeletal warrior. The skeletal warrior is lightly damaged. The explosive bolt hits the skeletal warrior. The skeletal warrior is lightly damaged. The explosive bolt releases an explosion! The fiery explosion engulfs the skeletal warrior. The skeletal warrior is moderately damaged. The fiery explosion engulfs the necrophage. The necrophage is almost destroyed. The fiery explosion engulfs the skeletal warrior. The skeletal warrior is lightly damaged. The fiery explosion engulfs the ghoul. The ghoul is heavily damaged. The fiery explosion engulfs the ghoul. The ghoul is lightly damaged. The explosive bolt hits the ghoul. The ghoul is lightly damaged. The explosive bolt releases an explosion! The fiery explosion engulfs the ghoul. The ghoul is lightly damaged. The fiery explosion engulfs the skeletal warrior. The skeletal warrior is heavily damaged. The fiery explosion engulfs the necrophage. You destroy the necrophage! The fiery explosion engulfs the skeletal warrior. The skeletal warrior is severely damaged. The skeletal warrior completely misses you. The ghoul hits you but does no damage. You block the ghoul's attack. Unknown command. Aiming: Explosive Bolt Press: ? - help, Shift-Dir - straight line, f - ghoul Aim: a ghoul (thin mist, heavily damaged) That beam is likely to hit you. Continue anyway? The explosive bolt hits the ghoul. The ghoul is heavily damaged. The explosive bolt releases an explosion! The fiery explosion engulfs the ghoul. The ghoul is heavily damaged. The fiery explosion engulfs the skeletal warrior. The skeletal warrior is almost destroyed. The fiery explosion engulfs you! You resist. The fiery explosion engulfs the skeletal warrior. The skeletal warrior is severely damaged. The explosive bolt hits the skeletal warrior. The skeletal warrior is severely damaged. The explosive bolt releases an explosion! The fiery explosion engulfs the skeletal warrior. The skeletal warrior is almost destroyed. The fiery explosion engulfs the skeletal warrior. The skeletal warrior is moderately damaged. The fiery explosion engulfs the skeletal warrior. You destroy the skeletal warrior! The fiery explosion engulfs the ghoul. The ghoul is severely damaged. The fiery explosion engulfs the ghoul. The ghoul is moderately damaged. The explosive bolt hits the ghoul. The ghoul is moderately damaged. The explosive bolt releases an explosion! The fiery explosion engulfs the ghoul. The ghoul is moderately damaged. The fiery explosion engulfs the skeletal warrior. The skeletal warrior is severely damaged. The fiery explosion engulfs the skeletal warrior. The skeletal warrior appears unharmed. The skeletal warrior is almost destroyed. You block the skeletal warrior's attack. The ghoul barely misses you. The ghoul claws you! Unknown command. You hear the crackle of electricity. a - a +5 demon blade of electrocution (weapon) You block the skeletal warrior's attack. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Your skin hardens. The skeletal warrior misses you. You block the ghoul's attack. x2 The skeletal warrior misses you. You hit the ghoul. There is a sudden explosion of sparks! The ghoul is severely damaged. The skeletal warrior hits you but does no damage. You block the ghoul's attack. x2 You slice the ghoul!! The ghoul is almost destroyed. You block the skeletal warrior's attack. You slash the ghoul! The ghoul is almost destroyed. You block the ghoul's attack. The ghoul misses you. The skeletal warrior hits you but does no damage. You barely miss the ghoul. The ghoul is almost destroyed. The skeletal warrior barely misses you. You hit the ghoul. The ghoul is almost destroyed. You block the ghoul's attack. The ghoul claws you. You block the skeletal warrior's attack. You slash the ghoul! You destroy the ghoul! Your Stealth skill increases to level 6! You block the skeletal warrior's attack. The skeletal warrior closely misses you. The skeletal warrior barely misses you. You see here a scimitar. You block the skeletal warrior's attack. x2 The skeletal warrior hits you but does no damage. The skeletal warrior misses you. A wight comes into view. It is wielding a falchion. You slash the skeletal warrior! The skeletal warrior is severely damaged. You barely miss the skeletal warrior. The skeletal warrior is severely damaged. The skeletal warrior completely misses you. You barely miss the skeletal warrior. The skeletal warrior is severely damaged. You block the skeletal warrior's attack. You slash the skeletal warrior! The skeletal warrior is almost destroyed. The skeletal warrior barely misses you. You hit the skeletal warrior. The skeletal warrior is almost destroyed. The skeletal warrior completely misses you. You slash the skeletal warrior! You destroy the skeletal warrior! You closely miss the ghoul. The ghoul is moderately damaged. You block the skeletal warrior's attack. You completely miss the ghoul. The ghoul is moderately damaged. You block the ghoul's attack. x2 A wight comes into view. It is wielding a flail of freezing. You hit the ghoul but do no damage. The ghoul is moderately damaged. The skeletal warrior hits you but does no damage. You block the ghoul's attack. The ghoul claws you. You slice the ghoul!! The ghoul is heavily damaged. You slice the ghoul!! The ghoul is severely damaged. The ghoul misses you. The ghoul claws you. The skeletal warrior hits you but does no damage. A wight comes into view. It is wielding a mace. You closely miss the ghoul. The ghoul is severely damaged. You slash the ghoul! The ghoul is severely damaged. You block the ghoul's attack. x2 You block the skeletal warrior's attack. You closely miss the ghoul. The ghoul is severely damaged. The ghoul completely misses you. You block the ghoul's attack. You slice the ghoul!! The ghoul is almost destroyed. You block the skeletal warrior's attack. You hit the ghoul. There is a sudden explosion of sparks! The ghoul is almost destroyed. The ghoul closely misses you. You block the ghoul's attack. You hit the ghoul. The ghoul is almost destroyed. You block the skeletal warrior's attack. You slash the ghoul! The ghoul is almost destroyed. You block the ghoul's attack. x2 You barely miss the ghoul. The ghoul is almost destroyed. The ghoul hits you. You feel ill. You feel your flesh start to rot away! You feel your flesh start to rot away! The ghoul misses you. You block the skeletal warrior's attack. You barely miss the ghoul. The ghoul is almost destroyed. You slash the ghoul! You destroy the ghoul! You block the skeletal warrior's attack. Drink which item? (? for menu, Esc to quit) You feel better. The wight misses you. You slash the wight! The wight is moderately damaged. You block the skeletal warrior's attack. You slash the wight! There is a sudden explosion of sparks! You destroy the wight! You slash the wight! The wight is almost destroyed. You block the skeletal warrior's attack. You closely miss the wight. The wight is almost destroyed. The wight hits you with a flail of freezing. The wight freezes you. You slash the wight! There is a sudden explosion of sparks! You destroy the wight! You block the skeletal warrior's attack. The wight completely misses you. The skeletal warrior hits you with a halberd!! Items here: )))) [[ You hit the skeletal warrior but do no damage. There is a sudden explosion of sparks! You destroy the skeletal warrior! The wight hits you but does no damage. You slash the wight! The wight is severely damaged. You slash the wight! You destroy the wight! No target in view! You see here a halberd. Your rod of clouds has recharged. Things that are here: a mace; a robe; a dire flail Your skin feels tender. Found a ring mail. HP restored. A vampire and a freezing wraith come into view. You found a Zot trap! The vampire casts a spell at you. You resist with almost no effort. You closely miss the vampire. You block the vampire's attack. You block the vampire's attack. You hit the vampire. The vampire is lightly damaged. You hit the vampire. The vampire is moderately damaged. You block the vampire's attack. x2 You slice the vampire!! There is a sudden explosion of sparks! You destroy the vampire! The freezing wraith misses you. You block the freezing wraith's attack. You barely miss the freezing wraith. You block the freezing wraith's attack. The freezing wraith barely misses you. You hit the freezing wraith but do no damage. There is a sudden explosion of sparks! The freezing wraith is lightly damaged. You block the freezing wraith's attack. The freezing wraith hits you but does no damage. You closely miss the freezing wraith. The freezing wraith is lightly damaged. You hit the freezing wraith. The freezing wraith is moderately damaged. You block the freezing wraith's attack. The freezing wraith completely misses you. You barely miss the freezing wraith. The freezing wraith is moderately damaged. You hit the freezing wraith but do no damage. The freezing wraith is moderately damaged. You block the freezing wraith's attack. x2 You closely miss the freezing wraith. The freezing wraith is moderately damaged. The freezing wraith completely misses you. The freezing wraith hits you but does no damage. You hit the freezing wraith. The freezing wraith is moderately damaged. You slice the freezing wraith!! The freezing wraith is severely damaged. You block the freezing wraith's attack. x2 You hit the freezing wraith. The freezing wraith is severely damaged. You closely miss the freezing wraith. The freezing wraith is severely damaged. The freezing wraith completely misses you. You block the freezing wraith's attack. You hit the freezing wraith but do no damage. The freezing wraith is severely damaged. The freezing wraith barely misses you. You block the freezing wraith's attack. You slice the freezing wraith!! There is a sudden explosion of sparks! You destroy the freezing wraith! No target in view! Found a scale mail. You see here a scale mail. You see here a scale mail. A curse skull comes into view. The curse skull gives a chilling moan. Found a shield and a scroll of random uselessness. A four-headed hydra zombie comes into view. You hit the curse skull but do no damage. You slash the curse skull! The curse skull is lightly damaged. You hit the curse skull. The curse skull is moderately damaged. You slash the curse skull! The curse skull is moderately damaged. You hit the curse skull but do no damage. The curse skull is moderately damaged. The curse skull calls on the powers of darkness! Your body is wracked with pain! You hit the curse skull but do no damage. The curse skull is moderately damaged. You hit the curse skull but do no damage. The curse skull is moderately damaged. The curse skull calls on the powers of darkness! Your body is wracked with pain! Casting: Stoneskin Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f - curse skull Fragment what (e.g. wall or brittle monster)?: a curse skull (moderately damaged) That beam is likely to hit you. Continue anyway? Okay, then. Okay, then. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - four-headed hydra zombie, p - curse skull Aim: a four-headed hydra zombie The iron shot hits the curse skull. You destroy the curse skull! Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra zombie Aim: a four-headed hydra zombie The iron shot hits the four-headed hydra zombie. The four-headed hydra zombie completely misses you. The four-headed hydra zombie bites you but does no damage. You block the four-headed hydra zombie's attack. x2 Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra zombie Aim: a four-headed hydra zombie The iron shot hits the four-headed hydra zombie. You block the four-headed hydra zombie's attack. The four-headed hydra zombie closely misses you. x2 The four-headed hydra zombie barely misses you. You hit the four-headed hydra zombie. There is a sudden explosion of sparks! You slice one of the four-headed hydra zombie's heads off! You slice the three-headed hydra zombie!! You destroy the three-headed hydra zombie! You start resting. A vampire mage comes into view. You start resting. All of the chunks of flesh in your inventory have rotted away. You start resting. Your rod of ignition has recharged. You start resting. Magic restored. You start resting. HP restored. You now have 2301 gold pieces (gained 21). w - a beef jerky Things that are here: a scroll of random uselessness; 18 arrows of flame You see here a shield. Found an ancient bone altar of Kikubaaqudgha. Found 15 silver bolts. Found a stone staircase leading down. You see here a scale mail. A vampire knight and a wraith come into view. The wraith moves out of view. The vampire knight mumbles some strange words. The vampire knight flickers and vanishes for a moment. The vampire knight casts a spell. The vampire knight seems to speed up. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the vampire knight. The vampire knight is lightly damaged. You block the wraith's attack. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the vampire knight. The vampire knight is lightly damaged. You block the wraith's attack. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the vampire knight. The vampire knight is lightly damaged. You block the wraith's attack. Your +5 demon blade of electrocution stops crackling. b - a +9 rod of clouds (14/14) (weapon) You block the wraith's attack. Aiming: Cloud Cone Press: ? - help, Dir - move target cursor, f - wraith Aim: a wraith You create a blast of noxious fumes! You are feeling hungry. The wraith closely misses you. You hear the crackle of electricity. a - a +5 demon blade of electrocution (weapon) The vampire knight blinks! You closely miss the wraith. You block the wraith's attack. You block the vampire knight's attack. x2 The vampire knight misses you. The vampire knight completely misses you. You barely miss the vampire knight. The vampire knight is lightly damaged. The wraith misses you. You hit the vampire knight. The vampire knight is lightly damaged. You block the vampire knight's attack. x2 You slash the vampire knight! The vampire knight is moderately damaged. The wraith closely misses you. The vampire knight closely misses you. You block the vampire knight's attack. You barely miss the vampire knight. The vampire knight is moderately damaged. You slash the vampire knight! The vampire knight is heavily damaged. The vampire knight completely misses you. You block the vampire knight's attack. The wraith misses you. You slash the vampire knight! There is a sudden explosion of sparks! The vampire knight is severely damaged. You block the wraith's attack. The vampire knight hits you but does no damage. The vampire knight bites you but does no damage. Your +5 demon blade of electrocution stops crackling. b - a +9 rod of clouds (8/14) (weapon) Aiming: Cloud Cone Press: ? - help, Dir - move target cursor, f/p - wraith Aim: a wraith >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EVOKE_WIELDED repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Zwobot] Species: Demigod Job: Earth Elementalist class_name: Earth Elementalist HP: 199/199; mods: 0/0 MP: 36/48; mod: 0 Stats: 12 (12) 32 (32) 22 (22) Position: (13, 39), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 17 | 11332 | 94/1605 Short Blades | | 0 | 0 | 9 | 2710 | 35/654 Long Blades | X | 0 | 0 | 13 | 6130 | 125/1130 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 11 | 4220 | 118/892 Dodging | X | 0 | 0 | 14 | 7621 | 486/1248 Stealth | X | 1 | 20 | 6 | 1087 | 37/350 Shields | X | 0 | 0 | 15 | 8410 | 27/1368 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 20 | 10 | 4509 | 550/920 Conjurations | X | 1 | 20 | 10 | 3740 | 411/773 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 4 | 600 | 6/297 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 1 | 60 | 1/119 Transmutations | X | 0 | 0 | 1 | 61 | 2/119 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 1 | 20 | 15 | 9041 | 658/1368 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 1 | 20 | 8 | 2140 | 340/450 Spell bugs: Durations: Attributes: #12: 6655 #13: 4354 #23: 76347 #24: 1604769974 #27: 867616 #43: 1 #49: 7811 #59: 1 Mutations: magic resistance: 1 screaming: 1 sustain abilities: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +9 rod of clouds (9/14) eq slot #1, inv slot #44: +0 cloak of magic resistance eq slot #2, inv slot #6: +2 hat eq slot #3, inv slot #25: +2 pair of gloves of dexterity eq slot #4, inv slot #36: +2 pair of boots eq slot #5, inv slot #50: +4 shield "Haettesk" {rElec rC+ rCorr Int-2} eq slot #6, inv slot #18: +4 troll leather armour of Upef {Regen+ MP+9} eq slot #7, inv slot #42: ring of fire eq slot #8, inv slot #28: ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} eq slot #9, inv slot #7: amulet of Mitossaen {rMut rN+ Dex+2 SInv} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ..W...# #. #.###.. #...#####.## #.##..# #§##.....# #...... #§##.....###...... #§##.....#...#.... #§# #....#.#.#...# #§# ####^....###.# #W######...#...#.# #@##.......#.....# #V##.###...#...... #.##.# ##.....[.#. ##.#..# #.......... #..#.####.......... #####.#[............... #.........#......#.##.# #........#....#.#.....# #......###........#.### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>